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Popular Science Profiles Will Wright and Spore

Spore ScreenshotIt might not be the most gamer-oriented interview of all time, but at 8 full pages, this interview with Will Wright, the designer of Sim City and the upcoming Spore, covers a lot of territory and contains some interesting discussion of gamer interactions, the social nature of games, game theory, and the risks of the game industry. He also gives his opinion on a lot of current trends, like the Wii’s control scheme (he likes it), and Second life (interesting, but he doesn’t have enough time for it).

This is a great read for anyone in the game industry or anyone who’s just interested in the sociology of games.

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Gallery: Popular Science Profiles Will Wright and Spore


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Nintendo Wii Wins Popular Science Award

Posted by Christopher Sasaki Categories: Culture, Nintendo, Wii,

Popular Science Best Of 2006Popular Science picked Nintendo’s Wii console as one of the best innovations in 2006, giving it the Grand Award in the home entertainment category. Popular Science gave the console the award for its innovative motion sensitive controller and its simplification of gameplay, making a “console that gets you in the game.” Nintendo picks up yet another award from a source outside the mainstream video gaming press, perhaps illustrating its broad appeal.

Read More | Popular Science

Gallery: Nintendo Wii Wins Popular Science Award


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