Metal Gear future will be multi-platform
Posted by John Kilhefner Categories: Action, Konami, PC, PlayStation 3, PSP, Wii, Xbox 360,

Bringing the Metal Gear Rising series to the Xbox 360 and PC in addition to the PS3 is only the start of Konami’s multi-platform approach. In a recent interview with VideoGamer.com MGR creative director Shigenobu Matsuyama stated, “I think it’s very important for the future of Japanese publishing. We see publishers — Capcom have started a little bit earlier than us — and I can say most of the Japanese studios have seen the importance of going multi-platform, and our studio as well.”
This can mean that Konami will start to embrace the Wii with less profound Metal Gear exclusives in the same vein that Capcom has done with its Resident Evil series, and continue bringing it’s more hardcore Metal Gear titles to the Xbox 360, PC, and PS3.
“I think we’re now really ready to go multi-platform at once, I mean development cycle wise. I think this will be a normal trend for Japanese studios in the future,” Matsuyama continued.
A hard blow to PS3 users hoping to keep future Metal Gears to themselves.
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| Kotaku via Video Gamer
Gallery: Metal Gear future will be multi-platform
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GDC 2009: Hideo Kojima: Solid Game Design: Making the Impossible Possible
Posted by Alex Lifschitz Categories: Culture, Features,
If you at any point in your life have enjoyed a stealth game, you might know Hideo Kojima as the man to whom you owe your firstborn. He’s the father of the beloved Metal Gear game/interactive movie series, and he delivered the final keynote of the GDC today. And, as expected, it was worthy of a man who had just received a lifetime achievement award the night before. I took some pictures of the presentation, and tried to elucidate as best I can, but I seriously cannot stress how much you should try and find the video of the presentation as filmed by the GDC – Kojima is a genuinely funny guy with a lot to say, and if you like the cut of his jib (which is a very good cut, I hear), you deserve to see and hear the whole thing. In the meantime, have some on the house.
Click to continue reading GDC 2009: Hideo Kojima: Solid Game Design: Making the Impossible Possible
Gallery: GDC 2009: Hideo Kojima: Solid Game Design: Making the Impossible Possible
Playable Metal Gear Solid 4 at TGS
Posted by Steve Van Neil Categories: Action, Konami, PlayStation 3, Sony,
Konami has announced that the PS3 game the whole world wants will be playable on the showfloor of this year’s Tokyo Game Show, which kicks off later this week. That’s right, Metal Gear Solid 4: Guns of the Patriots will make its playable debut to the tune of fifty demo kiosks at Konami’s booth. Knowing the history of the franchise, you have to wonder if a PSN demo isn’t too far behind.
Drool over impressions of Metal Gear Solid 4 in the next week. Finally break down and buy the game and that damned PS3 (it’s exclusive, kids) when the game is released next year.
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| Kotaku via Gamefront
Gallery: Playable Metal Gear Solid 4 at TGS
Hideo Kojima Talks Metal Gear
Posted by Christopher Sasaki Categories: Action, Culture, PlayStation 2, PlayStation 3, Third Person Shooters,
Hideo Kojima talked about the Metal Gear franchise through the years at the GO3 Expo in Australia. Gamasutra covered his speech, an interesting walk through game development starting from the 80s through to his work on Metal Gear Solid 4. From the MSX to the PlayStation 2, it seems Kojima has been bumping against the technological limitations of each platform while trying to refine and evolve his “hide and seek” gameplay concept from the original game. While he offered no real new footage from Metal Gear Solid 4, he did discuss where he wanted to take the conflict in the next iteration of the franchise.
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| Gamasutra
Gallery: Hideo Kojima Talks Metal Gear
Japanese Date, Price for PSP GPS And Camera Released
Posted by Christopher Sasaki Categories: Hardware, PSP,

Sony announced that users in Japan will be able to purchase the GPS and camera peripherals for the PSP on December 7th, according to Game Watch Japan. The pricing for the 640x480 resolution camera is set at 5000 Yen, approximately $42 US. The camera will capture still images and motion at 30 frames per second. In addition, various effects can be applied live to images captured by the camera.
The GPS will sell for 6000 Yen, or around $51 US. No software will be included with the unit, but the GPS will work with Sony’s upcoming navigation software, as well as Sega’s previously announced planetarium software and Konami’s Metal Gear Solid: Portable Ops.
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| Game Watch
Gallery: Japanese Date, Price for PSP GPS And Camera Released
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