Apple is improving the iPod touch with a thinner stainless steel case, hardware volume controls, a built-in speaker, and a Nike+ receiver (you’ll need to puchase a Nike+ kit to take advantage of that one.) Battery life is now at 36 hours for music, which translates to around six hours for video. The new Genius feature will be included, alongside the App Store. They’ve also redone the casing, which is now a thinner stainless steel, and we’ve even got actual hardware volume control buttons. The new iPod touch is available now - 8GB for $229, 16GB for $299, and 32GB for $399. You can pick on up from the Apple Store Online now.
Read More | iPod touch
Okay, Apple, we know that you’ve had some trouble getting your act together since the iPhone 3G launch, but when you list two different prices in different areas of iTunes for the same app, that is when it is just getting ridiculous. Case in point, Dashbuster. I downloaded the free version from the App Store about a week ago, as it sounded fantastic to be able to manage my Netflix queue from the iPhone. The app, however, was missing a couple of features that I wanted - namely, the ability to add movies to the queue, select the format of the disc, etc. That was to come in the pad version.
Well, due to the fact that Apple has been unable to push updates out in a timely fashion, the paid version was finished, but I had to wait about a week for it to hit the App Store. I searched for the app, saw it was available for $5, and proceeded to download it. I then saw that there was a bug in the app, where it wouldn’t show my queue at all. I emailed the developer, and he responded (almost immediately) offering help. He also mentioned that the app should have been $3.99, not $4.99 like I paid.
Read More | Gallery: Dashbuster pricing screwed up
Last year, my interest in Scrabble was brought to life with the release of the Scrabulous Facebook application. It was a good time challenging Facebook friends to old-fashioned word battles, and destroying them all with my superior wordsmithing skills. Or not. If you wanna test me, feel free to challenge me on Facebook. So what’s the point? Well, the moment that I saw that EA had released a version of Scrabble for the iPhone and iPod touch, I had to grab it immediately. I mean, an official Scrabble game for the mobile device that I use more than any other? What’s not to love about that?
Well, we will tell you. Step on in for our full review of the Scrabble app for iPhone.
Well, if you were curious just how successful the App Store has been since its launch, Steve Jobs spilled the beans in an interview published in the Wall Street Journal this morning. First and foremost, the most amazing part is that sales in the App Store hit about $30 million. Now, if you think about that figure and realize that Apple only keeps 30% of it (well, 30% of sales of apps that aren’t their own), that is $9 million for Apple, and $21 million for developers.
Of course, a large percentage of apps downloaded are free. You just know those have to be popular, right? Well, we didn’t get an official breakdown of free app downloads versus paid, but Jobs did say that there have been over 60 million downloads from the App Store. That’s an average of 2 million downloads per day, every day. If you had any doubt that the App Store would be a hit, well, there’s your proof.
We just got word that Apple has released a beta version of iPhone OS 2.1 to developers. Along with the 2.1 firmware, a new version of the iPhone SDK has been seeded as well, but the new SDK can’t be used for submitting applications to the App Store at the moment.
A few new things we are seeing in this version of the software is the addition of a bunch of Core Location features that track the direction you are heading, and the speed you are traveling. Looks like we might see a turn-by-turn GPS app after all on the iPhone 3G.
Posted by Andru Edwards Categories: Action, Adventure, Casual, Corporate News, Downloadable Content, Electronic Arts, First Person Shooters, PlayStation 3, Portable/Mobile, Release Dates, Survival Horror, Wii, Xbox 360, Xbox Live Marketplace
We are seated for the Electronic Arts E3 2008 Media Briefing. We start the conference off right, with a montage of a ton of upcoming EA titles, focusing on some new sports titles, upcoming Sims releases, and a bunch of casual games like Monopoly, Boogie, and Operation (aw yeah!) Of course, Spore is also featured here as well.
John Riccitiello hits the stage to talk about what EA has this afternoon to show us, and he says they won’t be doing PowerPoint, statistics, or sales figures. Instead, they are going to focus on the games, and we will be hearing from the people that make the games.
Rod Humble of The Sims Studio comes out to talk about The Sims. He announces Sim Animals. in this game you create groups of animals and their friends, habitat, etc. Some animals are friendly like deer and rabbits, while wolves and bears can stir up trouble. We then get a trailer. We get a baby cub bear interacting with a squirrel, and then a fox joins the fray. It seems that you basically control the game by using the world as your UI, you have a hand similar to Black and White. Will be exclusive to Wii and Nintendo DS in January 2009.
At E3 2008, we got to see some amazing new games from EA. Among the games demoed were Mirror’s Edge, the freerunning/parkour spy-courier game; Dead Space, a space horror dismemberment fest; Left 4 Dead, an intense zombie first-person shooter; and more from the ever-anticipated Spore, including an iPhone version called Spore: Origins. If you are into sports, Peter Moore shows us the evolution of a bunch of EA Sports titles like Tiger Woods PGA Tour 09 and NBA Live 09 with Dynamic DNA.
We’ve highlighted the best of the media briefing here, so be sure to hit the video above to get a look at all the goods yourself. Oh, and if you missed it, be sure to check out our full coverage in our E3 2008 EA Media Briefing live coverage.
Remember how last night we hooked you up with the download link for the MobileMe OS X updater, before Apple formally released it? Well, now we are gonna hook you up with the location to download the iPhone 2.0 firmware update too. Just make sure you have already upgraded to iTunes 7.7.
Just click here to download the file “iPhone1,2_2.0_5A347_Restore.ipsw”, and make sur eyou put it in a location where you can find it easily. Next, fire up iTunes and hook up your iPhone. On the iPhone screen, click on Check for Update while holding the option key. This will bring up a window that allows you to locate the file you downloaded. Choose it, and off you go.
Just so you know in advance, this update is pretty much like doing a restore. All the data on your iPhone will be erased, so just be sure to do one final sync before you go through the process. Once it is done, you can then simply recover your sync settings, and you will be up and running, App Store and all.
Use iTunes 7.7 to sync music, video, and more with iPhone 3G, and download applications from the iTunes Store exclusively designed for iPhone and iPod touch with software version 2.0 or later. Also use the new Remote application for iPhone or iPod touch to control iTunes playback from anywhere in your home — a free download from the App Store.
The App Store isn’t open yet, but give it a few hours.
Happy July 4th to all our American readers. We just wanted to remind those of you who live in one of the initial launch countries that iPhone 3G launches in just one week. Remember, unlike last year, the iPhone 3G will go on sale at 8:00 AM, so start planning your line strategy now. Aside from 3G goodness, you also have iPhone 2.0, the App Store, and built-in GPS. Next Friday can’t come soon enough for us.
Any Gear Live readers in the Seattle area want to join us while we wait?