The long-awaited Fable II, which we got a look at during the Microsoft E3 Media Briefing, has finally been dated. You can expect to pick up your copy on October 21, 2008. The image you see above features the Fable II Collector’s Edition, which will retail for $79.99, while the standard version prices out at $59.99. So, what do you get in the Collector’s Edition for your extra twenty bucks? We’ll tell ya:
- Bonus in-game content: Includes “The Hall of the Dead” dungeon, “The Wreckager” Legendary Cutlass Weapon and Otherworldy bonus
- Bonus DVD which features the Making of Fable II with Peter Molyneux
- Five printed Fate Cards
- Hobbe figurine with accessories
- 48 hour Xbox Live Gold trial code
Fable II is definitely one we are looking forward to. It looks like this game will be what the original should have been.
When you log in to Xbox Live today, you are gonna get a notification that a system update is available for you to download. We are here to let you down easy, and prepare you for disappointment. You see, we know that, like us, you are patiently waiting for that new Xbox experience dashboard that we saw back at E3. That is still scheduled for the fall. The update that you get today does nothing. Well, at least, it does nothing noticeable. According to our pal Major Nelson, today’s update “prepares for future growth of the service.” “Prepares”? What?
Nevertheless, go ahead and hit the install, just don’t expect anything fancy to come of it.
We were able to spend some time with CAPCOM during E3 2008, and they gave us a look at their very fun herding simulator, Flock. Yes, a herding simulator, but they are referring to it as more of a sandbox puzzle game. What they mean by that is that there are many ways to solve any given level, and the user can get creative and choose a method that is most fun for them.
The point of the game is to move farm animals around a quilt-like environment using a UFO of sorts. The quilt is where the world lies, and everything in the game looks to be stitched together, which gives it quite a bit of charm. Depending on how you herd the animals, and change the level, you affect that different ways that you can solve each puzzle. The game is similar to Lemmings, will support co-op online gaming, and will have over 50 levels. If that isn’t enough, there will also be a level editor for you to play with, and you can share any custom level you build online as well. The game will be released on Xbox Live Arcade, Playstation Network, and PC.
Check out the full demo in this episode, and watch out for the awesome Rube Goldberg level near the end.
Budding game creators, your time has come. Microsoft has decided to use Xbox 360 users to make new games. The company says that it will begin selling them later this year on its Xbox Live service for $2.50, $5.00, and $10.00 using MS points. Games are created under its XNA initiative. In order to become a future game star you will have to buy a $99.00 premium membership to the XNA Creators Club, but we figure that’s a small price to pay when those big bucks start rolling in.
Read More | Reuters
We were checking out the new Xbox 360 Experience Dashboard, when who should walk in but Reggie Fils-Aimé, CEO of Nintendo of America? Gear Live caught him earlier at the Nintendo E3 Media Briefing, and we managed to capture a few quick shots of Reggie checking out what’s new in Xbox.
Best part of the whole thing was how the Microsoft peeps were rushing to get photos of him and were almost bending over backwards to cater to him. They even asked if he would make an Xbox Avatar of himself, but as you hear in the video, he declines because he “has to scoot.”
In this episode, coming to you straight from E3 2008, we chat with Xbox’s Heather Snavely about all the news that Microsoft announced during their Xbox Media Briefing. We have keynote clips here as well, in case you missed it and want to see all that went down, while Heather gives us a bit more detail and answers a few questions we had about some of the specific announcements.
Specifically, Heather tells us a bit more about the new Xbox 360 Experience dashboard, answers a few questions we had about the Lips game and the motion-based microphone controller, as well as Xbox avatars and questions we had about the future of Gamer Pictures on Xbox Live. All in all, a nice look at all the new details uncovered at E3 in relation to Xbox 360.
We’ve entered the auditorium here in the West Hall, and are currently waiting for the E3 2008 Xbox Media Briefing to begin. Very nice setup in here, by the way. Bunch of stage lighting, high definition displays, and…oh, even a mock living room setup. Snazzy. Anyhow, keep it locked here, as we will be bringing you live updates from the keynote as it happens. Any predictions on what we will be seeing announced today?
Oh, as for images, we will update the post with a bunch of those after the keynote ends. We wanna focus on bringing you the text updates for now, mkay?
We start with some Xbox 360 Street Talk, where apparently Microsoft went around town and interviewed people off the streets, and asked them about what they like about Xbox 360. Obviously, all good comments here. Now we get answers for questions like “What is a noob?”, “What does it mean to be ‘pwned’?”, “What does melee mean?”, “What does RPG mean?”, etc. Basically, what do average people know about video game terms. This is kind of like sitting through the advertisement trailers in the movie theater, the ones that come before the actual trailers.
Check out the rest of the keynote after the jump:
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Yeah, Gear Live is going to be covering E3 in full effect once again this year, and we want to know what you want to see us cover. We will be hitting you with daily video coverage of all the cool stuff we find, and we will also be at the Nintendo, Xbox, and Sony Media Briefings as well. What are you looking forward to?
Looks like Microsoft has finally gotten around to attempting to fix the horribly, horribly broken Xbox 360 DRM model, which we have written about in the past here and here, with the release of the Xbox 360 Content License Transfer Tool. The video above, hosted by Major Nelson, shows off exactly how users go about consolidating all their licenses to a single Xbox 360 console. There are a couple of issues here though, and they need to be addressed - after all, if you are going to work on a tool to help your users, the help shouldn’t result in new problems.
Well, with the news that HD DVD had been killed by Toshiba, you knew that it was only a matter of time before the Xbox 360 HD DVD player was eliminated as well, right? Well, the time has come, as Microsoft sent us the following update:
As a result of recent decisions made by Toshiba, Hollywood studios, and retailers, Microsoft plans to withdraw from HD DVD. Xbox will no longer manufacture new HD DVD players for the Xbox 360, but we will continue to provide standard product and warranty support for all Xbox 360 HD DVD Players in the market. As we stated earlier, we do not believe this decision will have any material impact on the Xbox 360 platform or our position in the marketplace. HD DVD is one of the several ways we offer a high definition experience to consumers and we will continue to give consumers the choice to enjoy digital distribution of high definition movies and TV shows directly to their living room, along with playback of the DVD movies they already own.
Okay, well, shouldn’t that be “HD DVD was one of the several ways…”? So, now that we know that the Xbox 360 HD DVD player add-on will no longer be manufactured, if you really really want one, they can now be had for $49.99. That is 75% off of it’s original price, for those of you keeping track. So if you want a piece of recently outdated technology, now is your chance.
Read More | Bloomberg
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