Any gamer with even an inkling of interest in Halo 3 should head over to Gamersyde right away and check out some of that site’s stunning off-screen campaign footage, a sample of which we have posted above. This video shows off the game’s unique replay feature, which allows you to record and play back entire levels of the single player campaign, as well as multiplayer matches, at your leisure. Players can then use the footage to analyze their enemy’s defenses, exploit weaknesses, and polish their own skills to a Legendary sheen. Note how the Bungie representative in the video uses the feature to check up on the exploits of a group of Marines on the other side of the battlefield! This is awe-inspiring stuff.
Halo 3 hits the Xbox 360 on September 25th, but of course you already knew that.
Read More | Gamersyde
Dean Takahashi has a write-up regarding the upcoming 65nm microprocessors reportedly shipping on new Xbox 360 units. The more efficient processors are included on the new Falcon boards that are included standard in all units going forward. Of course, Microsoft still needs to sell its existing stock of 90nm chip systems and as a result is being, shall we say, coy about the new processors and their availability.
Also of note is that these new Falcon boards curiously do not include replacement 65nm ATI graphics processors, which some have speculated are at least partially responsible for the frequently discussed Red Rings of Death issue that Microsoft recently took steps to correct. Takahashi remarks that he expected the 65nm chips—both processor and graphics—to have appeared long before now but speculates that the problems with the 90nm boxes may have pulled Microsoft’s engineers away from the efficiency shift to concentrate on damage control.
The crux of the report is that buying a new Xbox 360 right now is probably not the wisest consumer decision, at least until someone determines how to effectively differentiate between the chip sizes from the outer boxes. Once the last of the 90nm systems have been liquidated from stock all 360s sold will include HDMI and the more efficient chips, which many believe (or perhaps hope) will be more reliable than 360s have historically been. The moral of the story then is for those considering an Xbox purchase to wait for a few months for the holiday buyers to clear out the older stock, something Microsoft hopes you won’t do which is why they remain so elusive with details on the new chips.
Read More | San Jose Mercury
Bizarre Creations’ Project Gotham Racing series has always masterfully toed the line between out-and-out arcade racing and actual driving simulations. And now, with the fourth installment in the series and second for the Xbox 360, Bizarre is adding motorcycles to the mix. Yes, the road isn’t just for four-wheelers anymore, as the scruffier set can now take to the streets of St. Petersburg, Shanghai, and Macao (to name a few cities) and snatch up those elusive Kudos. Throw in dynamic weather effects and a revamped career mode, and you’ve got the 360 PGR that we should have gotten the first time around. Better late than never, I suppose.
PGR 4 speeds onto the Xbox 360 in North America on October 2nd, and in Europe on October 12th.
Read More | Xbox.com
“It is always darkest before the dawn.”
Those were Denis Dyack‘s melodramatic words in a forum post as a reply to someone expressing frustration and disappointment over the outspoken Silicon Knights founder’s latest project, Too Human. After a disappointing show at the 2006 E3, Too Human fell from view and was conspicuously absent from this year’s E3 aside from a logo displayed during Microsoft’s press conference.
Then, shortly after E3, Silicon Knights filed suit against Epic over their Unreal 3 Engine, licensed by SK, claiming among other things that Epic had withheld valuable resources in favor of working on their own projects like Unreal Tournament 3 and Gears of War. Epic countersued claiming that Silicon Knights was misrepresenting the original contract and lots of public trash-talking and childishness ensued.
People with virtual currency burning pixelated holes in their alternate reality pockets can check out the Xbox Live Arcade and the Wii Virtual Console this week for some new (or perhaps old) titles. The most exciting offerings this week look to be the Jeff Minter shooter Space Giraffe and the wonderful SNES classic, Super Metroid.
Read More | Nintendo Press Release
Here is what we believe to be the final version of the Xbox 360. Sleek and elegant, is it not? Notice the lack of controller ports? Looks like they are going wireless after all; but what is the port on the bottom left, and the one at the far right?
Read More | Playfeed