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Sam and Max Cover of Computer Gaming WorldEver since Telltale Games, producers of the episodic Bone games for the PC, announced that they’ll be overseeing Sam and Max’s transition to 3D, they’ve been the talk of the town. Sam and Max Hit The Road was possibly the best 2-D adventure game LucasArts ever made (although I’m sure many will make arguments for Loom, Monkey Island, or Maniac Mansion), and Sam and Max: Freelance Police is shaping up to be a hit as well.

This week, Telltale announced that you’ll be able to get your hands on a LITTLE bit more Sam and Max information. The new game is still set to release in the fall of ‘06, but until then you can gaze longingly at the cover of Computer Gaming World, to come out July 24th. The issue features an all new piece of Steve Purcell art done for the cover, as well as interviews with the developers and other assorted goodies. 1up.com will also be running a companion podcast on July 14th, for those of you that can’t wait for the mag to hit newsstands.

And remember, the good word is “creosote”.

Read More | Telltale Games Blog

Gallery: Sam and Max On Cover of This Month’s CGW


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The good folks over at GoNintendo.com have posted some videos from the recent demos over in Spain. Watch someone actually play WarioWare and look like a doofus doing it!! (Which is, of course, half the fun…I’m really looking forward to this game).

Overall, the controls appear to be quite responsive to each of the different actions. Of course, the controller can pick up major shakes and slices, but the part where he twists the key in the door would appear to require a very fine level of resolution. Also, there are some micro-games on display here that use the pointer functionality, and they appear to do quite well also. Really, this just makes me want to get my hands on the controller again. For those of us that couldn’t make it to E3, we can only hope that Nintendo continues bringing this show on the road and spreading the good word of the Wii!

 

Read More | GoNintendo.com

Gallery: New Videos of WarioWare Smooth Moves (Wii) In Action


Power Stone Collection


Power Stone Portable will be released in Japan on October 12, and Game Watch has some new screenshots from Capcom. The game should also hit US shores in October as Power Stone Collection.

As previously announced, the game includes both the original Power Stone, and Power Stone 2. In addition, players can use the four new characters introduced in the sequel on the original game. The new screenshots show off battle stages from Power Stone and Power Stone 2, but the shots seem to have lost a little detail in translation; textures just don’t seem to be as sharp as the original game. Of course, when the game is in motion and on the smaller screen of the PSP, this may not matter.

Still, it will be good to have a translation of this popular arcade and Dreamcast game on a portable platform. 

Gallery: PSP Power Stone Collection Screenshots


Dead Rising Screenshot

Gamespot was able to get some hands on time with a new demo of Dead Rising, which allowed for more in-game exploration.  Dead Rising places you into the shoes and behind the camera lens of Frank West, a photo-journalist who is investigating a zombie infestation in Willamette, Colorado.  In-game skills are acquired through taking photos of dramatic events, with extra points being given for catching survivors in extreme distress.  The demo has provided new information on the weapons that Frank can use, as well as loads of videos and screen-shots.
Dead Rising hits shelves in the US on August 6th and in Europe on September 15th.

 

Read More | Gamespot

Gallery: New Dead Rising Demo


Tekken Dark Resurrection PSP


It looks like Game Watch Japan has been favored by Bandai Namco lately, since they’ve gotten the goods on Ridge Racer 2 recently, and now they have some brand new screens of Tekken: Dark Resurrection on the PSP.

The new shots show off some of the moves of the three new characters in Dark Resurrection. Armor King reappears after his absence in Tekken 4 and 5. The other characters, Lili and Dragunov should mix things up as well, with their own unique fighting styles.

In addition to the character changes, Dark Resurrection for the PSP will also support worldwide ranking comparison on the Internet through via infrastructure mode. Hints are made that rankings will be download-able as wallpaper, in addition to the previously announced ghost data downloads.

Read More | GameWatch Japan

Gallery: Tekken: Dark Resurrection PSP Screenshots


Ridge Racer 2 PSP


Bandai Namco recently announced Ridge Racer 2 and now a bunch of screen shots of the new game have surfaced at Game Watch Japan. Ridge Racer 2 is scheduled to hit Japan on September 14, with a suggested price of 5,040 Yen. No US dates or prices have been announced yet, but the release should be considered a lock.

The sequel will include more cars, more music, and more tracks. Eight new car models have been confirmed in addition to the 54 in the original. Eighteen courses will be pulled from previous games to help bring the track total to 42, including reversed and mirrored instances. Of course, eight-player ad hoc wireless racing will still be possible, and gamers should expect new race modes.

Read More | Game Watch Japan

Gallery: New Ridge Racer 2 PSP Screens


Tony Hawk's Project 8

Team Xbox was able to grab some screen-shots from the latest Tony Hawk incarnation, known as Tony Hawk’s Project 8.  The game was rebuilt specifically for the next-gen consoles and from this early look the time spent was well worth it.  Tony and friends will be hitting the Xbox 360 and the PS1, PS2, and PS3.  Absent from the lineup is an original Xbox version and any showing on a Nintendo console.  Project 8 is due out this fall when the drought of Xbox 360 games comes to an end.

Read More | Team Xbox

Gallery: Tony Hawk’s Project 8 Screenshots


Ace Combat X

GameWatch Japan has a new preview of Ace Combat X: Skies of Deception for the PSP. The PSP continuation of the fighter jet series is scheduled to hit Japan in Fall 2006, and the new screenshots look exceptional for a PSP game. As previously announced, the game will support multi-player combat utilizing ad hoc wireless networking. GameWatch has new screens of the multi-player interface. The screen-shots show off six possible base multi-player modes, with a “random” setting for quick play. Drilling down into the game modes shows a large set of configurable options for each basic online play mode, so the PSP should provide a large selection of battle types. Furthermore, it looks like a combination of 4 live players and 4 AI bots can be combined into two teams for battle, and plane type and ammunition payloads can be configured individually as well.

The fictional plane XFA-27, featured in Ace Combat 2, will make its appearance in the PSP release, and it will be joined by another Namco creation, the XFA-24A Apalis. Real-life planes shown in the preview include the Su-27 Flanker, the Eurofighter Typhoon , the F-5E Tiger II, and the Mitsubishi F-1.

With the large selection of planes, the abundance of multi-player modes (though sadly, infrastructure mode support has not been announced), and great graphical detail, this looks to be a worthy addition to the Ace Combat franchise.

Read More | GameWatch Japan

Gallery: New Ace Combat X PSP Screenshots


Mario 3-on-3Nintendo’s Official Magazine in the UK managed to score some screen shots of the soon-to-be-released Mario Hoops: 3-on-3 for the Nintendo DS. The game’s unique control scheme has been previously discussed, but here are some shots showing off some of the special moves and environments in the game. This adaptation of basketball may be the most “unique” interpretation of the game, with many of the classic Mario power-ups involved, and focus on using coins on item boxes to alter the game. Game stages look like they will also come into play, with icy fields and fiery arenas.

Read More | Official Nintendo Magazine UK via Nintendo Gal

Gallery: New Mario Hoops 3-on-3 Screenshots


Xbox Live Anywhere Screenshot

Xbox Live Anywhere screenshots have surfaced in the TeamXbox forums where Captain Panic was able to post images of Live Anywhere running on BREW.  The images show the ability to queue up downloads for both your Xbox 360 and PC, messaging people on your friends list, and downloading an arcade game.  Screenshots also show the ability to view your achievement points!  It is not yet known if completing an XBLA game on your phone will result in gaining those achievement points on your Gamertag.
One interesting screenshot shows the ability to buy a pass to all games from a certain publisher on a monthly basis for $3.95.  Could this signal a subscription plan for XBLA too?  I for one would welcome a $3.95 monthly charge for Xbox 360, PC and mobile versions of the same game, especially if this included a subscription to the publisher’s entire library.  We’ll keep you up to date as new info emerges.

Read More | TeamXbox via 360updates.com Additional Pictures

Gallery: Xbox Live Anywhere Screenshots Emerge


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