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Kinect Hack Turns World of Warcraft Into Full-Body Grind

Posted by Drea Avellan Categories: Microsoft, MMORPG, Mods/Hacks, PC,

Microsoft Kinect allows you to maneuver your character and navigate compatible games simply by using hand gestures and body movements – at least that’s how Microsoft intended it to be. Researcher Evan Suma and his team at University of Southern California, have found a way to use Kinect is a somewhat unusual way. OpenNI, hacked programs (FAAST), and some tech voodoo, have allowed this team of masterminds to plug in Kinect to their computer’s USB port, and use it to play World of Warcraft. The software translates real-world gestures into in-game commands that allows for the player to level-grind with their fists.

Click to continue reading Kinect Hack Turns World of Warcraft Into Full-Body Grind

Read More | Game Life

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Universal Avatars To Be Developed

WOW UnbrokenIBM and Linden Lab’s Second Life are collaborating to create universal avatars that will be able to travel between virtual worlds. Both companies are hoping that more gamers will explore virtual worlds by making them simplified. They are putting the emphasis on a single system for now that allows users to move between worlds. The announcement came before the launch of the Virtual Worlds Conference in San Jose, California, this week. Last year there were only 9 virtual sites, but that number has jumped to thirty. We want to know if you go from Warcraft to Second Life, could you get to stay in your armor?

Read More | BBC

World of Warcraft: Wrath of the Lich King Announced

Posted by Chris Pereira Categories: MMORPG, PC, Trailers,

World of Warcraft players, make sure you’re prepared for the next expansion – Wrath of the Lich King will contain the Northrend continent, but you’ll need to be at least level 68 to venture there. 1UP has tons of details, as the upcoming issue of Games for Windows: The Official Magazine has a cover story with tons of details.

Among what we know is that the new level cap will be 80 and there’s a new class – the Death Knight, a Hero Class character. But there won’t be any new content for newcomers to WoW, or those that aren’t fairly high-end – the original world won’t be seeing many changes.

Read More | 1UP

E3 2007: Preview: Hellgate: London

Hellgate: London Logo

Here’s a quick rundown of what we learned about Hellgate: London as I got a tour of a few levels with Tyler Thompson, Flagship Studio’s director of technology.

Platform: PC

Release date: Still shooting for summer 2007 - which, let’s face it, is right now. According to Tyler, “We’re still working for that. If it takes a little bit longer, then we’ll let it take a little bit longer.” In industry speak that means, “If you don’t see it by August, you’ll see it for the holidays.”

Look: Flagship Studios, at its top levels, is populated by ex-Blizzard brains, including Diablo creators Erich Schaefer and David Brevik (and don’t forget Bill Roper, who played an integral role in the Warcraft, Starcraft and Diablo series). So, think Diablo, but much, much better looking. Tyler told me that the game is in the alpha stage. I’m used to seeing games in alpha looking a bit rough around the edges. This game was, in the levels he toured me, free of jaggies and visual glitches. The word that comes to mind is “shiny.” I found it to be very reminiscent of Diablo in look and feel. Of course, bear in mind the tour was guided, which means I only got to see the best looking areas.

The biggest improvement in look, and, ultimately, playability, is the improved camera from Diablo 2. Gone is the fixed, third-person isometric camera in favor of 360-degree, fully rotational viewing.


More after the break.

Click to continue reading E3 2007: Preview: Hellgate: London


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