Timed to sync with the start of PAX and Leipzig, Sierra will release a rather full-featured demo of their upcoming real-time “action” strategy game World in Conflict on Friday containing demos of both the single-player mode via a tutorial, plus one mission as well as multiplayer supporting 16 players. There will be one multiplayer map available to all demo-downloaders that can also be played in solo skirmish mode and a second map playable only by those who pre-order the game. World in Conflict is designed to incorporate first-person shooter elements like speed into the RTS genre and by design requires no resource management. The game is due out September 18th.
In other demo-related news, the PC version of the BioShock demo that Xbox Live users have been enjoying since last week is out in time for the full retail release of the game. Any PC users on the fence about this game can check out the first half hour or so of the game and most likely put it down only long enough to run to the store and buy the full copy.
Read More | 1Up
With Halo 3 just a month away, its promotion and hype engines are running at an almost deafening volume. The buzz has been so loud that Bioshock, an Xbox 360 and PC shooter set amidst the ruins of a rapidly declining utopia, snuck up on us more or less under the radar. Now that it’s here, though, it looks like a sure winner, featuring a compelling story, unmatched graphics, and a fantastic overall experience.
Bioshock takes place in the underwater colony known as Rapture. Built as a haven for the best and the brightest members of society, Rapture has become a cesspool of insane former virtuosos who are all hopelessly addicted to a DNA-altering drug called Adam. Apparently not satisfied with their natural gifts, the denizens of Rapture used Adam to supercharge their intellects and multiply their talents. Unfortunately, everyone became dependent on the substance, and if one doesn’t get enough, he loses his mind and his face falls off. Sounds quaint, doesn’t it? As your character explores Rapture, he’ll run across a variety of violent junkies called splicers, as well as enormous armored supersoldiers called Big Daddies. While standard weaponry can hold off splicers, fighting Big Daddies is a strategic affair. Attempting a frontal assault is suicide, so your character needs to get smart and use the supernatural powers granted by Adam to take them down. Yep, you’re using Adam, too. Are you going to end up a hopeless, addicted mess like everyone else? Who knows, but the engrossing storyline has a fair share of twists that could lead you anywhere.
Bioshock hits stores everywhere tomorrow, so be ready. It looks to be one of the season’s best buys.
Read More | GamePro
After an avalanche of press following its showing at E3, Bethesda is now soliciting questions from the community. In theory they’ll accept and answer questions about any of their properties but it seems pretty obvious from the comments so far that the main point of interest is Fallout 3.
With so much skepticism from the old school Fallout fans over the direction Bethesda is headed and the casual dismissal of those concerns that most of the mainstream gaming press has displayed, this could be a good chance for the developers to clarify some of the hows and whys diehards have been losing sleep over since the game was announced.
Age of Conan: Hyborian Adventures, Funcom’s highly anticipated PC/Xbox 360 online RPG, is bowing out of the crowded Fall ‘07 release window. Based on the press release, it sounds like given the scale of the game, the development team just needed more time to polish and perfect the experience.
“We naturally regret that we have to push back ‘Age of Conan’. However, after careful consideration, and analysis of recent Beta feedback, we believe that the new release date is in the best interest of the gamers, our company and our owners,” said Trond Arne Aas, CEO of Funcom.
You have to respect a developer that delays a game to make it better, and doesn’t just shove it out the door for the sake of the company’s shareholders. At any rate, MMO players can now look forward to slashing their way through the world and characters of Robert E. Howard on March 25th, 2008.
Read More | Kotaku
With Call of Duty 4, series creator Infinity Ward is determined to change a lot of things. Aside from the obvious temporal leap forward from World War II to the present, the game is set to provide us with a pretty unique multiplayer offering. Imagine a game that offers a variety of character and equipment upgrades as you gain combat experience. Sounds like an RPG, doesn’t it? In fact, what we have here is a unique blend of shooter and RPG elements that gives players the chance to create a custom supersoldier as they improve.
Although Call of Duty 4 is still a shooter like many others, its multiplayer modes are slated to include a bevy of opportunites to earn skill points. These points may be earned via straight kills, assists, or headshots, as well as by more unorthodox means such as by killing a foe through a wall or even taking a dive off a building. These points will lead to promotions through the military ranks and the availability of new weapons, more powerful ammo, or unique tactical advantages. For example, you may be able to automatically drop a live grenade at your feet whenever you’re killed. In order to keep players from getting too powerful, some of the more devastating upgrades will feature drawbacks designed to level the field somewhat. This level of customization looks like an exciting new direction for the genre that should allow each player to build a character suited to his or her own style. Combined with a variety of new maps and gameplay modes, Call of Duty 4 could be a winner with tons of variety. We can expect a playable beta version later this month, and the game itself is scheduled for a November release. Keep an eye out for it!
Read More | Gamespot
2K Games has announced that BioShock is gold and they also managed to sneak a demo of the game onto Xbox Live Marketplace. The 1.35 GB download has caused a flood of traffic, and some are reporting errors or stalls when trying to get their hands on a copy. If only PC gamers had such problems; 2K did confirm that they would be releasing a PC demo, but said only that it would be coming “later this month.”
Early reviews for the game have been exceedingly positive and with the game only a little more than a week from release, this should help hold you over for the next eight days.
Read More | Major Nelson
People always ask, “Why buy the newest Madden game? They’re all the same.” Well, here’s one very cut-and-dry reason you can use to explain: because, eventually, these game’s servers get taken down. EA is planning to take down 42 games’ servers on September 1 (although many of these are the same game across multiple platforms), and an additional seven on November 1. This isn’t a new trend, as there’s a sizable list of servers for EA games that have gone offline over time.
Apparently there really is a reason to pick up that newest Madden.
September 1, 2007 Online Service Shutdown
- Arena Football for PlayStation 2
- Arena Football for Xbox
- FIFA Soccer 06 for Xbox 360
- FIFA Soccer 06 for PC
- FIFA06 for PC
- FIFA Soccer 06 for PlayStation 2
- FIFA Soccer 06 for PlayStation Portable
- FIFA Soccer 06 for Xbox
- FIFA World Cup 2006 for PC
- FIFA World Cup 2006 for PlayStation 2
- FIFA World Cup 2006 for PlayStation Portable
- FIFA World Cup 2006 for Xbox
- Fight Night Round 3 for PlayStation Portable
- Fight Night Round 3 for Xbox
Check out the full list of September and November shutdowns after the break.
Originally scheduled for a September release, Blacksite: Area 51 has been pushed back until November 5. The announcement was made during a Midway conference call, where the European release date was revealed to be October 26.The game is set for release on Xbox 360, PlayStation 3, and PC.
This is a smart move be Midway, as Blacksite would otherwise be competing more directly with Halo 3, and by releasing in November, they also manage to space the title away from heavy-hitter Grand Theft Auto IV.
NCsoft’s upcoming MMORPG Tabula Rasa certainly seems to be shaping up nicely – as well it should be considering how long the game has been in development for. Finally scheduled for release this fall, one of the game’s features includes the ability to harness the power of LOGOS (which is what that strange image is to the right). As the developers put it:
In Tabula Rasa, you are a Logos-receptive soldier of the AFS, and are able to learn the language of Logos at shrines throughout the worlds you travel to. Not only can your knowledge of Logos be used to activate special abilities that can help the AFS win this war, but the ancient symbols you uncover can also unlock hidden locations where you can further your training and enhance your skills. Ancient secrets will be revealed to you as you collect more and more Logos to your tablet.
Intrigued? Check after the break for screenshots and a description of the power of LOGOS.
We’ve got an exclusive first look at some of the friendly NPCs you’ll be meeting along the way in your journey through Guild Wars: Eye of the North. Eye of the North is the first expansion in the Guild Wars series – prior GW titles were standalone, but connected with one another, whereas Eye of the North will require you to own a previous GW campaign. The prerelease bonus pack is now available, with the game’s release set for August 31.
Check after the break for the first ever look at these friends from Eye of the North - longtime Guild Wars fans might spot a familiar face.
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