The new Nintendo 3DS promises to be a success not only because it actually works well and does indeed provide a 3D image without any glasses or aid whatsoever, but because it takes amusing 3D photos and is just fun to play with.
When all is said and done, the Nintendo 3DS may actually accomplish what Fuji has been promoting and what many 3D hobbyists have tried: popularizing 3D photography for everyday use.
And, yes, we know that it's a gimmick. But it's a cool gimmick.
After taking a few 3D pictures of just about anything, you'll find that they are so compelling that it is hard to express the odd joy you get from them. This is the key to the eventual success of home 3D. It has always failed in the past, because it was somebody else's 3D. It was never personal.
Photography itself never flourished as a hobby when the cameras were the big bulky clunkers utilized by Matthew Brady and others. Think about this. Photography was nothing new during the Civil War in the 1860's, but all the photos were done by a limited number of pros. You have to wonder what the Civil War would have been like if everyone had a cell phone camera like we do today.
Then Kodak produced the Brownie and gave photography to everyman. Next thing you knew, photography became the number one hobby in the world. 3D is following that same pattern. It's just odd that a game company, Nintendo, is the Kodak and the 3DS is the Brownie.
Nintendo 3DS teardowns from two research firms show that the Japanese gaming giant spent roughly $100 on raw materials and basic manufacturing for its 3D hand held gaming system; consumers must spend $250.
UBM TechInsights took apart the 3DS and estimated $101 worth of materials and manufacturing labor inside. The single biggest change was in the type of memory Nintendo used, it said.
According to Allan Yogasingam, technical marketing manager at UBM TechInsights, Nintendo embedded a proprietary Fujitsu memory chip called FC (Fast Cycle) RAM with 120MB worth of storage. That's an upgrade from previous DS devices in many ways, but as the recent earthquake shows, it bears its own supply chain risks.
FC RAM boasts DDR 3-like speeds, but consumes less power. It is also cheaper, easier to manufacture, and has a smaller footprint resembling lower-powered DDR. But despite performance improvements, the recent earthquake shows that opting for one supplier could be a "potentially dangerous move," Yogasingam said. An unexpected incident at the plant could delay production, for starters. Most consumer electronic makers will source a single component from a pool of suppliers.
The 30-second spot (above) shows various gamers using the device, the 3D functionality drawing them into the game. "3D games, photos, entertainment, and more. No glasses required. Nintendo 3DS. Take a look inside," a voice says at the end of the commercial.
In New York, Nintendo will host an event on the eve of the 3DS launch, from 9pm on Saturday until 2am on March 27. Nintendo President and COO Reggie Fils-Aime will be at the Union Square Best Buy around 9:45pm to greet fans before being lifted onto a hydraulic stage at 11pm to address the crowd and begin a countdown clock to midnight. Fifteen minutes before Best Buy opens its doors, Nintendo said people will throw old-school 3D glasses into the air to "unshackle themselves" from the need for 3D glasses; the Nintendo 3DS displays 3D images without glasses.
Best Buy will then be open until 2am for those who want to get their hands on the 3DS. The first 300 people in line will receive Nintendo 3DS carrying cases, among other giveaways, Nintendo said.
The peeps over at iFixIt decided to import a Nintendo 3DS from Japan in order to give us a look at what it looks like on the inside, well in advance of the March 27th US launch date. Head on over to get a look inside of Nintendo's most ambitious handheld device to date.
Read More | iFixIt
(Image courtesy of Destructoid.com)
According to the information from the Iwata keynote today at GDC 2011, there's a new Mario title on the way from the Galaxy team for the Nintendo 3DS. The placeholder logo has a tail attached, as pointed out by Iwata, claiming more will be revealed at E3 this year. According to him, the 3DS technology allowed Shigeru Miyamoto to address a fundamental problem with 3D location and platforming mechanics. I'd give more credit to Nintendo than to take the obvious route and link the logo imagery to the Tanooki suit, so expect a new game mechanic unique enough to warrant a logo slot.
Aditionally, it was announced that the 3D remaster of Zelda: Ocarina of Time will be hitting on June 7th. Along with 3D functionality, the game has recieved a graphical overhaul so it doesn't look quite as fugly as the N64 version. This will continue the Nintendo release strategy of using our childhoods to plaster their headquarters with money, and there's still plenty of time to hear more about the game before you decide to purchase it, so keep your eyes open for more coverage in the coming months.
During Nintendo magnate and happy papa Satoru Iwata's keynote at the GDC today, Linebacker-In-Chief Reggie Fils-Aime took the stage briefly to discuss some new functionality slated to arrive for the Nintendo 3DS. This includes:
- Nintendo will be partnering with Netflix to bring streaming video to the 3DS. You'll be able to pick up watched videos on your home set if you're viewing on the go. No word yet on whether Netflix will begin offering 3D movies for the device, though I wouldn't be surprised if they do in the future.
- 3D trailers for films such as the Green Lantern will be available for download and mobile viewing.
- Nintendo will be offering a short-form video service where they curate content for your eyeballs, kind of like the top-level videos on services like Xbox Live. They know what is best for your viewing pleasure. Obey. Obeeeeey.
- 3D video recording! This had been hinted at for a while by Iwata, but it has been confirmed during the talk. Record videos in 3D from your handheld, watch them right back on the screen. If you thought people uploading photos of their misshapen junk to Tiger Woods games was bad, steel yourself.
- Nintendo will be partnering with AT&T to have 10,000 existing hotspots acting as hubs for the 3DS. You'll be able to grab content, connect with other players, browse, and access other online functionality for the 3DS through yonder hotspots. I am very confident in this, because anyone with an AT&T iPhone will tell you how much they absolutely love and appreciate the service.
- New Shops: The 3DS will be allowing you to transfer your existing DSiWare titles to your new handheld, and will be offering 2 new shops: Virtual Console, where you can get old GameBoy Color, GameBoy Advance, Turbografx, and GameGear titles, and 3D Classics, where you can get similar titles newly remastered with 3D functionality. There will also be a game promotion channel for screenshots, trailers, etc.
The update in late May will allow you to transfer your DSiWare, get a web browser, and access the shops.
Those thinking about buying the upcoming Nintendo 3DS for your pre-schooler might want to wait a few years. In advance of its Nintendo World 2011 demo, Nintendo posted a warning that suggests children under the age of six should not use its 3D functions.
"Vision of children under the age of six has been said [to be in the] developmental stage," according to a note posted to Nintendo's Japanese site. 3D content, including the 3DS, "delivers 3D images with different left and right eye images, [which] has a potential impact on the growth of children's eyes."
Nintendo recommended the use of parental controls to only allow younger gamers to play in 2D. There is "enough for everyone to enjoy," Nintendo said.
Nintendo recommended that players of all ages take breaks from 3D content every 30 minutes - or if you feel sick.
Japanese phones have been described lately as suffering from “Galapagos Syndrome”. This term comes from Darwin’s discovery that species in the Galapagos Islands seemed to evolve separately from the rest of the world. As such, Japanese smartphones have been criticized for not being accessible to the western market. The upcoming 3D phone from Sharp, ironically called the Galapagos, hopes to change the impression of Japanese smartphones in western minds.
The Sharp Galapagos is powered by Android, and includes a 3.8 inch glasses-free 3D screen set to rival the stereoscopic 3D of Nintendo’s 3DS. What’s more, the Galapagos is set to receive seven games at launch, such as: Resident Evil: Degeneration, Mobile Powerful Pro Baseball 3D, Mega Man, Taiko no Tatsujin, SLIPHEED Alternative, Ghost ‘n Goblins: Gold Knights, and Reikai Denwa. In addition to video games, the Galapagos will also be getting 3D movies like Shrek Forever After and Battle Royale 3D.
However, the Nintendo 3DS is much more powerful graphic-wise than the Sharp Galapagos, as is the iPhone 4 graphically. Though, this is definitely a great phone for mobile gaming in 3D without glasses.
During the Nintendo Conference 2010 in Japan just yesterday, Nintendo revealed a glimmer of hope for fans of the Mega Man Legends series. That is, Mega Man Legends 3 Project has been officially announced in development for the Nintendo 3DS platform. “We have wanted to create a new installment in this series for a number of years,” said the title’s Executive Producer, Keiji Inafune. “It is great that we now have the opportunity to bring this title to the Nintendo 3DS.”
Resident Evil fans will be delighted to know that Resident Evil: The Mercenaries 3D will also be a 3DS title, and will feature missions from Resident Evil 4 and Resident Evil 5. Those familiar with the mercenary modes from these games know that it is a race against the clock to kill as many enemies as you can while racking up points. The Mercenaries 3D will add some new modes and characters from throughout the series into the mix as well. Aside from being a completely 3D experience, the 3DS’s WiFi connectivity will allow for online co-op play around the globe.
Check out the video and screens of Mega Man Legends 3 and Resident Evil: The Mercenaries 3D below.
Looks as if Apple is gunning for a spot in the gaming realm, or rather has already sliced out their piece of the pie. Sony previously attacked Apple during a PSP commercial where “Marcus” told a kid playing games on an iPhone that it was made for “texting your grandmother” and not for “big boy” games. Steve Jobs retaliated earlier today at the company fall music event by revealing that both Nintendo and Sony’s portable systems are under the sales of the iPod touch alone, and that over 1.5 billion “games and entertainment” apps have been downloaded, big boy games or not.
However, the Nintendo DS reportedly sold 132 million units world wide, while Apple is tracked at 120 million iOS units sold according to their July report. Is Apple trying to pull the wool over gamers eyes, or do they really have the numbers to back up their bold claim? We’re looking into it, as a bit of clarification seems to be in order.
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