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CHRIS ULM: The Ultraverse and Appy Entertainment

Posted by Tom Mason Categories: Video Games,

APPY3
Chris Ulm was the guy who came up with the idea of the Ultraverse. I should know - I watched him do it. When Bob Jacob merged his Acme Interactive with Malibu Comics and became co-president with Scott Rosenberg, he wanted some ideas about what Malibu could do in its post-Image Comics years. “And bring me steak, not sizzle!” he demanded like a little kid who wanted the biggest piece of birthday cake.

Ulm pitched a couple of ideas. One was “Hire Jim Shooter” (which the company almost did, 2 1/2 times over the years). The second was the idea that became the Ultraverse (though its working title was the Megaverse, until we discovered that it was already a trademarked universe). Ulm served as Editor-In-Chief of the Ultraverse and co-created Rune with Barry Windsor-Smith.

After Marvel bought Malibu Comics, Ulm and took a look at his employment agreement and realized he could do something else. He went north and jumped into video games at Oddworld Inhabitants (check out Abe’s Exoddus and Munch’s Oddysee!). After Oddworld, he went to work farther south and joined the game company Sammy which later spun off into his own High Moon Studios (where he worked on the Bourne franchise and created the Darkwatch vampire western video game). Last year, he stepped away from Sammy and with some of his Sammy pals, including one-time comic book writer Paul O’Connor, launched Appy Entertainment – a game company that makes applications, apps, for the iPhone.

 

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