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Valve’s Gabe Newell Speaks About the Orange Box and Wii

The Orange Box: Half-Life 2, Portal, Team Fortress 2

Game Informer has an interview up with ‘s Gabe Newell where he discusses the upcoming Orange Box which will include plus Episodes 1 and 2, and . From the interview:

Episode Two was really helped by Episode One, believe it or not. I think that we’ll continue to get the hang of it. It’s a pretty big deal to throw a bunch of wrenches into your development process and say, “We’re going to try to do this differently now.” We’ve learned a lot. If we’re right, the fans we’ll let us know, and if we’re wrong, they’ll let us know. (laughs) I think they’re going to be pretty happy. I think they’re going to be really, really happy with the Orange Box in what we’ve been able to pull off, and a lot of it is based on their feedback from what we did with Episode One.

Newell also briefly weighs in on the Wii, casually dismissing the lesser hardware specs compared with the other next gen consoles saying, “I think it’s more interesting than just graphics chip – CPU combination. It’s the machine I have at home.”

Click to continue reading Valve’s Gabe Newell Speaks About the Orange Box and Wii

Read More | Game Informer

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65 Nanometer Microprocessors Coming to an Xbox 360 Near You

Posted by Paul Hamilton Categories: Hardware, Microsoft, Xbox 360,

Xbox 360 Internal
Dean Takahashi has a write-up regarding the upcoming 65nm microprocessors reportedly shipping on new units. The more efficient processors are included on the new Falcon boards that are included standard in all units going forward. Of course, still needs to sell its existing stock of 90nm chip systems and as a result is being, shall we say, coy about the new processors and their availability.

Also of note is that these new Falcon boards curiously do not include replacement 65nm graphics processors, which some have speculated are at least partially responsible for the frequently discussed Red Rings of Death issue that Microsoft recently took steps to correct. Takahashi remarks that he expected the 65nm chips—both processor and graphics—to have appeared long before now but speculates that the problems with the 90nm boxes may have pulled Microsoft’s engineers away from the efficiency shift to concentrate on damage control.

The crux of the report is that buying a new Xbox 360 right now is probably not the wisest consumer decision, at least until someone determines how to effectively differentiate between the chip sizes from the outer boxes. Once the last of the 90nm systems have been liquidated from stock all 360s sold will include HDMI and the more efficient chips, which many believe (or perhaps hope) will be more reliable than 360s have historically been. The moral of the story then is for those considering an Xbox purchase to wait for a few months for the holiday buyers to clear out the older stock, something Microsoft hopes you won’t do which is why they remain so elusive with details on the new chips.

Read More | San Jose Mercury

Wii Supply Problems May Not Be Fixed This Year

Posted by Paul Hamilton Categories: Corporate News, Hardware, Nintendo, Wii,

Manufacturing

Despite being much harder to find throughout the year in retail outlets than the competitor’s next-gen console hardware, ‘s may not see much improvement in availability until sometime in 2008. Nintendo originally planned to expand their production in June but were forced to delay their expansion plans due to tight supply of certain components coming from Taiwan-based suppliers.

Wii units are certainly far more available than they were shortly after launch but that may be related to the comparatively lighter demand; with the 2007 holiday season fast approaching and key titles like Metroid Prime 3, Super Mario Galaxy and Super Smash Bros. Brawl expected before Christmas, this could mean another tough Christmas on shoppers with Wii systems high on their lists.

Still, Nintendo has not backed down on projections made in April of this year and in a statement to GameSpot said, “Nintendo has no revisions to announce to its most recent shipment forecasts at this time.” They originally predicted that they would sell 14 million Wiis this fiscal year.

Read More | DigiTimes via GameSpot


10 Reasons Why I Don’t Embrace Technology

Posted by Monica Edwards Categories: Business, Personal,

techI have a need to plead my case because a soon to be released video review of my thoughts of the paints a picture of me as someone who "hates" technology. This is not a true depiction of my feelings as I believe that "hate" is a strong word, and I try not to use it loosely. There are not many things I hate, but there are things I can do without. I also wanted to make it clear that since my husband's world revolves around the tech world, I support him in all that he does, and if not for technology, he would not have a job and we would not be so greatly blessed. But, it does not mean that I have to embrace all that comes with his choice of career. So, here are 10 reasons why I don't embrace technology wholeheartedly.

Click to continue reading 10 Reasons Why I Don’t Embrace Technology


Survey Says: American Households Spend $1,200 A Year On Gadgets

The Consumer Electronics Association (CEA) has just released the results of a study they conducted in February, and the word from them is that the average American household spends about $1,200 per year on gadgets. It appears that televisions are the biggest piece of the pie, as 92% of American homes have them, and 25% of those homes own sets. are also way up there, not surprisingly, owned by 76% of all American households. Focusing on more recent times, it seems that network hardware components are the hottest sellers right now, as American households are integrating more personal computers into the mix, requiring routers and wireless access points. Along with DVRs, network equipment purchases rose by 8%.

“Many of the top owned products have enjoyed mass-market saturation for years and will likely see growth based on upgrade and replacement sales,” said CEA senior research analyst Elena Caudle. “Some of the more intriguing categories are those that still occupy niche markets, such as mobile CE devices like GPS systems and satellite radio, which have seen healthy growth in the past few years.”

Even more interesting though, is that it was determined that the average teen spends about half of their total income on consumer electronics and gadgets. Households with teenagers exceed the national purchasing average of $1,200 by up to $500.

Of course, to readers of this site, this is nothing new. In fact, we bet that many of you, like us, can spend upwards of $5,000 a year on gadgets or more. Are we right? Let us know in the comments, or hit up the forums. How much do you spend on gadgets on an annual basis?


Sony Announces PlayStation Eye For PS3

Posted by Christopher Sasaki Categories: Hardware, PlayStation 3,

PlayStation EyeSony today announced their next generation camera peripheral for the PlayStation 3. The new camera has lost the EyeToy moniker and will be known simply as the PlayStation Eye. While the new camera isn’t supporting HD resolutions like previously speculated, the Eye does have an upgraded resolution, supporting 320x240 at up to 120 frames per second and 640x480 at up to 60 frames per second. Optical quality should be vastly better, allowing clearer operation in low light as well as supporting dual zoom settings. Audio also has not been left behind in the update – a new noise-reduction array of four microphones sits atop the Eye, allowing for positional 4-channel audio and voice tracking in the new device. Altogether these improvements should vastly enhance the EyeToy experience. New games like the Eye of Judgement collectible card game will utilize the PlayStation Eye to insert real-time 3-D graphics over the images of the cards the player has. Sony’s semi-official ThreeSpeech blog has a Q&A with more information from Sony, and Famitsu has some screen shots showing the interaction between the PlayStation Eye and the real-world cards from Eye of Judgement, and Sony’s full press release continues below.

Read More | Eye of Judgement at Famitsu

Click to continue reading Sony Announces PlayStation Eye For PS3

Read More | Three Speech

Bleeding Edge TV 169: AMD Explains How Quad Core Chips Should Be Made

Okay, we have been hearing a lot about dual core and quad core processors coming out of both the and camps. Now that has released the Octo-core Mac Pro, people are wondering about the benefit of having all these cores at their disposal. In this video, we speak with AMD about what they believe is the fundamental difference between the way they do Quad Core chips as opposed to the way Intel does it. Check out the video to see how AMD feels quad core computing should be done.


Wal-Mart to Sell $250 HD-DVD Player, Will Customers Notice?

Wal-Mart Logo With all this talk of PS3s, 360s, and Wiis going around, it’s easy to forget that there’s also a next-gen video format war going on - one which will likely have severe repercussions for either Sony or M$. Well, the latest shot in the High-def disc format war has been fired, and this time it’s mega-retailer Wal-Mart that may help tip the scales in HD-DVD’s favor (or at least give Blu-Ray something to worry about).

This week, Wal-Mart announced that they would be producing and distributing an HD-DVD player that well be the cheapest available, coming in at around $199-$299. I haven’t spent much time in Wal-Marts (I find them noisy, messy, and crowded when compare to other retailers… oh, and generally evil). So I’ve got to ask… is Wal-Mart really a place where you want to pick up your next piece of high-end (or at least, moderate-end) electronics? My impression was that most of the folks who shop there probably aren’t too tuned-in to the next-gen DVD formats, and may not even own an HDTV set to take advantage of such hardware. Still, perhaps the lure of a ridiculously cheap HD player will pull a few bargain-hunting techno-fiends towards their blue glow. And hey wait, while we’re on the topic shouldn’t Target be the one promoting HD-DVD (think: slick red cases!), and Wal-Mart be the one promoting Blu-Ray? That would make much more chromatic sense, at least.

Read More | IGN.com

Sony Kills 20GB PS3

Posted by Christopher Sasaki Categories: Hardware, PlayStation 3,

PS3 20GBWhile the 60GB PlayStation 3 models have been plentiful on US shelves, the 20GB model has been difficult to get. Most stores have been removing the console from their online stores, including Sony’s official SonyStyle. Once that happened, gamers had to suspect that something was up. Now, 1up is reporting that Sony Computer Entertainment America has officially announced that the 20GB version of the PlayStation 3 is dead. Sony’s statement indicates that 90 percent of the retail demand was for the 60GB console, and that they are merely following the demands of the buying public. Realistically, though, various reports had Sony actually losing more money on the 20GB hardware than on the 60GB; retailer margin would likely be less as well, leading stores to order the model that could make them more money. The real customer demand for the 20GB model will never be known now, since a mere five months after launch the 20GB hardware is gone. One hopes that this is clearing the way for a price drop on the 60GB model, but that hope would seem to be slim at best.

Read More | 1up

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