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DescriptionWith its advanced real-time lighting, destructible gently-swaying forest environments, and beautiful textures, Crytek’s Crysis promises to be one of the best-looking games on the PC. It’s also going to put quite a dent in your bank account, from the looks of it. A forum admin over on the Crysis website has posted estimated system requirements for the game, as follows:

Minimum Requirements

CPU: Athlon 64 3000+/Intel 2.8ghz
Graphics: Nvidia 6600/X800GTO (SM 2.0)
RAM: 768Mb/1Gb on Windows Vista
HDD: 6GB
Internet: 256k+
Optical Drive: DVD
Software: DX9.0c with Windows XP

Recommended Requirements

CPU: Dual-core CPU (Athlon X2/Pentium D)
Graphics: Nvidia 7800GTX/ATI X1800XT (SM 3.0) or DX10 equivalent
RAM: 1.5Gb
HDD: 6GB
Internet: 512k+ (128k+ upstream)
Optical Drive: DVD
Software: DX10 with Windows Vista

With the Xbox 360 also due to get this game, it’ll be interesting to see how the versions compare - at least for me, the cost to upgrade my system to meet those recommended specs would probably make it worthwhile to just get a 360 instead.

Read More | Crysis Forums

Gallery: PC Requirements and Recommendations Listed for Crysis


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Ultimate Ghosts N Goblins

Ultimate Ghosts ‘N Goblins is set to ship on August 3rd in Japan, and GameWatch has some new screen shots showing off the PSP title. The Playstation 2 has seen two unofficial 3D sequels to this series in the Maximo line of games, but this will be the first real update of the 2D side scroller since Super Ghouls ‘N Ghosts. The game still maintains a side perspective, but the backgrounds and characters are all polygon-based models. The new screen shots show off this new perspective, and also show some of the transformations your character will go through in the game. It has been said that the game maintains the legendary difficulty of the original; hopefully the game will see a release in the US shortly after the game goes on sale in Japan.

Read More | GameWatch

Gallery: New Ultimate Ghosts ‘n Goblins PSP Screens


Metal Slug 6GameWatch Japan has some new shots and details from the upcoming Playstation 2 release, Metal Slug 6. The game will be released in Japan in September. Metal Slug 6 hit arcades in Japan earlier this year. The new shots look like the game will be a faithful port. While Metal Slug 3D received strong scores from Famitsu, the game really doesn’t carry forward the 2D legacy of the franchise.

Metal Slug 6 takes the 2D history and opens it up. Characters Ralf Jones and Clark Steel, who appeared in Ikari Warriors and the King of Fighters games, join the cast of playable characters for the sequel. Also included is a new easy mode: only four stages are playable, and the player starts with the heavy machine gun. In addition, the selectable characters each have their own special abilities that they bring to bear against the enemy. Metal Slug 6 has no current US release date. Previous games were released stateside, and Metal Slug 3D should be hitting US shores as well, so chances are good for Metal Slug 6.

Read More | GameWatch Japan

Gallery: Playstation 2 Metal Slug 6 Screens


Portal Screen captureTake your plain vanilla FPS, add a goey dollop of gravity gun, and then top it off with the mother of all cherries—a gun that allows you to create portals in space anywhere—and you’ve got a mind-hemmoraghing sundae of FPS bliss. Don’t believe us? Just play the video below and sit back as your brain explodes.

Portal, to be released for the PC, equips you with a gun that creates rips in space that you can travel between. Want to get to the other side of a ravine? Just shoot a portal at the wall on either side, and it’s as simple as walking across. Want that box to hit an enemy and kill them? Shoot a portal above the enemy, shoot a portal under the box, and watch him get clobbered. Want to create an infinite loop? Shoot a portal at the ceiling, shoot a portal at the floor, and watch as you fall forever. But, as always a picture is worth a thousand words, and a 2 minute 22 second video at 24 frames-per-second is thus worth about 3,408,000 words. So just click the link below and watch!

Read More | GameVideos.com

Gallery: Preview for Valve’s “Portal” Hits The Web. Wow.


Ace Combat X

GameWatch Japan has new screenshots from the upcoming Ace Combat X: Skies of Deception release for Sony’s PSP. Some of the screen captures of the new release from Bandai Namco include new combat areas, mission types, and a new stealth aerial fortress. Four playable fighter aircraft are also shown from the game. Players will be able to select the F-22 Raptor, the F-15S/MTD, the Grumman X-29A, and the Russian prototype S-32. The game was previously targeted for release in September in Japan; however this has been changed to a more generic fall release, making the US release date more uncertain. Still, the single player game modes look to be shaping up, and the new environments look particularly good for a PSP game.

 

Read More | GameWatch

Gallery: More Ace Combat PSP Screens Take Flight


Tenchu 360

Famitsu reports on the new Tenchu game for the Xbox 360 from developers K2. The sequel will offer more characters to choose from at the start. The game will offer greater character customization than in previous games, as well. Gamers will be able to alter their clothing styles and as they progress through the game, allocate points to improve their skills. Customization options will extend to the main character’s partner in the game.

Apparently there are changes to the stealth-based gameplay; gamers will have to rely on tighter auditory responses plus the sense of smell.
Hiding in shadows should also be enhanced in the Xbox 360 title as well as a host of other stealth-based changes.

The game is scheduled to ship this fall in Japan and pricing is yet to be determined. There is no scheduled release date for Tenchu 360 in the US at this time, but there is no reason to expect that it would not be released in this territory.

 

Read More | Famitsu

Gallery: New Tenchu Screen Shots Online


It may seem like forever and a day until the US can get its hands on the English version of FF III for the Nintendo DS, but I think we can safely say that it’ll be worth the wait. The above footage shows off what looks to be near the beginning of the (Japanese version) game, and it looks great - the characters are quite detailed, the animations seem very smooth, and some of the enemies like the turtle-y one at the end of this demo look really gorgeous on the small screen. It appears to be quite reminiscent in many ways to the look and feel of FF VII for the Playstation, and that can only be a good thing.

It’ll be only about 60 days until the US release, at which point the DS will finally have (hopefully!) its killer RPG. Now, if Nintendo would just throw us a bone about what you can do over Nintendo WiFi Connection…

Read More | YouTube via Kotaku.com

Gallery: Final Fantasy 3 on DS Looking Good


Pac-Man

The first screenshots of the new Xbox Live Arcade titles are starting to hit the web, and GameWatch in Japan has the goods on the upcoming releases. GameWatch features shots of Pac-Man, Frogger, and Galaga in the classic game modes, and one of Frogger’s side-by-side play. The menu screens indicate that there will be demo versions released of at least Pac-Man and Galaga. Unfortunately, there aren’t any shots of the promised enhanced versions of the games, unless adding a slick background counts. Hopefully gamers will get new versions similar to the updates featured in Namco Museum Battle Collection for the PSP.

Read More | GameWatch Japan

Gallery: New Pac-Man, Frogger and Galaga Screens


Madden 07 Wii Controls

The new control scheme for Madden 07 on Nintendo’s Wii is now available.  The control system is called “Freemotion”, and relies heavily on the motion sensing abilities of the Wiimote.  The new control scheme is impressive and appears very intuitive.  “Freemotion” may be the first control scheme since the original NES that allows me to challenge my Dad to a match of videogame football.  Video Game Generation has more screenshots and details on Madden 07 for the Nintendo Wii.

Read More | Video Game Generation

Gallery: Madden 07 Wii Controls Revealed


Project Sylpheed


When Square-Enix’s shooter was shown for the Xbox 360, the tentative title was Project Sylph. The official site for the game has been launched, and it looks like the name is now officially Project Sylpheed. The new title clearly places the game into the same universe as the previous Sylpheed games. There isn’t a ton of information on the site, yet. Gamers can find story details, system requirements, character designs, and some screen shots of the game in action. Project Sylpheed will be an exclusive release for the Xbox 360. No mention has been made about Xbox Live features. The game should be released in Japan in 2006 but no official US date has been released. Getting an exclusive Square-Enix game should be seen as a coup for Microsoft, but so far this hasn’t swayed the Japanese audience.

Read More | Square-Enix

Gallery: Japanese Project Sylpheed Site Opens


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