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E3 2007: Sony’s Press Conference Recap And Impressions

PlayStation Portable redesign box

I’m going to come right out and say it: I’m coming away from Sony’s presentation more impressed than I was either Nintendo’s or Microsoft’s. They were very straightforward and showed exactly what we all wanted to see: the games.

In fact, this was one of the more impressive E3 press conferences in recent memory – check inside to find out why.

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Ready At Dawn Talks PSP, Daxter, God of War

Posted by Christopher Sasaki Categories: Culture, PSP,

DaxterThe Ready At Dawn game studio had already made a name for itself with the impressive Daxter release on the PSP when rumors started swirling that the studio would be tasked to develop the portable version of the God of War franchise. Eventually, the rumors proved true, and now Gamasutra has interviewed Didier Malenfant about the company. Malenfant and Gamasutra discuss the ins-and-outs of the PSP platform (Ready at Dawn finds the 222 mhz default CPU speed most limiting), original vs licensed IP, and the Daxter and God of War engines. Gamasutra also covered the recent phenomenon of reverse ports going from the PSP to the PS2; Ready At Dawn left open the possibility of seeing Daxter hitting the PS2.

Read More | Gamasutra

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