On Gear Live: 5 Unique Gadgets to Trick Out Your Home Bar

Latest Gear Live Videos

Apple profits conceptualized

Apple Profit Conceptualize

Here's a clear example of The Street missing the woods for the trees when it comes to valuing Apple stock while giving companies like Amazon high volume and low profit yield a free pass.

Notable Highlights between Oct 2011 - Sept 2012:

  • Apple record breaking profit of 41.7 billion.
  • Apple revenue is 156.5 billion.
  • Combined profit of Facebook, Google Microsoft, Yahoo! and Amazon is 34 million.
  • Combined profit of the PC industry of HP, Lenovo, Acer, IBM ASUS, Dell, and Intel is 19.3 billion.

One could extrapolate that the major Android OEMS combined makes less profit than Apple makes from the iPhone alone.

Read More | Statista

Advertisement

Blackberry Hits 10 Million Mark

Posted by Sheila Franklin Categories: Corporate News, Handhelds

Blackberry 8820 Blackberry devotees, take heart. The Canadian firm Research in Motion claims a net profit of $287.7 million through September 1, as opposed to the same period in 2006, in which they made $140.2 million during the second quarter. The company claims that the jump was due to new global users that helped it beat the 10 million mark, as it added another 1.45 million subscribers. RIM believes that their profits will continue to rise and beat their market targets for the rest of year.

Read More | BBC

EA Announces “The Sims Stories” Designed for PC Laptop

DescriptionEA has announced yet another game in the cash-cow Sims universe… this time it’s a set of standalone “Stories” built around characters in the Sims universe. Unlike previous Sims games, which seemed designed to suck every moment of your real life away so that you could give it to your virtual character, The Sims Stories are self-contained (i.e., they don’t require any previous games or expansion packs) and designed for short, casual play on PC laptops with modest specs. The first in a series, The Sims: Life Stories will be a comedy/romance which you play from the perspective of two different generically-named Sims, “Riley” and “Vince”. The initial story will be followed by The Sims: Pet Stories and The Sims: Castaway Stories.

Maybe it’s just that I never really got into the Sims universe, but this sounds like it has “flop” written all over it. How is EA going to convince gamers to spend their money on generic adventure games about everyday characters? It’s a lot like trying to convince somebody to play Sam and Max, but without any artistic style or wacky characters. I suppose you could make the argument that Sims Stories is to reality TV as Sam and Max is to cartoons (and boy is that there reality TV popular these days), but somehow I don’t see this working in the gaming sphere.

Regardless of its success, these games look like they were rather cheap for EA to produce, and will probably net them a bit of a profit. The game was only announced today, but will be debuting in stores on February 7, 2007, a scant 3 weeks away.

Click the jump for EA’s full press release…

Read More | EA.com

Atari Restructures, Hires New CEO, Starts Printing Pink Slips

Posted by Michael Cardiff Categories: Corporate News, Retro

David Hyde PierceLooking to end their reverse Midas touch (everything they publish seems to veer away from gold these days), Atari today announced that they are hiring a new president and CEO. David Pierce (no, not THAT David Pierce), former executive vice president of Sony Wonder (Sony’s children’s video and home video arm), will be taking the reins of the troubled videogame maker effective immediately.

Pierce has a strong track record in a variety of entertainment industries and may help Atari to become profitable in the coming months (hopefully without selling off any other major franchises). It should be interesting to see how Pierce plans to put Atari back in the black - if he’s of the “old” school of business, we can expect to see major layoffs and downsizing. Hopefully, Pierce also recognizes that hiring a few top-of-the-line creative talents is what Atari really needs.

Read More | Reuters

Advertisement