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Nintendo warns against allowing kids to use Nintendo 3DS 3D functions

 

 Nintendo 3DS hazard children 

Those thinking about buying the upcoming Nintendo 3DS for your pre-schooler might want to wait a few years. In advance of its Nintendo World 2011 demo, Nintendo posted a warning that suggests children under the age of six should not use its 3D functions.

"Vision of children under the age of six has been said [to be in the] developmental stage," according to a note posted to Nintendo's Japanese site. 3D content, including the 3DS, "delivers 3D images with different left and right eye images, [which] has a potential impact on the growth of children's eyes."

Nintendo recommended the use of parental controls to only allow younger gamers to play in 2D. There is "enough for everyone to enjoy," Nintendo said.

Nintendo recommended that players of all ages take breaks from 3D content every 30 minutes - or if you feel sick.

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Nintendo announces Wii Vitality Sensor

Posted by Andru Edwards Categories: Accessories, Nintendo, Wii,

Wii Vitality Sensor

During their Media Briefing, Nintendo announced the Wii Vitality Sensor. Yet another add-on peripheral for , the Wii Vitality Sensor clips on to your finger and monitors your heart rate, transmitting it to Wii and whatever game you happen to be playing. Obviously this fits in to Wii Fit and Wii Fit Plus in some form, and could be used in interested ways for other games, but in all honesty, it just looks kind of annoying.

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Nintendo Wii Fit to Offer Healthy Feedback

Posted by Sheila Franklin Categories: Nintendo, Wii,

Dr. MarioNintendo has teamed with Panasonic Medical Solution, Hitachi and NEC to create an extra feature to Wii Fit. The add-on allows users to forward personal health data to a professional who will advise a better way to keep in shape and improve your BMI. The service is planned for April of this year in Japan. We figure that if you have Wii Fit and play with it every day, you are already halfway there.

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Halo 3 Gamer Fuel: The definitive review

Posted by Sparky Categories: Culture, Microsoft,

DescriptionIn the interest of expanding my life experiences and getting “my game on” I decided to try the much hyped Gamer fuel, Mountain Dew’s new themed “Dew with an invigorating blast of citrus cherry flavor” featuring 170 calories of sugar and 73mg of caffeine. Read on for our full, unabashed review.

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