Gameloft, who already creates mobile games for the iPod, has announced that this year it will bring about 15 games to market for the iPhone. They will be using Apple’s SDK and are thrilled that they will have a new venue.
Michel Guillemot, President of Gameloft, said, “The release of the SDK is a tremendous opportunity for Gameloft to apply its creative and innovative approach to mobile gaming.”
The App Store will open in June with Gameloft’s products as well as other applications.
Read More | I4U News
Apple has officially announced the iPhone SDK, and it is amazing. In fact, the SDK gives third-party developers access to the exact same tools, APIs, and Cocoa Touch framework that Apple has been using to design their own iPhone apps. This includes features like location-aware applications, hardware-accelerated 3D graphics, the 3-axis accelerometer, and complete access to the media features available on the iPhone. The SDK is built right in to Xcode, which includes an iPhone emulator, called iPhone Simulator. This let’s you test your applications without having to load them onto an actual iPhone, where you might end up with a bricked device. When you are ready to test on your actual phone, it is simple to send your app over to the iPhone for real-world testing.
Exciting, right? If you want to give it a shot, the SDK toolset is available for all to download - free of charge. You won’t be able to send your apps to your iPhone unless you are selected to participate in the iPhone 2.0 firmware update beta program, but hey, that’s what iPhone Simulator is for.
Read More | iPhone SDK
Many, many people have been waiting for official iPhone Exchange support, and Apple has finally responded. The company has licensed ActiveSync from Microsoft, which will make the iPhone fully compatible with Exchange. That means:
- Push email
- Push contact syncing
- Push calendar syncing
- Remote wipe to clear data off device if lost
All of this ActiveSync goodness will be available with the iPhone 2.0 software update, which Apple says will be released in June.
Another company catering to the iPhone crowd is Skullcandy with their FMJ Earphones. They feature a coiled metal cable at a length of 1.1 meters and an in-line mic. The 11mm buds have a frequency range of 16Hz to 20KHz and an impedance of 500mW. Although they are after Apple devotees, the 3.5mm gold plated plug will work with Blackberry Curves and other handhelds and phones. In a choice of black, chrome, or silver, expect availability around the first two weeks of March with a price of $79.95.
Read More | Skullcandy
Amidst all the excitement about the new Apple announcements yesterday (Penryn Macbooks and MacBook Pros, plus iPhone 1.1.4 firmware), many were left wondering just where the heck the promised iPhone SDK had gone. After all, we’d been promised by Steve Jobs himself that it would appear in late February. As it turns out, Apple will be holding another of their Town Hall-type events on March 6, which will specifically deal with both the iPhone SDK as well as “some exciting new enterprise features.” On the invitation itself, you see a Software Update sign, an SDK sign, and an Enterprise sign. Yeah, fairly vague, we know. Still, it is a promising sign. Now we just wait for March 6.
Looks like we have new iPhone firmware as well this morning! In addition to refreshing their MacBook and MacBook Pro lines to Penryn processors, Apple has also released the new iPhone 1.1.4 firmware. Go ahead and check for a new update after connecting your iPhone to iTunes. Of course, if you are
unlocked, you may want to wait for a bit while everything gets figured out. Apple is saying this release is all about bug fixes - but we are hoping there is also some iPhone SDK magic in there somewhere.
EDIT: Okay, if you are jailbroken, go ahead and update. ZiPhone still works, and will jailbreak the just-released 1.1.4 firmware update…although the developer recommends waiting until he can fully test. Your call.
Apple has lowered the price of its 1GB iPod shuffle. The musical mini-player has been reduced to $49.00 to make way for its soon to be released 2GB brother. At a size of about half a cubic inch in volume and a weight of about half an oz., the shuffle will come in silver, blue, green, purple, and a (Product) Red Special Edition, and will carry a price of $69.99. We like the idea that as more products are released, Apple has the sense to lower the old shuffle’s price, rather than charge more for the new one. Maybe they will do the same with their next iPhone.
Read More | Apple
Klipsch says that they now have the planet’s smallest and most lightweight earbuds for iPhones, iPods, or any device with a head phone jack. Their Image earphones weigh only about 10g and are smaller than an average human’s fingernail. The phones come with a set of silicon Contour Ear Gels which the company claim are anatomically designed to fit the human ear canal and are not only comfortable, but provide an excellent seal for isolating sound. The earphones come with a case, 1/4-inch and airline adaptors, and gel cleaning tool for $349.00.
Read More | Klipsch
EDIT: The Skyfire browser for iPhone allows you to view Flash video directly on your iPhone.
EDIT: Here are the details on Apple and Adobe collaborating on an iPhone Flash player.
EDIT: Here is an update on the whole Flash on iPhone situation.
We’ve been waiting for Flash support to hit the iPhone ever since…well…it launched. We’ve had to make do without Flash for almost eight months, and YouTube even had to convert a bunch of their catalog to H.264 in order for the service to be enjoyed on the iPhone. Well, we’ve just got word from a reliable source that Flash support is on its way to the iPhone, and it should be coming very, very soon. Speculating a bit further on our own, we are guessing that it would be pretty convenient for Flash support to be introduced alongside the iPhone SDK, wouldn’t you say? Now, we know that there isn’t much information here, but you also know how strong our sources are too - Flash on the iPhone is coming, just take our word for it, okay?
EDIT: We already have had a couple people ask about the supposed battery and CPU issues that were holding Flash back from being included on the iPhone in the first place. From what I am hearing, it was a complete fabrication. Flash has not yet made it to the iPhone solely due to business negotiations. As we said, it is now on its way!
If you want to get in to the new FlyTunes iPhone and iPod touch music service, we’ve got the good for you. While FlyTunes is currently a closed service, you can get in using our special invite URL. Be sure you click on the following link while using an iPhone or iPod touch, otherwise it won’t work:
For more details on what FlyTunes actually is, here you go:
FlyTunes offers you a music experience that’s better than satellite radio, offering access to thousands of high quality music channels that you can personalize and enjoy on your iPhone any time, anywhere you go, without limitations, and without fees.
FlyTunes for iPhone/Touch is available now. As we scale up our systems to meet the tremendous demand, we will be sending your invitation to rock on with Flytunes.
Be sure to check out the FlyTunes demo we’ve embedded, after the break.