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Friday September 29, 2006 2:52 pm

Assassin’s Creed’s PS3, Xbox 360 Differences

Assassin's Creed

Ubisoft Montreal recently previewed the Xbox 360 version of Assassin’s Creed for IGN recently, and while the games are “virtually identical” on the Playstation 3 and the Xbox 360, there are a couple of differences that have the Internet buzzing. In almost a throw-away line after discussing the control schemes and detailed animations of the game, Jade Raymond, when detailing some of the changes gamers will see in the Xbox 360 version, claimed that the focus was on achievements, plus “the hardware also allows for improved threading, which will improve even further the crowd AI.” Without further details, it is hard to make a real conclusion about what this means, even within the context of the game. Having better crowd AI would certainly seem to improve a gamer’s interaction with the game world, but doesn’t seem like something that would be a deal breaker in terms of platform support. But it does seem to highlight that there will be differences in the game experiences gamers will get on the Xbox 360 and the Playstation 3 above and beyond the look and the sounds of the game. It will be interesting to see how the base architectures of the machines will change gameplay for each console.

Read More | IGN

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