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Gears of War Getting More Achievements With New Title Update

Gears of War Raven Down map

Void of any achievements related to the added-after-the-fact Annex mode or Hidden Fronts maps, Epic will be releasing a title update for Gears of War tomorrow, Thursday, at 2 a.m. GMT (which is 9 p.m. EST tonight, if I’m not mistaken). It will add eight new achievements worth 250 points, improve (read: un-break) the Roadie Run controls, prevent glitches in exploits in the multiplayer, and other various tidbits.

If you’re a real achievement whore and haven’t already picked up the Hidden Fronts map pack (which goes for 800 Microsoft Points, or $10), you might be tempted to do so now. But keep in mind that all four maps included in it will be released for free on September 3.

For release notes and details on the new achievements, check after the break.

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Xbox Live Arcade 6/13: Prince of Persia Classic

Prince of Persia Classic

For those of you who think Prince of Persia is a series that began last gen, you’re dead wrong. Prince of Persia was originally a PC title, developed back in 1989. Now the game is resurfacing as Prince of Persia Classic on the Xbox Live Arcade for 800 Microsoft Points ($10). The interesting catch to the game is that you’re required to save a princess… but in under 60 minutes.

The features list is exactly what you would expect from an XBLA game: improved graphics; new traps, puzzles, and enemies; 12 achievements; and leaderboards in three flavors – Normal Mode (complete the game as fast as possible, saving after each level), Time Attach Mode (start from the beginning if that princess isn’t saved in 60 minutes), and Survival Mode (complete the game in under 60 minutes without dying – good luck).


Soltrio Solitaire Xbox Live Arcade Review

Soltrio Solitaire screenshot

Typically when I download an Xbox Live Arcade game, I know right away whether or not it’s something that I’ll play for three minutes and delete, or if it’s something that’ll sit on my hard drive awaiting me to plunk down however many Microsoft Points it costs to own it. Soltrio Solitaire is one of those games I expected to delete right away. I mean, it’s just solitaire. Albeit, 18 different kinds of solitaire, but that doesn’t change the fact that this is something I’ve played enough of as I waste time on my computer. So I played a game of regular old Solitaire (which is apparently called Klondike – who knew?) and enjoyed it, and decided to try another type. Then I noticed that I was playing over and over and over. I quickly snatched up the full version so that I could attempt to climb the leaderboards and try out some of the game’s other features.

After a ridiculous number of games played (including time spent willingly playing this over the Halo 3 beta), I can safely say that if you’re a fan of card games, you should pick up Soltrio. Casual fans with short attention spans or graphic whores need look elsewhere – this is clearly aimed and successfully works as the type of game that sucks in anyone that can appreciate the depth of a card game.

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Tons Of Crackdown Content Coming

Crackdown leaping through air

As if your Crackdown disc didn’t already have enough worth – it’s your key into the beta, after all – Microsoft and developer Real Time Worlds are planning on releasing nothing short of a mammoth load of content for the game. Through a combination of a title update and two content packs – one free, and one premium – there will be plenty of reasons to keep Crackdown in your 360 drive long after the Halo 3 beta ends.

Before getting into this laundry list of content, one nifty feature that has been implemented is basically a “try before you buy” system. Join up in a co-op game with someone that owns the “Getting’ Busy Bonus Pack” (the name of the 800 Microsoft Point premium content pack) and you’ll temporarily be given full access to everything included in the pack.

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Read More | Major Nelson

Lumines Live Is A Huge Disappointment

Lumines Live hit Xbox Live Arcade yesterday, and is easily one of the most anticipated games to hit Microsoft’s game service.  Up until now, DOOM was at the top of the charts as the biggest rip off ($15 for a years-old game), but that title is now squarely on the shoulders of this puzzler from Q! Entertainment.  At least with DOOM, the game was there in its entirety.

Despite ringing in at half again the cost of most other Xbox Live Arcade titles (1200 points, or $15), Lumines is not a complete game.  Within an hour, I was bumping into messages telling me that I needed to purchase additional content (which is not yet available, incidentally).  Outpost Kaloki X offers far more gameplay at half the price.  Coupled with frustratingly imprecise controls, and an experience that isn’t as portable as it is on the PSP, I’m instantly regretting having hoarded points for this game.

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Zune Launch Date and Pricing Details Revealed

Zune Launch

For all of you that have been holding your breath for the Microsoft Zune, the company has finally released details on pricing and launch date. As it turns out, the Zune will drop on November 14, 2006 and will retail for $249.99 USD - the same price as the 30 GB iPod. While the Zune will also feature wireless Zune-to-Zune transfers of music, photos, and personal recorded video, as well as an integrated FM tuner (but won’t allow for time-shifting of radio,) one really has to wonder if Microsoft priced this thing correctly. Our personal opinion is that the Zune should have undercut the price of the iPod by at least $20. To soften the blow, Microsoft is including quite a bit of free content on the Zune at purchase, all of which is listed after the break.

The company has also made known how the payment system on the Zune Marketplace will work, as consumers will use Microsoft Points (yup, the same ones you use on your Xbox 360) as the method of payment on the Marketplace - or they can just pick up a monthly Zune Pass for $14.99 USD to get access to the complete Zune music library.

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Hidden Charges In Lumines Live?

Lumines Live It looks like the saga of downloadable content on Xbox Live will continue with the release of Lumines Live on the system. Gaming Bits reports on a couple of irksome tidbits mentioned in a review of the game in OXM, the Official Xbox Magazine. According to the review, gamers that advance far enough in either Mission Mode or VS CPU mode will see messaging telling the gamer to buy additional content to continue. The review states that the new “Puzzle/Mission Pack” will cost gamers an additional 400 Marketplace points, and the “VS CPU Pack” will run 300 points. This cost comes in addition to the 1200 Marketplace points that consumers will already have paid out for what they thought was the “full” game. Now, additional levels and paid content for games has been a staple of the Xbox Live Marketplace for a long time now, but this is the first instance where gameplay in the unlocked game is interrupted to shill for additional content. Normally, add-ons wouldn’t be a problem, but this implementation seems horribly poor and would be a slap in the face to the gamer that just dropped $15 for the game download.

Read More | Gaming Bits

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