Well, the rumors were correct on the mysterious device that momentarily showed up on Google's support page. The Chromecast is a media dongle that allows you to sling web content the web and cloud-stored content, using a smartphone or Chrome browser as a remote control. It's a bummer that it still doesn't have the ability to stream or mirror content stored on the device like Apple's AirPlay, but hey, for $35, we can't complain.
Read More | Google
OUYA, the Android-based home game console that took Kickstarter by storm, is now available for pre-order on Amazon for those who missed out on the campaign. The cost is $99 for the unit, which includes the OUYA console and one controller. The draw of OUYA is that anyone can develop and publish games for the console, and there's no huge financial barrier to entry for devs. This could mean that there will be just a bunch of random stuff, but it also means that you'll have more developers working on quality games--and for the first time on a home console, you'll likely see games as inexpensive as the ones you play on your iOS and other Android devices. OUYA is powered by a quad-core NVIDIA Tegra 3 processor and 1 GB RAM with 8 GB of storage and 1080p output. Pre-order it now for $99 and it'll deliver in June, and don't forget to grab an extra controller.
Read More | OUYA pre-order
Throughout all the hoopla of the past week with the launch of Windows 8, Surface, and Windows Phone 8, developers have been left wondering how they'd go about coding up their apps for Microsoft's new smartphone platform. Well, at this morning's Build 2012 conference (see our live Build 2012 keynote coverage,) that question was answered with the announcement that the Windows Phone 8 SDK is now available. Hit the source link below to grab it. We're getting a look at it right now, and it's impressive. You can easily share code between phone, tablet, and PC, making multi-platform apps with relative ease.
Read More | Windows Phone 8 SDK
Are you bored and tired of the big players in the video game space failing to innovate in truly meaningful ways? Then you'll wanna meet Ouya, the Android-powered game console that will cost just $99 with a controller that connects to your television set just like your Wii U, Xbox 360, and PS3 does. The difference? Anyone can develop games for the Ouya console, and there's no huge financial barrier to entry. That means more indie quality indie games, likely much less cheaper than you'd find on other home game consoles. The product is designed by Yves Behar and team, the same folks who dreamed up the designs for the One Laptop Per Child OLPC computer and Jawbone Jambox. On the inside it's powered by Android 4.0 Ice Cream Sandwich with a quad-core Tegra 3 processor, 1 GB RAM, and 8 GB of built-in storage. It also packs 1080p output over HDMI, Wi-Fi, and Bluetooth connectivity.
Interested? You can head over to the Ouya Kickstarter page to pre-order one now. This could turn out to be a very big deal. Check out a video explaining the project after the break.
Read More | Ouya
Hey, all you iPhone and iPad developers out there, Apple just released iPhone OS 4.0 Beta 2 software with the SDK. The software build is 8A248c, and the SDK build is 10M2240, and comes just about two weeks after the initial iPhone OS 4.0 beta was released. Grab it now in the iPhone Dev Center.
Quick note to iPhone and iPad developers out there, earlier today Apple released iPhone OS 3.2 Beta 4 SDK. This is build 10M2144, and comes two weeks after beta 3 was released. It’s a 2.5GB download, which can be yours immediately.
Amazon is getting into the apps game, with “active content” coming to the Kindle later this year with the announcement of the Kindle Development Kit (KDK.) You’ll be able to download these apps wirelessly using the Kindle Store once they launch, and we already know that there are some devs that are already hard at work on their Kindle active content.
Amazon says it has already released the Kindle Development Kit to a select number of partners, including the video game giant Electronic Arts, and will make it more widely available when a limited beta period starts next month. It anticipates formally adding what it calls “active content” to the Kindle store sometime later this year.
Some are seeing this as a reaction to the many, many new ereaders that we saw debut at CES 2010, while others think it is a preventative measure to take some steam out of whatever it is that Apple will be announcing next week at the January 27th Apple Event. Regardless of what it is, having more value added to a device is never a bad thing.
Read More | Amazon
Palm had to do something in response to Apple disabling Pre media syncing in iTunes yesterday, and they’ve fired back by finally releasing the Palm Mojo SDK for WebOS. High points here include the fact that the Mojo SDK is freely available to anyone who wants to download it. While that is nice, we’d prefer Palm taking app submissions immediately, as opposed to sometime later this fall. They are already playing catch-up with their App Catalog when compared to Apple’s App Store, but hey, this is Palm, what do you expect?
Read More | Palm Blog
Hey look at this, after just a little more than a week, we’ve another build of the iPhone 3.0 beta. Apple has released iPhone OS 3.0 beta 5 (build 7A312g), which is now available for download to iPhone developers. Of course, iPhone SDK 3.0 beta 4 (build 9M2735) is also available. In order to get iPhone 3.0 beta 4 working, you need to be running the newly released iTunes 8.2 Pre-release (b10).
Of interest here is that the SDK is just one build newer than the last one, and the fact that we are getting close to weekly beta releases. This is an obvious sign that Apple is in the finalization stages of the iPhone 3.0 OS, which lines right up with the June release of the platform.
Read More | iPhone Developer Portal
Another two weeks has gone by, which means another build of the iPhone 3.0 beta. Apple has released iPhone OS 3.0 beta 4 (build 7A300g), which is now available for download to iPhone developers. Of course, iPhone SDK 3.0 beta 4 (build 9M2734) is also available. As you’ll remember, iPhone 3.0 introduces a bunch of new functionality for consumers, and over 1,000 new API for developers. In order to get iPhone 3.0 beta 4 working, you need to be running the newly released iTunes 8.2 Pre-release.
Some changes in the current build of the iPhone OS 3.0 beta 4:
- Performance updates, less crash prone.
- The setttings area for “Store” now works, allowing you to control your iTunes account
- MMS seems to be working on more carriers out of the box
Let us know if you find anything else.
Read More | iPhone Developer Portal
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