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GDC: Eiji Aonuma Talks Zelda
Posted by Christopher Sasaki Categories: Nintendo, Nintendo DS, Role Playing Games, Wii,
The Legend of Zelda: Twilight Princess represents somewhat of a rebirth for the franchise, and its creator, Eiji Aonuma, talked about how the turnaround came about. While the Zelda series has certainly hit more high notes than other series, Wind Waker and Four Swords represented a sales disappointment for Nintendo. According to 1up’s report on Aonuma’s talk, the Japanese turned away from Wind Waker because of its complexity, while US audiences couldn’t seem to get past the cartoony look. Nintendo was determined to turn this around with Twilight Princess and the return to a more realistic look was only part of the equation. A number of the design decisions, such as the dual world and the Wii remote controls are discussed by Aonuma, giving some great insight into how Nintendo turned the feedback they were getting from Wind Waker into the massively popular and critically acclaimed Twilight Princess.
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| 1up
Gallery: GDC: Eiji Aonuma Talks Zelda
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45 Minutes Across - Is Zelda: Twilight Princess another Wind Waker?
Posted by Michael Cardiff Categories: Adventure, Nintendo, Nintendo Gamecube, Rumors, Wii,
According to a rumor listed on IGN.com, the world of Zelda: Twilight Princess is going to be big - VERY big. Listed in their Fall 2006 games preview, they state “Twilight Princess will not only be bigger - a horse ride from one side of Hyrule to the next is rumored to take 45 real minutes - but much more ambitious than ever before.” While at first blush this sounds like great news - Nintendo fans have been looking forward to a good long adventure game for a while - it brings up some uncomfortable questions. Could the world of Twilight Princess be as bleak and desolate as Wind Waker was? Will the player be forced to endure hours of trekking to arrive at plot points in the game?
I for one am looking forward to a good long adventure from Nintendo in Twilight Princess, but I’m just hoping that adventure doesn’t mainly consist of wandering aimlessly in an overly huge world.
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| IGN Wii
