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Wii Supply Problems May Not Be Fixed This Year

Posted by Paul Hamilton Categories: Corporate News, Hardware, Nintendo, Wii,

Manufacturing

Despite being much harder to find throughout the year in retail outlets than the competitor’s next-gen console hardware, ‘s may not see much improvement in availability until sometime in 2008. Nintendo originally planned to expand their production in June but were forced to delay their expansion plans due to tight supply of certain components coming from Taiwan-based suppliers.

Wii units are certainly far more available than they were shortly after launch but that may be related to the comparatively lighter demand; with the 2007 holiday season fast approaching and key titles like Metroid Prime 3, Super Mario Galaxy and Super Smash Bros. Brawl expected before Christmas, this could mean another tough Christmas on shoppers with Wii systems high on their lists.

Still, Nintendo has not backed down on projections made in April of this year and in a statement to GameSpot said, “Nintendo has no revisions to announce to its most recent shipment forecasts at this time.” They originally predicted that they would sell 14 million Wiis this fiscal year.

Read More | DigiTimes via GameSpot

Gallery: Wii Supply Problems May Not Be Fixed This Year


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Tomb Raider Anniversary Wii Revealed

Posted by Steve Van Neil Categories: Action, Adventure, Nintendo, Wii,

In this promotional trailer for the version of Tomb Raider Anniversary, Producer Morgan Gray demonstrates some of the game’s Wii-specific motion controls.  Using their Wiimotes, budding Lara Crofts will be able to “touch the game world for the first time.”  Not in that way!  No, instead players can use the controller as a pick-axe to remove obstructions or as a brush to clean off artifacts.  Wiimote-specific control schemes for the various puzzles and combat sequences are obviously a given.  All in all, this brief peek hints at motion control mechanics that are surprisingly well integrated with the core Tomb Raider gameplay.  Gamers are understandably wary of some of these quickie PS2/PSP-to-Wii ports, but Tomb Raider Anniversary is one to keep an eye on.

Eidos has not given official word on a release date for the game besides “Coming Soon,” but we’re guessing it will hit in time for the holidays.

Read More | Tomb Raider Anniversary

Gallery: Tomb Raider Anniversary Wii Revealed


Metroid Prime 3: Corruption Gameplay Showcases Shooting

GameTrailers.com has footage of the gameplay from upcoming game Metroid Prime 3: Corruption showcasing some of the heavier shooting action compared to previous Prime games. This is apparently a conscious decision by developer Retro Studios. Talking to EGM in their September issue, Senior Producer Bryan Walker said, “In the first two games, we never really concentrated on the shooting. The Wii controller allows the combat to be better, more intuitive, and I feel we could incorporate more of that into the game.”

Metroid Prime 3 is scheduled to be released on August 27.

Gallery: Metroid Prime 3: Corruption Gameplay Showcases Shooting


Console Downloads This Week Featuring Metroid and Hexic 2

Downloadable Games for Week of August 13: Metroid, Shining in the Darkness, Cratermaze, Ecco the Dolphin, Hexic 2Following a light week, Microsoft returns this Wednesday to the two game new/old format, dropping Hexic 2 (800 Microsoft Points) and the Sega classic Ecco the Dolphin (400 Microsoft Points). Hexic 2 comes from famed Tetris creator Alexy Patjitnov and follows up the packed-in original XBLA title and adds new modes including same-screen or Live multiplayer; Ecco the Dolphin boasts enhanced graphics and sound plus a “Best Time” leaderboard.

These games join more than 75 others on the service which has been a huge success for Microsoft as detailed in a lecture by Marc Whitten this week at GameFest, where he discussed the company’s plan for attracting the casual gamer to the XBox 360. Whitten stated that they’ve seen a 156% average financial return in the past year on XBLA titles, earning more than $30 million to date. Based on this success they expect revenue on XBox Live Arcade to double in the next fiscal year and predict that by the end of this year they will have reached 45 million downloads of over 100 available titles.

On Nintendo’s similar download service, Virtual Console, they’re dropping three new games this week including the original NES classic Metroid (500 Wii Points), plus the Sega dungeon crawler Shining in the Darkness (800 Wii Points) as well as the TurbGrafx-16 game Cratermaze (600 Wii Points). Nintendo is choosing now to push the original Metroid title onto the VC as a means of keeping their Metroid brand fresh in gamers’ minds as they prepare to release the marquee Wii game Metroid Prime 3: Corruption in two weeks. As part of this effort, next week’s VC title is expected to be the SNES sequel, Super Metroid.

Read More | Gamasutra

Gallery: Console Downloads This Week Featuring Metroid and Hexic 2


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