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Geared Up: Apple cancels AirPower, Top 5 HomeKit Smart Devices!

Apple Cancels AirPower

Apple has cancelled the long-awaited AirPower wireless charging mat, and I go over what went wrong and why it was an uphill battle from the beginning.

I also bring you a look at my top 5 favorite HomeKit-compatible smart home devices. These all work with Siri and Apple devices, but if you use Amazon Alexa or Google Assistant, each one will be compatible with your home too!

Lastly, I talk about the upcoming Sega Genesis Mini retro gaming console, including when we can expect it to be released and which games will be included - all in this episode of Geared Up!

Listen to the episode in the player below or subscribe to Geared Up in your favorite podcast app to listen on the go:

Listen to this episode of the Geared Up podcast for analysis of the latest from Apple and the latest smart home devices.


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Apple Arcade: New video game service for iOS and Mac

Posted by Andru Edwards Categories: Apple, Corporate News, Video Games,

Apple Arcade lineup

During today's It's Show Time Apple Event, Apple showed off its new video game service - Apple Arcade. Apple Arcade is a game subscription service that provides users with access to over 100 games that are exclusive to the service - that's right, the entire catalogue is not only exclusive to iOS and macOS, but exclusive to the Apple Arcade service itself. Rather than another game streaming service like Google Stadia, Apple Arcade users install their games through the App Store, so that they can be played anywhere without the need for an Internet connection.

Apple showed various games which include familiar franchises like Sonic the Hedgehog, and mentioned that we will see original titles from Will Wright, SEGA, Cartoon Network, Konami, LEGO, and more. More than just selecting games for the service, Apple is also helping with the development costs of the games as well.

Apple Arcade will launch this fall in over 150 countries, with pricing to be announced later (we assume at Apple's annual September event.)


Sonic Colors celebration in New York City

Posted by John Kilhefner Categories: Adventure, Culture, SEGA, Wii,

Sega seems to be quite happy with Sonic Colors, and plans to celebrate in New York City this evening, from 6pm to 10pm in Bryant Park with an ice skating party and free hedgehog hats. If you are among the first 300 people to arrive at Sonic Colors launch part at Citi Pond in Bryant Park then you will be able to keep your head warm in Sonic style with a free Sonic the Hedgehog hat. 

Furthermore, the same 300 attendees will get to skate for free, and as a bonus to make things seem extremely cheesy, will get to skate to the Sonic Colors theme song - “Reach For The Stars”, awesome!

Click to continue reading Sonic Colors celebration in New York City

Read More | Kotaku

Sonic the Hedgehog 4: Episode 1 review

Description

 

It’s been so long since we’ve played a Sonic game worth our time, and Sonic The Hedgehog 4 has been a long time coming for Sega and Sonic fans alike. During the 90s Sonic was unstoppable. Even Mario had trouble keeping up as the blue blur dominated sales and conquered the hearts of reviewers everywhere. However, the jump to 3D proved to be Sonic’s awkward teenage years. Sure, it started off alright with the Sonic Adventure series, but even those lacked the special feeling of the 2D games. Sonic’s love affair with the press and fans came to a screeching halt. The hedgehog’s career was in desperate need of a bubble shield or invincibility power-up. So, after years of churning out lackluster Sonic after lackluster Sonic, Sega finally went back to the drawing board and came up with a solution - Sonic The Hedgehog 4. It's available for the iPhone and iPod touch, , Wii Virtual Console, and PS3. Is this the comeback we’ve been waiting all these years for? Read on to find out.

Click to continue reading Sonic the Hedgehog 4: Episode 1 review


Dreamcast VMU case for iPod Nano

ipod nano dreamcast vmu

There’s still a bit of Dreamcast nostalgia left around in the air circulating from it’s recent 11th anniversary and revival on Xbox Live and PSN. So what else can you do to pay tribute to that great system that died before its time? How about encasing your new in the VMU? It may be a bit bulky in comparison to the nano, but its a cool way of showing off your Sega pride and general geekery. Imagine the look on peoples’ faces when you pull a VMU out of your pocket and nonchalantly start touching the screen and playing music. Priceless.

Check out the video after the jump.

Click to continue reading Dreamcast VMU case for iPod Nano

Read More | Kotaku

The shared anniversary of Playstation and Dreamcast

Posted by John Kilhefner Categories: Culture, SEGA, Sony,

September 9th marks the anniversaries of two systems that found their place nestled in the bosoms of video game culture in their own different ways. The PlayStation solidified itself as the first console to reach 100 million units sold (the PS2 has since surpassed this), while the Dreamcast remains a cult favorite among gamers. Both consoles helped to revolutionize the way that video games are played today, and we owe them a bit of gratitude on their American birthdays.

Click to continue reading The shared anniversary of Playstation and Dreamcast

Read More | Sega Forums

Sonic Colors Trailer Shows Off Sonic’s New Moves

Posted by John Kilhefner Categories: Nintendo, Platformers, SEGA, Trailers, Wii,

Sonic Colors logo

The last 3D Sonic game, entitled Sonic Unleashed was a fairly experimental romp in the blue hedgehog’s universe. While the Sonic levels moved at blistering speeds with perspective transitioning from full 3D to side scrolling, the were-hog sections screeched the pace of the game to an alarming halt. Levels could take as long as 20 minutes when using the were-hog, and its slow pace just didn’t seem fitting for a Sonic game. However, between releasing a new 2D Sonic this fall, and now ‘Colors’, it seems SEGA is finally listening to its loyal fans.

With Sonic Colors, SEGA chooses to ditch the bogged down were-hog levels, while beefing up the Sonic-only single player run through. The lightning fast speed and switch to 2D perspectives are back again in this new chapter, as are a few new moves for our spiky haired protagonist to dispose enemies with. These new abilities are acquired by freeing ‘Wisps’. Wisps are creatures that look similar to the Chaos from the Adventure series. Different color Wisps lend various abilities to Sonic. For instance, the yellow Wisps provide Sonic with an all new drill ability that allows Sonic to tunnel through sand finding hidden items and new areas to explore. Another cool ability shown in the new trailer is the cyan laser skill, obtained from the cyan Wisp, of course. This allows Sonic to move at an uncontrollable laser speed, wreaking havoc on Eggman’s robotic creations.

The new trailer depicts these new abilities, and shows Sonic in rare form for a 3D adventure. Let’s hope that the blue blur is back, and won’t fall prey to annoying gimmicks or crappy level design. Look for Sonic Colors to hit stores November 12, 2010. Oh, lets try to do something about that theme song, SEGA! Catch the trailer after the break.

Click to continue reading Sonic Colors Trailer Shows Off Sonic’s New Moves


8-Bit Weapon Tron Tribute EP

Posted by Finnian Durkan Categories: Culture, Music, Retro,

8-bit weapon tron epFor anyone out there who has been longing—nay, pining—away for remixes of the stripped-down melodies that accompanied their favorite 80’s Midway/Capcom/Atari games, then 8-Bit Weapon has the cure for what ails you. The Tron Tribute EP is available for download, and the remixes are based off of the original score by Wendy Carlos for the 1982 film. The EPs samples use sounds from the following systems: Commodore 64, Nintendo NES, Nintendo Game Boy, Apple II, and Atari 2600.  Beware: repeated listening may cause you to troll eBay and craigslist for your old Coleco-Vision console.  For anyone born after 1985, this may be a little confusing. I know that quarters are like the nickel of the 80’s now, but 6-8 of those in your pocket used to mean 2-3 hours at the arcade… What’s an arcade? ...I hate you.


In Three Paragraphs: Bayonetta

Posted by Alex Lifschitz Categories: Action, SEGA, Xbox 360,

Description

Welcome to a new quickie feature for Playfeed, in which I attempt to distill a game review into a bite-size chunk for you to feed on demurely. At E3, I was singing nothing but praises about Bayonetta, and that was primarily from a one-level demo. Demos, of course, are either used to

  • Sell a product by giving you the best of the best so you salivate like Pavlov’s dogs when you pass the retail copy over
  • Give you the only part of a game that is not festering, abject crap.

So now the retail copy has launched, and I am left to tell you what to expect, because I am forever carrying the cross of the game reviewer. Hit the jump for Bayonetta in 3 paragraphs.

NOTE: This is the Xbox 360 version of the game. The PS3 has been known to have some nasty framerate issues.

Click to continue reading In Three Paragraphs: Bayonetta


Super Monkey Ball 2 hits the iPhone and iPod touch

Posted by Andru Edwards Categories: Games, New Apps, $9.99,

Super Monkey Ball 2 iPhone

Sega has just launched Super Monkey Ball 2 for the iPhone and iPod touch, aiming to follow up on the original that took the App Store by storm. The new version includes over 115 levels, as well as 2-, 3-, and 4-player Wi-Fi play. One of the biggest gripes with the original Super Monkey Ball was that the accelerometer didn’t seem to cooperate as well as the player expected it to, making for a frustrating experience. Having played the sequel, it appears that Sega has taken care of those problems, as Super Monkey Ball 2 for iPhone and iPod touch seems a lot more responsive and fluid.

In case you aren’t familiar, Super Monkey Ball games feature monkeys that are encased in balls. You tilt the iPhone to roll the ball towards a goal, and as you progress through the game, that goal is increasingly more challenging to get to without falling off of the level. It’s a good time. You can pick up Super Monkey Ball 2 for $9.99.

Read More | Super Monkey Ball 2 [iTunes]

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