Fans of the Monkey Island Adventure series are about to go bananas! Organizers of Penny Arcade Expo (PAX) have just annouced Ron Gilbert as the keynote speaker at this year’s sixth annual event to be held Sept. 4-6 in Seattle, Washington. The 20-year veteran game designer, programmer and producer, Ron Gilbert’s resume includes Maniac Mansion and the first two installments in the Monkey Island adventure series. In addition, his famous SCUMM scripting language granted him a spot in the Computer Game Hall of Fame. He is currently creative director at independent development studio Hothead Games in Vancouver, Canada.
Gear Live and GamerAndy are back, bringing you their final thoughts from PAX 2007, this time bringing Bobby Blackwolf along for the ride. We go over all the things we were impressed with at PAX, along with the things that left a bad taste in our mouths. We get into a deep discussion on how even hardcore games are starting to cater to the casual gamer, and how it seems that it isn’t necessarily a good thing. Did you know that you can do almost everything in Assassin’s Creed just by pushing forward on the analog stick? Where is the skill in that? If you missed the 2007 Penny Arcade Expo and love video games, this is one to watch.
We hit PAX 2007 this year and had a fantastic time. So much so, in fact, that we just had to capture it - the essence of what PAX is truly all about - in video for your viewing pleasure. Here, Andru Edwards, GamerAndy, and Sparky talk about the sights and sounds of the Penny Arcade Expo, go over the idiosyncrasies of Nintendo DS color availability and how you can be construed as less of a man if you choose the wrong one, Rock Band being amazing, and how geeky Magic: The Gathering is…and that is just a sample of the miscellaneous ramblings you’ll find in this episode. If you love video games, this is one to watch.
Timed to sync with the start of PAX and Leipzig, Sierra will release a rather full-featured demo of their upcoming real-time “action” strategy game World in Conflict on Friday containing demos of both the single-player mode via a tutorial, plus one mission as well as multiplayer supporting 16 players. There will be one multiplayer map available to all demo-downloaders that can also be played in solo skirmish mode and a second map playable only by those who pre-order the game. World in Conflict is designed to incorporate first-person shooter elements like speed into the RTS genre and by design requires no resource management. The game is due out September 18th.
In other demo-related news, the PC version of the BioShock demo that Xbox Live users have been enjoying since last week is out in time for the full retail release of the game. Any PC users on the fence about this game can check out the first half hour or so of the game and most likely put it down only long enough to run to the store and buy the full copy.
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With E3 cancelled (or at least significantly altered and shrunken), and an uncertain new “E for All” expo taking its first baby steps, THE gaming convention for the hardcore is shaping up to be next year’s Penny Arcade Expo, and the organizers seem to know this…
This year, PAX will move from its humble roots in Bellevue, WA to the larger and significantly more prominent Washington Trade and Convention Center. The event will be held from August 26th-28th and expects to see about 30,000 gamers converging on the Center as one sweaty, black-T-shirted mass.
It should be interesting to see how many developers and publishers decide to exhibit this year, given that this is now THE major venues for gaming companies to meet with their consumers.
Read More | PennyArcadeExpo.com