Hey Wii U owners, if you're looking to round out your Mario-themed Wii Remote collection, the new Princess Peach Wii Remote Plus is set to hit stores next week. As you can see, the Peach Wiimote is pink on the front, with a darker pink on back, with a gold D-pad, white A button, and blue accents with the Peach logo. It matches up nicely with the Mario and Luigi Wii Remotes that were previously released, and has us wondering where the heck the Toad version is. You can grab the Peach Wii Remote Plus on April 24th for $40.
When Nintendo announced Wii Sports Resort at E3 a couple years back, it was in conjunction with the Wii Motion Plus add-on, a Wii Remote attachment that sent much more precise data about how you were moving the remote to the Wii console. It took them a while, but now you can finally ditch that dongle and go with a Wii Remote Plus controller instead. It's the same Wii Remote that you know and (maybe) love, but with the Motion Plus technology built-in, and that's worthy enough of being included in our 2010 Holiday Gift Guide. You can get them from Amazon for $38.99, a 3% savings.
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Hey, are you looking to add to your Wii Remote collection this holiday season, or are you maybe picking up a Wii for the first time? If so, be sure to hit up Costco. As you can see in the image above, they’ve got stacks of black Wii Remotes that are bundled with both a black Nunchuck, and a black Wii MotionPlus add-on, all for $59.99. Yeah, you won’t find that price anywhere else.
Right before this morning’s Xbox Media Briefing here at E3 2008, Nintendo announced the new Wii Motion Plus controller add-on. Basically, Wii MotionPlus is an accessory that attaches to the end of the Wii Remote, allowing it to more accurately trace motion in 3D space by constantly monitoring and orienting the controller. Every movement you make with the WiiMote is rendered indentically onscreen, resulting in true 1:1 response. Basically, the device gives you the Wii Remote as it should have been since the start.
See the full release from Nintendo themselves after the jump. We are sure we will be seeing at least one title tomorrow morning that supports the new accessory during the Nintendo Media Briefing.
When everyone else is playing Guitar Hero, are you the type that secretly wants to lead an orchestra? Then the USB Virtual Maestro is for you. Designed to get kids interested in music, Teresa Nakra and her team of programmers with Immersion Music came up with software that will speed up or slow down the orchestra with the use of a Nintendo Wii remote. The project includes a free-standing wall, a speaker, and a 42-inch plasma screen displaying the music makers.
Two of the games have been on tour around the States since November and there is a chance that it will hit Europe this summer. We are thinking that if they get enough support, the team will try to come up with one for consumer use.
Tecmo has announced that the next installment of its Fatal Frame horror series is in development for the Wii. The earlier games didn’t sell especially well upon release but have amassed a sizable cult following, or so I gather from the growing number of GameStops that have been unable to sell me a copy over the years. Now, with the burgeoning Wii phenomenon upon us, Tecmo has seen a way to give its underexposed franchise a second chance. You can certainly see where Tecmo is coming from, as snapping photos of ghosts is a staple game mechanic of the series, one that seems like a perfect fit for the Wii’s motion controls.
Interestingly, Tecmo has enlisted Grasshopper Manufacture to produce the game; Grasshopper is the studio behind Killer 7 and next year’s sure-to-be-bizarre Wii actioner, No More Heroes. Tecmo has remained mum on the subject of release dates, but for now just add Fatal Frame to the growing list of promising third-party Wii games.
Read More | 1UP
It looks like the Wii is turning the corner as far as compelling third-party content goes. Joining Zach & Wiki, Manhunt 2, and Resident Evil: Umbrella Chronicles at the cool kids table in the not-too-distant future is Trauma Center: New Blood, the sequel to the popular medical/supernatural/arm-flailing/impossible-to-categorize DS and Wii game. Hot from the Atlus oven is this premiere trailer, which shows off more of that cool anime-inspired character design, a brand new co-op mode, as well as some pretty stilted voice acting. Looks like a must-buy. What other game lets you draw five-pointed stars on an unconscious patient’s gaping wound to keep him from flatlining?
The Wii-exclusive Trauma Center: New Blood is slated to come out this holiday season.
Read More | IGN
What’s this now? A third-party Wii game that (a) isn’t a lazy PS2 port and (b) actually looks pretty cool? Yes, it looks like Zach and Wiki will have some company on the Wii in the near future. Backbone, the developers of Death Jr. for the PSP, are cooking up a brand new IP exclusively for Nintendo’s Wii. Monster Lab is a story-driven Action RPG that’s all about customization. Indeed, the object of the game is to build, enhance, and accesorize monsters to fight against each other in turn-based combat. The Wii’s motion control comes into play in the creation process through minigames, where players will throw brains into empty heads, hoping to maximize their monster’s power. On hand to make sure that it all doesn’t devolve into complete minigame aimlessness is comic book writer Adam Beechen, who is scripting the game.
The very promising Monster Lab will be published by Eidos and is being groomed for a Summer 2008 release.
Read More | NeoGAF
In this promotional trailer for the Wii version of Tomb Raider Anniversary, Producer Morgan Gray demonstrates some of the game’s Wii-specific motion controls. Using their Wiimotes, budding Lara Crofts will be able to “touch the game world for the first time.” Not in that way! No, instead players can use the controller as a pick-axe to remove obstructions or as a brush to clean off artifacts. Wiimote-specific control schemes for the various puzzles and combat sequences are obviously a given. All in all, this brief peek hints at motion control mechanics that are surprisingly well integrated with the core Tomb Raider gameplay. Gamers are understandably wary of some of these quickie PS2/PSP-to-Wii ports, but Tomb Raider Anniversary is one to keep an eye on.
Eidos has not given official word on a release date for the game besides “Coming Soon,” but we’re guessing it will hit in time for the holidays.
Read More | Tomb Raider Anniversary
Most gamers that play sports games, either casually or hardcore, have certainly run into the problem of attempting to explain complex controls to a friend – which usually results in your friend QB scrambling or shooting half court jumpers each time he or she gets the ball. But the new Family Play feature, which is debuting in this year’s Wii versions of Madden 08, NBA Live 08 and FIFA 08, is aiming to make it easier for youngsters or game novices to jump in and play against friends and family who would otherwise wipe the floor with the competition.
When playing, you can choose either Advanced or Family Play. The former allows you to make use of both the Wiimote and Nunchuk, while the latter assists the player in-game and requires them to use only the Wiimote. Family Play users will control only the key actions, like shooting, passing, throwing, etc. And by simply plugging in a Nunchuk, someone playing with the Family Play style can easily try out Advanced mode.
This sounds like a truly fantastic idea – sports games have a huge market, especially Madden, and by opening the floodgates and allowing for an otherwise complicated game to be played by most anyone, EA Sports is poised to make quite a bit more money, while also allowing gamers to begin experiencing a new genre.