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NPD: Nintendo DS, Wii Lead Hardware Sales

Wii February’s NPD data has been released, and things look good for Nintendo. 1up has the details on video game sales for last month, and the Nintendo DS sold 485,000 units, the Wii 335,000. For the rest of the next-generation hardware, Microsoft maintained its sales pace by moving around 228,000 consoles, while the Playstation 3 saw a significant drop to 127,000. The PSP didn’t do much better against the DS, moving 176,000 handhelds.

The only bright spot for Sony would be that in the non-handheld category, the PS2 took second behind the Wii, selling 295,000 units, showing that their now last-generation technology still has plenty of legs at retail. Still, having their PS3 sales drop by nearly half over last month’s sales is a significant change; if new software from Sony can’t change course, the company may have to do something drastic to turn things around.

Microsoft should be pretty happy; while they didn’t lead the pack, the company will surely trumpet their increase in year-over-year sales. That, and having the number one game at retail for the month of February, Crackdown will also help. 1up’s article also further details the rest of the software charts for the month.

Read More | 1up

Gallery: NPD: Nintendo DS, Wii Lead Hardware Sales


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GDC: Eiji Aonuma Talks Zelda

Twilight PrincessThe Legend of Zelda: Twilight Princess represents somewhat of a rebirth for the franchise, and its creator, Eiji Aonuma, talked about how the turnaround came about. While the Zelda series has certainly hit more high notes than other series, Wind Waker and Four Swords represented a sales disappointment for Nintendo. According to 1up’s report on Aonuma’s talk, the Japanese turned away from Wind Waker because of its complexity, while US audiences couldn’t seem to get past the cartoony look. Nintendo was determined to turn this around with Twilight Princess and the return to a more realistic look was only part of the equation. A number of the design decisions, such as the dual world and the Wii remote controls are discussed by Aonuma, giving some great insight into how Nintendo turned the feedback they were getting from Wind Waker into the massively popular and critically acclaimed Twilight Princess.

Read More | 1up

Gallery: GDC: Eiji Aonuma Talks Zelda


Miyamoto GDC Keynote Roundup

Posted by Christopher Sasaki Categories: Nintendo, Nintendo DS, Wii,

Shigeru Miyamoto’s GDC Keynote got a lot of coverage around the web; as expected there was little in the way of real announcements due to an information blackout enforced by Nintendo’s upcoming stock sale, but there were a few tidbits to be had, like a new Mii Channel that will allow users to compare Miis and have contests. Miyamoto also led attendees know that Super Mario Galaxy will be coming this year as he showed off a little of the game in development.

The rest of the keynote really seemed to focus on the development process at Nintendo. Miyamoto touched on expanding their gaming audience using his “Wife-O-Meter” to gauge casual gamer interest in what the company is working on. He also discussed Nintendo’s entertainment focus, and how their hardware and software teams collaborated to bring the Wii remote about. The last two ideas he focused on were risk, Nintendo’s willingness to experiment and fail, and tenacity, the way that Miyamoto focuses on ideas that may take years to come to fruition. Overall, the keynote offered more insight into the mind of Miyamoto than into anything Nintendo has in the works for the future. It wasn’t as product focused as Phil Harrison’s keynote but it was still worthwhile to understand how Nintendo’s game master works. In terms of GDC coverage, 1up and Eurogamer seemed to be the most detailed, but Gizmodo has a great gallery up of pictures from the event.

Update: The Super Mario Galaxy trailer is now linked above; this game looks insane…

Read More | 1up

Read More | Eurogamer

Read More | Gizmodo

Read More | Joystiq

Gallery: Miyamoto GDC Keynote Roundup


Nintendo’s Second Quarter Titles Announced

Super Paper Mario Nintendo announced today their second quarter line-ups for both the Wii and the DS today, and while there are a lot of titles listed, unfortunately the latest Metroid didn’t make the list. Still, there seems to be a lot to offer, including the arrival of Super Paper Mario on April 9th, Mortal Kombat: Armageddon and Mario Party 8 in May, and Big Brain Academy and Pokemon Battle Revolution in June. Pokemon Battle Revolution will be the first online-enabled game for the Wii. On the DS side, gamers can look forward to the latest RPG entry in the Pokemon series for handhelds, Pokemon Diamond and Pearl. It looks like the DS browser will also finally hit the US DS in June as well.

The full press release and release list continues below.

Click to continue reading Nintendo’s Second Quarter Titles Announced

Gallery: Nintendo’s Second Quarter Titles Announced


Limited Edition Revenant Wings DS Announced

Limited Edition Rev Wings DS

With a new release in the Final Fantasy franchise hitting the DS comes another limited edition DS bundle. When Final Fantasy XII: Revenant Wings launches for the DS in Japan on April 26th, a special limited edition package including a laser etched Nintendo DS and the game will be available, selling for 21840 Yen, about $180 US. So, Japan gets yet another limited quantity release of the DS tied to a highly anticipated release, while other territories have to deal with the small color selection available. Expect huge lines in Japan for this release; Revenant Wings may be even more popular than the Final Fantasy III and Nintendo DS combination.

Read More | Famitsu

Gallery: Limited Edition Revenant Wings DS Announced


Reggie Talks Wii, DS At D.I.C.E.

Posted by Christopher Sasaki Categories: Culture, Nintendo, Nintendo DS, Wii,

Reggie Fils-Aime Dean Takahashi of Mercury News was able to talk with Nintendo of America President Reggie Fils-Aime at the DICE Summit in Las Vegas. Post-holiday, Fils-Aime seems to be confident about Nintendo’s success with both the Wii and the DS, and he discusses everything from sales figures, to those who label the Wii as merely a novelty, and the culture that is surrounding the Wii. According to Reggie, DS sales continue to grow beyond Nintendo’s ability to make more handhelds, “making millions a month, but the demand is above that.” He also believes that the Wii has the staying power to grow beyond the Xbox 360 user base, and that the upcoming release of Wii Play will drive sales further. Given that Nintendo still can’t seem to supply enough Wii consoles for the channel, this seems like a hard thing to judge. Reggie loves the inroads that the Wii has been making into pop culture, such as the Conan O’Brien / Serena Williams Wii Tennis battle. Apparently, online development kits have also made their way to developers at this point as well, so gamers can expect online play in the future. Overall, Reggie’s comments reflect a company that has done phenomenally well over the past holiday; Nintendo’s continued success depends on their ability to execute and stay on target.

Read More | Mercury News

Gallery: Reggie Talks Wii, DS At D.I.C.E.


NYTimes Crosswords heading DS-ward, Older Gamers Rejoice!

Crazy Crossword ImageNintendo stated for a long time that they were hoping to open the gaming market to new consumers (read: old folks), but ever since the release of Brain Age: Train Your Brain in Minutes A Day, there hasn’t really been a title that I could see either of my grandparents sinking their dentures into. Sure, Big Brain Academy was great, and it revolved around the same concept as Brain Age, but stylistically it was a little more gamer-oriented. And even though they’re under the Touch Generations line, I can’t really see G’pa Cardiff spending much time with Tetris DS or Elite Beat Agents.

Enter The New York Times Crosswords, a game practically screaming for attention from the new “older gamer” set. The New York Times Crosswords will feature, you guessed it, crosswords - and lots of them by the look of it. The cart will include over 1,000 real crosswork puzzles and will allow you to write in answers or use a touch-screen keyboard. It even features both cooperative and competitive 2-player games (no word on whether that will be single-cart based yet), so that G’ma and G’pa can work together or duke it out. Also no word yet on whether the game will be incorporating any features of the Nintendo WiFi Connection,although the ability to download and solve new puzzles would be pretty sweet!

Majesco has a mixed record on the DS, creating such acclaimed titles as Cooking Mama and Age of Empires, but they’ve also released a fair number of quick profit-makers like Brain Boost: Beta Wave and Brain Boost: Gamma Wave (read: one game divided into two equally priced carts). We’re hoping for the best with NY Times Crosswords, though, as it sounds like a game that really has the potential to recapture the casual gaming market when it launches this spring.

See the full press release, after the jump…

Click to continue reading NYTimes Crosswords heading DS-ward, Older Gamers Rejoice!

Read More | Majesco

Gallery: NYTimes Crosswords heading DS-ward, Older Gamers Rejoice!


Sim City DS Trailer - Currently for Japan Only?

Sim City DS ScreensIt can’t be long until Nintendo and EA announce that Sim City DS will also be hitting the states… this footage just looks too good, and Nintendo fanboys will be whining A LOT if this doesn’t get ported state-side. Plus Will Wright’s native language is English, so we should get a game with him speaking English… right?!?

The trailer found in the link is the latest advertisement for the Japanese version of the game, and shows of the variety of ways in which the touch-screen is used. This is looking to be a fabulous fit for the DS. The touch screen is of course used to design buildings and layout roads, but you’ll see in the trailer that you can also use the stylus to do things like fight off alien invaders and giant apes that attack from time to time. Hopefully we’ll hear some news from EA soon about a US release…

Read More | GameBrink.com

Gallery: Sim City DS Trailer - Currently for Japan Only?


Nintendo Flys High On Wii, DS Sales

Wii Nintendo today reported its nine-month financials for the fiscal year; sales for the nine month period are up 73%, with a profit increase of 43%, according to an Associated Press report. Gross sales grew from 412 billion yen to 713 billion yen ($5.9 billion) for this year; profit grew to 132 billion yen ($1.1 billion) from 92.2 billion the previous year. Nintendo sold 3.19 million Wii consoles worldwide, and said that they shipped 4 million, leaving roughly 800,000 units in distribution channels. The company’s decision to avoid costly air freight probably hindered their distribution efforts. Nintendo also estimated that the Wii strap recall would cost the company approximately 1 billion yen, about $8 million. Nintendo also announced that they had sold 18.9 million DS handhelds worldwide, and in a related press release Nintendo of America announced that they have shipped 10 million handhelds in “the Americas.”

Read More | BusinessWeek

Gallery: Nintendo Flys High On Wii, DS Sales


Nintendo DS Sells 1.7 Million In Europe

Posted by Christopher Sasaki Categories: Nintendo, Nintendo DS, Wii,

Wii Europe Launch Nintendo of America celebrated the success of the Wii and the DS in North America, now Nintendo of Europe is doing the same in their territory. Sales monitoring company Chart Track has released their sales numbers for the month of December, and in the UK Nintendo sold nearly 200,000 Wii consoles and 500,000 DS handhelds.

In Europe, Nintendo moved more than 700,000 Wii consoles and an amazing 1.7 million DS handhelds. The Legend of Zelda: Twilight Princess nearly matched the attach rate in the US, selling 500,000 copies to 70% of Wii purchasers during December. With huge sales in Europe, Nintendo has basically stormed across the globe this holiday season.

Read More | Nintendo Europe

Gallery: Nintendo DS Sells 1.7 Million In Europe


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