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Extremetech Dissects Vista Gaming Performance

Posted by Christopher Sasaki Categories: Hardware, PC,

Vista It has already been reported that there are some games that have problems under Microsoft Windows Vista, some due to compatibility problems with the OS, others with driver issues. Even for games that run correctly under Vista, often there is a performance hit taken by the OS. Extremetech has looked at a suite of game titles with some of the highest hardware requirements and run them all under Windows XP and Windows Vista across three high-end video cards to see what the performance hit actually is. Overall, Extremetech’s findings show that both nVidia have some room for improvement in their driver sets. Generally, the ATI card took a bigger performance hit in testing, but generally across the board, the cards dropped framerates by as much as 40%, but generally more in the range of 5 – 20%. The lack of maturity on Windows Vista video card drivers and the lack of DirectX 10 games on the platform suggests that the best option for gamers at this point is to wait for the software situation to firm up a bit more before upgrading.

Read More | Extremetech

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Vista Gamers Experience Game Compatibility Issues

Microsoft VistaSometimes it’s tough being an early adopter, just ask a user. Last week, Microsoft’s new operating system made news for it’s incompatibility issues with Apple’s iTunes. Now comes word that hardcore gamers are experiencing slowness and even crashes when playing certain XP-friendly games such as Counterstrike, Half-Life 2 and Doom 3 on their Vista-upgraded PC’s. This despite Microsoft’s promise that Vista would be backwards-compatible with DirectX9, XP’s graphic engine. Problematic software drivers and a lack of video cards supporting Vista’s DirectX 10 engine are being blamed. Fortunately top graphics chip makers Nvidia, Intel and ATI are offering drivers to assuage the situation.

Read More | ComputerWorld

The Bleeding Edge 119: Microsoft Vanishing Point Party

When Microsoft threw the final Vanishing Point bash in Seattle, we made sure we were there to see what all the fuss was about. In this episode, we interview those who made the contest happen, and talk about some of the prizes. Want to know all about the grande prize trip to space? It’s in here…


Parallels Coherence With WindowBlinds Is Near Perfect

Parallels

If you are using on OS X and want the smoothest looking interface possible, you may want to consider installing WindowBlinds in your Windows installation. As you can see in the image above, using a WindowBlinds skin on Windows, you can make the applications look almost exactly like standard OS X apps. That means that when you enable coherence mode, you are going to feel like all of your running applications are a native part of OS X. Not bad at all. Hit the link for a higher resolution image.

Read More | Flickr

FASA Talks Shadowrun On Vista, Xbox 360

Posted by Christopher Sasaki Categories: Internet, PC, Xbox 360,

ShadowrunWith Vista launching today, Microsoft is taking the opportunity to highlight some of the projects they have in the works for their “Games For Windows” initiative. Mitch Gitelman, manager of the FASA Studio at Microsoft talked with Dean Takahashi about the upcoming release of the cross-platform Shadowrun. Shadowrun, along with Halo 2 for Vista promise to be the first titles to feature multi-platform Live support, allowing PC users to intermingle with their console counterparts. Gamers have had limited access to this functionality in the past; the Dreamcast version of Quake III Arena allowed console users and PC users to fight online. Still, this will be the first time that there has been broad architectural support for this combination. Unfortunately, Mr. Takahashi’s feedback is not that positive about the game itself. Graphically, he felt that the game was a throwback to Halo 2 and that the control was awkward. For a high-profile release, it would appear that there is fairly large amount of polish left to do in the game. Coupled with the negative feedback the title has been getting from the hardcore followers of the Shadowrun universe might mean less than success for this entry in the franchise.

Read More | Mercury News

Bleeding Edge 083: CES 2007 Video: Parallels Desktop for Mac, Interview with Ben Rudolph

Here at Gear Live HQ, we loves us some Parallels. We interviewed Ben Rudolph of Parallels in the past, and this time we were able to bring him up to our

penthouse

hotel suite while at CES for a demo of the latest Parallels Release Candidate, focusing on

Convergence

Coherence mode. If you are a Mac user, this is one to watch.


Bleeding Edge 073: CES 2007 Video: Loki Appears At Bellagio, Revealing Vanishing Point Clues

At 6:30 PM on January 8, Loki made her latest appearance as promised on VanishingPointGame.com. Her video cut into one of the fountain performances at the Bellagio hotel, giving out the latest clues and puzzles in the Vanishing Point game and contest, where one winner will win a trip to outer space, the “Ultimate Vista.” We were there to capture it.


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