Sony announced via their website their desire to find an engineer with “experience in mobile development, specifically Android”, as well as with a “knowledgeable experience of online gaming.” While no direct conclusions can be drawn from Sony’s optimal candidate characteristics, it is not far fetched to speculate on the possibility of Sony aiming to counter gaming services on other mobile devices, namely Xbox Live. How they will pull off this is not known, but we expect it to work similar to the upcoming Xbox Live phone integration, with possibly even more of a focus on gaming itself. All of a sudden, the wait for Android 3.0 is on.
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So you may be asking yourself, ‘What’s a Zeemote?’ Firstly, you need to stop talking to yourself in public. It’s creepy, and it doesn’t work with your trenchcoat. Secondly, the Zeemote is a little whiz-bang doodad for doing analog gaming on your mobile device. Come with me into the land where some of us actually carry one around for a mobile gaming fix while our PSP/DSes are lodged firmly in a crocodile gullet.
Gameloft, who already creates mobile games for the iPod, has announced that this year it will bring about 15 games to market for the iPhone. They will be using Apple’s SDK and are thrilled that they will have a new venue.
Michel Guillemot, President of Gameloft, said, “The release of the SDK is a tremendous opportunity for Gameloft to apply its creative and innovative approach to mobile gaming.”
The App Store will open in June with Gameloft’s products as well as other applications.
Read More | I4U News
Apparently Nokia is nothing if not persistent. This week Nokia plans to introduce a third cell phone to bear the name N-Gage and try yet again to gain some traction with its cell phone/game device hybrid. This time they spent some time with the design firm Ideo to research what consumers wanted in such a device and think they have it right this time. “The graphics problem has been removed. And phones today are always connected and you always carry them with you. Phones are now the perfect device for gaming,” says product manager Tomi Huttula.
Most curious perhaps is the decision to stick with the name N-Gage, which at this point carries some pretty negative baggage. The idea of a cell phone that plays half decent games isn’t particularly bad on the face of it but the Finland-based company learned the hard way in 2003 that gamers, who are likely to be the early adopters and initial market for such a device, won’t jump on board just because an idea has potential but lacks proper execution. There’s no reason to stick with the brand name when it has already failed twice.
Still, Nokia seems undaunted by past disappointments and is focusing this time around on the multiplayer features and streamlining the experience to be more attractive to casual gamers. Also Nokia isn’t focusing on a single model this time around but will offer N-Gage games on a few of its Series 60 smartphones, presumably as a trial run, before gradually expanding to all Series 60 models. The prices have yet to be announced, but more details should be available later in the week.
The iPhone looks to be one of the first great, albeit pricy, “convergence” gadgets out there. Running a version of MacOS X that will allow you to surf the web, play 4GB worth of MP3s, watch videos (in near-widescreen format), and make phonecalls, the iPhone holds a lot of promise. Still, nothing’s been mentioned yet about the real reason folks will be picking up this $499/$599 monster - it’s a new way to play Snood, Solitaire, and Bejeweled on the go!
Apple may not have announced anything yet, but Gamesindustry.biz is reporting that Electronic Arts is in talks with Apple to produce games for the new gadget. EA has already produced games for the ubiquitous Apple iPod, including translations of Mahjong, Mini-Golf, Tetris, and Sudoku built for its click-wheel interface. Given that the iPhone will have a multi-touch interface, a faster processor, and a nice widescreen display, it seems that EA could be able to produce some really advanced content for this piece of hardware. Perhaps a Madden clone where you can draw-out your playbook on the screen? Or a first-person shooter where you aim and shoot with touch-controls? We’ll have to wait and see how ambitious EA gets, but it’s looking like there’s a lot of promise in this platform.
Read More | GamesIndustry.biz