On Gear Live: Samsung S95C: The OLED TV You Can’t Afford (to Ignore!)

E for All: Metal Gear Solid 4 Demo Impressions

Posted by Steve Van Neil Categories: Action, Konami, PlayStation 3,

MGS4 pic

My mission was clear.  Behind a barbed wire facade and slew of No Camera signs lurked one of the few worthwhile E for All offerings: a playable Metal Gear Solid 4: Guns of the Patriots demo.  The official word was that this short demo was the only taste we Americans would get of the latest Solid Snake outing before its release next year, so Konami’s booth was naturally my first stop at the show.  The line snaked around the entire booth.  I queued up and waited.  And waited some more.  Finally, we were led into a makeshift theater (appropriately outfitted with sandbags and cargo netting) where a company representative gave us a crash course on the game’s controls.  Afterwards, the door opened and we were unleashed upon the demo kiosks.

Click to continue reading E for All: Metal Gear Solid 4 Demo Impressions

Gallery: E for All: Metal Gear Solid 4 Demo Impressions


Advertisement

Playable Metal Gear Solid 4 at TGS

Posted by Steve Van Neil Categories: Action, Konami, PlayStation 3, Sony,

MGS4 picKonami has announced that the PS3 game the whole world wants will be playable on the showfloor of this year’s Tokyo Game Show, which kicks off later this week.  That’s right, Metal Gear Solid 4: Guns of the Patriots will make its playable debut to the tune of fifty demo kiosks at Konami’s booth.  Knowing the history of the franchise, you have to wonder if a PSN demo isn’t too far behind.

Drool over impressions of Metal Gear Solid 4 in the next week.  Finally break down and buy the game and that damned PS3 (it’s exclusive, kids) when the game is released next year.

Read More | Kotaku via Gamefront

Gallery: Playable Metal Gear Solid 4 at TGS


Castlevania Creator Talks About What’s Next For the Series

CastlevaniaKoji Igarashi, creator of the popular Castlevania franchise, is featured in an interview with Game Informer where he talks about what’s next for the series.

[Next,] I will be working on a DS version, but I am thinking of moving to the home consoles for the future. I will continue to use 2D for the DS version, but I’m still trying to figure out which console to do the home console versions. I think the Xbox 360 would be the best platform for the U.S. market.

Another DS Castlevania wasn’t really a bold prediction, but focusing on the 360 is a little unexpected. Igarashi goes on to clarify, “The U.S. market is the biggest market for the Castlevania series, so I will give the first priority to the U.S. market. The platform will be the Xbox 360, since the PS3 isn’t doing well everywhere in the world.” He does later suggest that he thinks Metal Gear Solid 4 could easily increase the PS3 base in the US which would make it more attractive as a target for a Castlevania game.

As for the Wii, which represents an even larger market than 360, Igarashi says he hasn’t quite figured out how to make the gesture controls work with the game saying that the motion for cracking a whip might be too hard on users but some kind of abstraction would be “not so good.” “I will have to think about a way to accomplish this,” he concludes.

Read More | Game Informer

Gallery: Castlevania Creator Talks About What’s Next For the Series


Advertisement

{solspace:toolbar}