A few days ago we posted an editorial begging Microsoft to fix the Xbox Live friend limit that is currently imposed upon both Xbox Live and Zune users. Well, after years of being vague about it, the truth has finally come out. According to G4, a high-level Microsoft employee has revealed that the reason that the friend limit hasn’t increased at all, even after the launch of the Xbox 360, is Halo 2.
Halo 2? Yes. You see, original Xbox games have the friend limit hard-coded into them, and Halo 2 is an original Xbox game. Since it is still so popular, Microsoft thinks they need to keep supporting it. If they increase the friend limit, they need to take Halo 2 offline.
Please, for the love of all that is sane in the gaming world, implore your friends and countrymen to switch to Halo 3, or the upcoming Halo 3: ODST, so that we might have a more social Xbox Live.
Oh, and this still doesn’t explain the whole Zune Social thing, and Microsoft’s belief that it has to be tied to Xbox Live, for whatever reason!
Here’s a bit of Zune HD footage taken at the GDGT launch, where the Zune folks were on hand to give people a look at Microsoft’s upcoming iPod touch competitor. The rule was that no photos or videos could be shot, but you know how well that goes over in a room full of gadget geeks. Yeah. Over a minute of Zune HD interface footage is featured above, so go ahead and behold the beauty.
Hey, remember when we told you that Microsoft Stores were on their way, and that we’d see them cropping up starting in June? Well it looks like we just got an image of the first store that is currently under construction. As you can see, it’s in a mall, and has one of those fancy mall covering that tell you that it’s coming soon. In particular, you can see that all the expected Microsoft brands are represented, including Windows, Xbox 360, Bing, Microsoft Office, and Zune.
We’ve gotta admit, we’re a little amped to set foot into one of these retail locations. You?
Read More | Microsoft Twitter Account
Okay, I’ve had enough of the Xbox Live friend limit that Microsoft has imposed on us for far too long. I think this has gone on long enough, and I’m really not seeing a good reason for it. As many Xbox Live gamers know, the current limit on friends you can have is set to 100. The thing is, in the age of social networks like Twitter, Facebook, MySpace, and all the others, we are now used to connecting with many people in our social graph across many different services.
Now, all that said, there is still one more very annoying piece to this puzzle. Did you know that the Zune Social and Xbox Live share one common friends list? In other words, if you currently have 100 Xbox Live friends, and you go out and buy a Zune, and want to connect with people who also have Zune’s (but don’t necessarily play games,) you are out of luck. You’ll have to remove someone from your Xbox Live friend list to add someone else. This is, in two words, absolutely ridiculous. I get wanting to share the Zune and Xbox ecosystem, but to shoot yourself in the foot like this is just puzzling. I personally have at least 15 people that I would like to add as friends on the Zune Social, but I can’t, because my Xbox Live list is maxed out.
Sure, the Zune has been the butt of a lot of jokes since its first debut, but in all seriousness, we believe the Zune device is better than the iPod classic, and that the Zune software beats iTunes, hands down. Now, the Zune HD is preparing to make an impact, and it’s nothing to sneeze at. We’ve told you about it before, but to refresh your memory a bit, CNET got to spend a little time with the device that boasts the ability to view rented Zune Marketplace Xbox content, “lightning fast” browser, and OLED screen goodness. Oh, and don’t forget about that whole 720p output for HDTV thing.
Read More | CNET
Remember that time when it looked like Microsoft was going to buy Yahoo? Well, it appears that Microsoft has convinced Yahoo to use Bing.
Reports are that this mutual deal will boost Yahoo’s profits by $500 million. Not only that, but Microsoft’s search market share is expected to jump from 8 percent to 28 percent.
I suppose you could call this a victory for either side, but rather a truce. That, or begun the Search Engine Wars have. We’ve got the full press release for you after the break.
Read More | Ubergizmo
A few days ago we did a quick post of our Xbox 360 August Dashboard Update video, promising that we’d publish the actual video podcast version later. Well, here it is. In case you missed it, we give you a 35-minute full walkthrough of the upcoming Xbox 360 dashboard update, giving you a look at the new Netflix features, Avatar Marketplace, Games on Demand, Indie Games, and more. Go ahead and give it a look for all the goods. Definitely a nice, solid Xbox 360 update.
We know a lot of you have been excited about the August 11th Xbox 360 Dashboard Update, so we figured that while we were waiting for the transcodes to finish for Bleeding Edge TV, we’d also throw our walkthrough of the update onto our YouTube account as well. Go ahead and give it a look, as we bring you 35 minutes of Dashboard goodness. The “real” episode should be out later this evening, if not by the end of the weekend.
Let us know if we missed anything that you’d like us to cover in the comments.
This morning, Microsoft hooked us up with an early preview of the next Xbox 360 Dashboard Update. We were able to get a look at the new Netflix features (which no longer require a PC,) the Avatar Marketplace, Game Ratings, Games on Demand, and more. While more coveted features like Twitter, Facebook, Last.fm, and Zune Marketplace won’t be landing until the fall, the update is still a solid one. Here are our thoughts on the next update, which lands on your Xbox 360 on August 11 (or sooner if you apply for early access!)
Well, how’s this for a slap in the face? It looks like ads that have sound incorporated into them have come to the Xbox 360 dashboard. As you can see in the video above, the ad appears in a tile, and if you bring that tile into primary view, sound automatically plays - even if you don’t select the ad. That’s pretty low, considering you paid for the console, paid for the games, and more than likely, pay $50 a year for an Xbox LIVE Gold subscription. Here’s hoping that Silverlight in the Xbox 360 Fall 2009 dashboard update doesn’t bring even more advertising with it.
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