When Halo 2 was released in 2004, PC gaming fans hoped for a fairly quick release on Windows. However, it was ultimately announced that Halo 2 would be available exclusively on Windows Vista. This was somewhat puzzling, given that the Xbox version of the game was running on hardware that could easily be matched by PCs at the time. This week, however, Matt Priestley gives an update on the Halo 2 port that may give some insight into what gamers can expect. While more information will likely be featured when Halo 2 is shown at the Leipzig Games Convention, there are some interesting tidbits in the update. First, Halo 2 seems to be running decently under Vista, and was shown in 1920x1200 with 5.1 sound.
The audio and video portions of the game are also seeing an update, including new bump mapping effects, updated weapon models, and improved texture detail. Sound gets updated; Priestly indicates that sound effects are now better spatially located, and some tweaks have been made to vehicle sound effects. The other tweaks that were present in the latest build include support for the “mouse and keyboard” controls most PC gamers are used to and gamepad support. The article also hints at a new PC controller that may be available by the time Vista ships, possibly a gamer specific revision of the Intellimouse.
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