On Playfeed: Super Smash Bros. comes to 3DS this summer, Wii U in winter

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Microsoft Announces New Xbox 360 Peripherals

Xbox 360 Wireless Racing Wheel

Microsoft has announced pricing details for some snazzy new peripherals coming available later this year.

Enjoy your Xbox Live experience even more with the new, more convenient Wireless Headset and Xbox Live Vision Camera. The headset comes in at $59.99 while the camera comes in two package choices priced at $39.99 and $79.99.  Both packages come with the camera, full versions of UNO and TotemBall as well as a free Xbox Live Gold membership, but the 80 dollar “Video Chat Gold Kit” version comes with a full year Xbox Live Gold membership, versus just one month in the basic package. Additionally the more expensive version comes with 200 Microsoft Points, a standard headset and a full version of Robotron.

Also coming at $19.99 is the Wireless Gaming Receiver for Windows which allows you to use your wireless Xbox 360 peripherals with your PC.  All you need is a free USB port.

And finally, just in time for Forza Motorsport 2 releasing this holiday season, comes the Wireless Racing Wheel with force feedback.  The wheel will retail at $149.99 and come with a special edition of Project Gotham Racing 3.

Images:
Wireless Gaming Receiver for Windows
Wireless Headset
Vision Camera

Read More | Daily Tech

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How The Xbox 360 Is Affecting Video Game Sales

Xbox 360 Sales ChartTodd Bishop at the Seattle Post Intelligencer has pulled together some interesting data about how the Xbox 360 has impacted video game console sales. By pulling together publicly available data for a few of the largest game publishers, one can get an idea of how the Xbox 360 market is shaping up. This isn’t going to be perfect because first party sales figures aren’t going to be reported and there are many other game publishers that aren’t represented on the list. Also, because not every title released on the Xbox is available on the Xbox 360 and vice versa, there are going to be some gaps in reporting in this area as well. But this does give a really high level view of the console market, and how marketshare is shaping up.

Over the first nine months, it appears that most of the Xbox 360 marketshare is coming at the expense of owners of the original Xbox. A small percentage of Playstation 2 sales appear to have shifted to the Xbox 360, but overall, the console still remains the dominant force on the market. Gamecube sales dropped off, but this may have had more to with the fact that fewer titles are being released on the Gamecube than on the other platforms. Total sales of game titles released for either the Xbox or the Xbox 360 grew year over year, but this may be in part to the 20% premium that Xbox 360 titles claim over their counterparts.

Despite all of the limitations of the data pulled, this gives a really interesting look into which consumers are pursuing platforms. With the Playstation 3 and the Wii releases coming up, one wonders how much brand loyalty is going to play into the success of the next generation.

Read More | Seattle Post-Intelligencer

Chromehounds Highlights Problems With Downloadable Content

Chromehounds BoxOn Friday, the latest downloadable content for From Software’s Chromehounds hit the Xbox Live Marketplace. For 100 points each, twelve new items were made available, including weapons. All of the new content is usable in online play and highlights some of the issues with downloadable content. The content has pretty much been criticized from all sides, and Luke Smith from 1up sums up the issues in a recent blog post. Other paid content releases have received scrutiny in the past, mainly because of the value proposition that they hold. The original offender, of course, was the almost useless horse armor for Oblivion. Some of the downloadable Ghost Recon content has also been criticized. The new content for Chromehounds will run US gamers about $12.50, which runs about 21% of the cost of the original game.

If things were just a matter of cost, however, there wouldn’t be as much of an issue. The big issue is that potentially game balance altering content is being made available for online play. So far, indications from the online forums indicate that statistically the new content isn’t more effective than existing weaponry. However, this merely highlights the bind that content providers can get into by making these kinds of add-ons available. Either the new accessories are weak and a poor value for the money, or they are stronger and will change the game balance to favor those that can afford the content.

Read More | 1Up

The Bleeding Edge 020: Xbox Studios Tour, Major Nelson Interview

Trends have shown that a lot of you guys watching our show and into games. In fact, a few people on our Xbox Live friends list are there because of this show. We have received requests for more cool game footage, and we think we have delivered with this one. In this episode, Andru and Sparky head down to the Xbox Studios in Redmond to get a tour of the facilities and operations center. We also sit down with to talk about the Xbox 360, Live Arcade, and a bunch more. If you want to get a first-hand look at what goes on behind the scenes with the Xbox crew, check out this show.

Here’s how to get the show:
Subscribe: iTunes iPod / H.264 | iTunes MPEG-4 | RSS iPod Feed | RSS MPEG-4 Feed

|Download| - iPod-formatted H.264 (Mirror)
|Download| - DivX (Mirror)
|Download| - MPEG-4 (Mirror)
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Gear Live Podcast SurveyIMPORTANT: We are surveying the viewers of our show to see what it is that people like, and more importantly, what they don’t like. It is anonymous, and just takes a couple of minutes. If you have the time, we would appreciate it! As always, feel free to let us know what you think in the comments.


The Bleeding Edge 020: Xbox Studios Tour, Major Nelson Interview

Trends have shown that a lot of you guys watching our show and into games. In fact, a few people on our Xbox Live friends list are there because of this show. We have received requests for more cool game footage, and we think we have delivered with this one. In this episode, Andru and Sparky head down to the Xbox Studios in Redmond to get a tour of the facilities and operations center. We also sit down with to talk about the Xbox 360, Live Arcade, and a bunch more. If you want to get a first-hand look at what goes on behind the scenes with the Xbox crew, check out this show.

Here’s how to get the show:
Subscribe: iTunes iPod / H.264 | iTunes MPEG-4 | RSS iPod Feed | RSS MPEG-4 Feed

|Download| - iPod-formatted H.264 (Mirror)
|Download| - DivX (Mirror)
|Download| - MPEG-4 (Mirror)
|Download| - PSP (Mirror)


Gear Live Podcast SurveyIMPORTANT: We are surveying the viewers of our show to see what it is that people like, and more importantly, what they don’t like. It is anonymous, and just takes a couple of minutes. If you have the time, we would appreciate it! As always, feel free to let us know what you think in the comments.


Mod Your XBOX Without a Mod Chip

Posted by Andru Edwards Categories: Video Games

KevinRose.com has a tutorial on how to soft mod your XBOX to give it much more functionality than it has out of the box. If you have ever wanted to back up your games to your hard drive, browse the internet, or even turn your game system into a video recorder, check out the article. It is very straight forward, and when you are done, you will have a much more powerful machine.

Read the article at KevinRose.com

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