Microsoft just hit us with news that they have released the final box art for the upcoming Halo Wars title, and we figured that you would appreciate us filling you in. Here it is, in all its glory. This is done by the same team that did the Halo 2 and Halo 3 artworks. While we don’t yet have a release date for the game, we do know that you should be able to get your hands on Halo Wars in the first half of 2009.
Earlier this morning, our copy of Too Human finally arrived. You know, the one we’ve been waiting over a decade for? Well, Silicon Knights baby will finally be available for all to purchase tomorrow. We figured we would give you a glimpse into our initial impressions of the game. I’ve been playing Too Human for about three hours now, and feel like I am about halfway through the story. I’ve destroyed creatures, upgraded weaponry, and chosen my path. Hop on down to get our full thoughts on Too Human, the next big title for the Xbox 360.
The long-awaited Fable II, which we got a look at during the Microsoft E3 Media Briefing, has finally been dated. You can expect to pick up your copy on October 21, 2008. The image you see above features the Fable II Collector’s Edition, which will retail for $79.99, while the standard version prices out at $59.99. So, what do you get in the Collector’s Edition for your extra twenty bucks? We’ll tell ya:
- Bonus in-game content: Includes “The Hall of the Dead” dungeon, “The Wreckager” Legendary Cutlass Weapon and Otherworldy bonus
- Bonus DVD which features the Making of Fable II with Peter Molyneux
- Five printed Fate Cards
- Hobbe figurine with accessories
- 48 hour Xbox Live Gold trial code
Fable II is definitely one we are looking forward to. It looks like this game will be what the original should have been.
When you log in to Xbox Live today, you are gonna get a notification that a system update is available for you to download. We are here to let you down easy, and prepare you for disappointment. You see, we know that, like us, you are patiently waiting for that new Xbox experience dashboard that we saw back at E3. That is still scheduled for the fall. The update that you get today does nothing. Well, at least, it does nothing noticeable. According to our pal Major Nelson, today’s update “prepares for future growth of the service.” “Prepares”? What?
Nevertheless, go ahead and hit the install, just don’t expect anything fancy to come of it.
Budding game creators, your time has come. Microsoft has decided to use Xbox 360 users to make new games. The company says that it will begin selling them later this year on its Xbox Live service for $2.50, $5.00, and $10.00 using MS points. Games are created under its XNA initiative. In order to become a future game star you will have to buy a $99.00 premium membership to the XNA Creators Club, but we figure that’s a small price to pay when those big bucks start rolling in.
Read More | Reuters
If you are one of those that has experienced the joy of ordering your beef jerky on Amazon or can’t get enough of food news, MSN and Hearst have teamed together to create Delish.com. The site will launch this fall and be accessible through both the MSN home page and their Lifestyle Channel. Included will be content about food and entertaining with recipes, food articles, photo galleries, video, and interactive tools. MSN’s Jeff Dossett says that 60 million visitors already check out food-related sites. We wonder if we can get some of those nifty food USB flash drives through the site.
Read More | Microsoft
We were checking out the new Xbox 360 Experience Dashboard, when who should walk in but Reggie Fils-Aimé, CEO of Nintendo of America? Gear Live caught him earlier at the Nintendo E3 Media Briefing, and we managed to capture a few quick shots of Reggie checking out what’s new in Xbox.
Best part of the whole thing was how the Microsoft peeps were rushing to get photos of him and were almost bending over backwards to cater to him. They even asked if he would make an Xbox Avatar of himself, but as you hear in the video, he declines because he “has to scoot.”
In this episode, coming to you straight from E3 2008, we chat with Xbox’s Heather Snavely about all the news that Microsoft announced during their Xbox Media Briefing. We have keynote clips here as well, in case you missed it and want to see all that went down, while Heather gives us a bit more detail and answers a few questions we had about some of the specific announcements.
Specifically, Heather tells us a bit more about the new Xbox 360 Experience dashboard, answers a few questions we had about the Lips game and the motion-based microphone controller, as well as Xbox avatars and questions we had about the future of Gamer Pictures on Xbox Live. All in all, a nice look at all the new details uncovered at E3 in relation to Xbox 360.
We’ve entered the auditorium here in the West Hall, and are currently waiting for the E3 2008 Xbox Media Briefing to begin. Very nice setup in here, by the way. Bunch of stage lighting, high definition displays, and…oh, even a mock living room setup. Snazzy. Anyhow, keep it locked here, as we will be bringing you live updates from the keynote as it happens. Any predictions on what we will be seeing announced today?
Oh, as for images, we will update the post with a bunch of those after the keynote ends. We wanna focus on bringing you the text updates for now, mkay?
We start with some Xbox 360 Street Talk, where apparently Microsoft went around town and interviewed people off the streets, and asked them about what they like about Xbox 360. Obviously, all good comments here. Now we get answers for questions like “What is a noob?”, “What does it mean to be ‘pwned’?”, “What does melee mean?”, “What does RPG mean?”, etc. Basically, what do average people know about video game terms. This is kind of like sitting through the advertisement trailers in the movie theater, the ones that come before the actual trailers.
Check out the rest of the keynote after the jump:
Looks like Microsoft has finally gotten around to attempting to fix the horribly, horribly broken Xbox 360 DRM model, which we have written about in the past here and here, with the release of the Xbox 360 Content License Transfer Tool. The video above, hosted by Major Nelson, shows off exactly how users go about consolidating all their licenses to a single Xbox 360 console. There are a couple of issues here though, and they need to be addressed - after all, if you are going to work on a tool to help your users, the help shouldn’t result in new problems.
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