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Sony To Reduce Japanese Launch Numbers By 20 Percent
Posted by Christopher Sasaki Categories: Culture, Hardware, PlayStation 3
A Japanese report in Nikkei Keizai Shimbun indicates that Sony will only be offering 80,000 consoles on launch day in Japan, down from their initial estimates of 100,000. The reason cited, according to GameDaily, was continuing component shortages which have continued to plague Sony’s new console. GameDaily talked with SCEA and there will be no changes in the North American launch allocations. The shift does call into question Sony’s ability to continue to feed hardware into the various markets and may be the first indication that other markets may suffer more intense shortages later.
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| GameDaily
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Sony’s Gamer’s Day Announcements
Posted by Christopher Sasaki Categories: Hardware, PlayStation 3
Sony has issued a press release in conjunction with today’s Gamer’s Day event. Sony’s announcements today included the availability of 20 first and third party games to become available during the holiday season; it was not mentioned which of these would be available day and date with the Playstation 3. Sony also apparently confirmed that first party title NBA 07 would support 1080P. While people have seen early shots of the Playstation 3 network interface, the company today officially confirmed that the Playstation 3 GUI would be based around the XMB (Xross Media Bar) found on the PSP.
Sony also discussed their Playstation store; first-party game titles will be priced at less than $15, and they officially introduced their first downloadable game, Blast Factor.
Accessory pricing has also been finalized for the US market, with the SIXAXIS controller retailing for $49.99, the memory card adapter selling for $14.99, and when the BD Remote Control becomes available, it will sell for $24.99.
Sony also announced that they will be offering a special premium in the first 500,000 PS3 systems shipped; much like the first wave of PSP systems included Spider-man, the first 500,000 Playstation 3 systems will come with Talladega Nights: The Ballad of Ricky Bobby” on the Blu-Ray format.
The full list of launch window titles continues below.
Update: Resistance has been confirmed to be running at 720p.
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| Playstation.com
Wild Wii Weekend Rumors in Review
Posted by Michael Cardiff Categories: Accessories, Corporate News, Nintendo, Release Dates, Rumors, Wii
It seems the internets just can’t get enough Wii information - and with the launch a little over a month away, tasty pics and rumomrs are springing up all over the place. Just so you don’t have to go anywhere else, we’ve compiled all of this week’s major Wii stories into one meaty, juicy post.
See more after the jump, including pics of the first Wii accessories, launch date rumors, and other tidbits.
Rumored Best Buy Holiday Planning Presentation
Posted by Christopher Sasaki Categories: PlayStation 3, Wii

Over at the NeoGAF forums, a user has posted a couple of slides that purport to be from Best Buy’s upcoming holiday console roll-out. If the slides are accurate, gamers would see the Playstation 3 demo area set up by October 20th, and Nintendo’s Wii kiosks set up on October 29th. According to the slides the current Xbox 360 console demonstration areas would be removed, and demo consoles would be moved to the shelving areas like the Xbox and Playstation 2 are currently featured. The new demo area would basically be a complete Sony home theater solution, from a Sony Bravia flat-panel television, a 7.1 surround system, and, of course, the 60 GB Playstation 3. Matching the Bravia LCD with the Playstation 3 will ensure that gamers will be able to see for themselves if a full 1080P video path offers an improved gaming experience.
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| NeoGAF Forums
Report: North America To Get One Million Wiis
Posted by Christopher Sasaki Categories: Corporate News, Nintendo, Wii
A report from investment group Mackenzie Financial would have North America receiving one million Wii consoles on launch day. The report quotes Ron Bertram, Nintendo of Canada VP and General Manager as saying that they are “looking at a million (units) for North America at launch.” He then continues, “If we get what we’re supposed to get, this will be our most plentiful launch… in… 15 years…” The second qualifying statement makes the statement less firm. So, while nothing is completely confirmed for the launch numbers, at least Nintendo of Canada is aiming high. Launch numbers for the new console have ranged from a low of 400,000 to the current high, one million, and the actual numbers will probably fall somewhere in between. Still, it at least seems that Nintendo will be in a better position unit-wise than Sony in the US.
Update: Nintendo issued the following bizarre “correction” to this story at Gamespot.com:
A number of outlets have reported a misstatement about the number of Wii consoles that will be available in the Americas during the launch rollout. In fact, the truth is even better. After the Americas lead the worldwide launch on Nov. 19, Nintendo expects to sell 4 million Wii consoles globally by the end of 2006, with the largest allotment available in the Americas. Although we expect a huge demand for the consoles, we are working to ensure a plentiful supply and a consistent flow.
Does this mean more than one million consoles for launch, or is this just Nintendo being coy with the blogging world?
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| Mackenzie Financial via GameDaily
Kaz Hirai Talks Playstation 3 Launch
Posted by Christopher Sasaki Categories: Internet, PlayStation 3
Gamespot was able to catch up with Kaz Hirai at the Tokyo Game Show, and get some further details for the US launch that weren’t readily apparent from their keynote. Hirai’s focus for the US launch seems to be maintaining momentum; having a good set of launch titles is good, but Sony is equally concerned with making sure that the software keeps flowing each additional week past launch. Certainly this has been a problem for console launches in the past, where the Xbox 360 had a number of great launch titles, but follow-on titles really didn’t happen until the next year. Similarly, the PSP was heralded for its great launch line-up, but again, Sony didn’t have additional A-list titles immediately available post launch.
Hirai’s other concerns are console supply. He again reiterated that there should be approximately 400,000 units available for the US launch. He hopes to have 1 million units in the US by the end of the year, and despite Japan’s initial shortage, another million plus shipped to Japan. Part of Sony’s efforts to get as many PS3 systems into the US will include air freight shipments. Most of these units will be the premium edition; Hirai stated that this is mainly due to the desires of the retail supply chain. Major retailers overwhelmingly wanted the 60GB unit, so that’s what consumers are getting. Time will tell to see if this changes with the announcement of included HDMI in every PS3.
Finally, Hirai also confirmed that the PS3 network would be available from day one, supporting online registration, online gaming, and content downloads. Hirai’s video interview runs approximately 7.5 minutes and can be viewed on Gamespot.
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| Gamespot
Nintendo Of America Confirms Wii Launch Date, Price
Posted by Christopher Sasaki Categories: Corporate News, Hardware, Nintendo, Wii
Nintendo of America today confirmed the information leaked last night via the Seattle Post-Intelligencer via press release: Nintendo’s Wii will be available November 19 at an MSRP of $249.99.
In addition to shipping with Wii Sports as previously noted, the console will also ship with one Wii Remote and Nunchuck attachment. Nintendo also confirmed that Excite Truck and Legend of Zelda: Twilight Princess would be launch titles. All Wii first-party titles will be $49.99, but third-parties are allowed to set their own prices. While Gamecube backward compatibility has been an announced feature for quite some time, Nintendo also verified that the full library of 530 Gamecube titles would be playable on the console from launch day, in contrast to Microsoft’s approach on the Xbox 360.
High profile software publishers are also confirming their continued support today. Larry Probst, Chairman and CEO of Electronic Arts was quoted as saying that at EA, “we are putting more support behind the Wii than any Nintendo hardware launch since the Super NES.”
Nintendo’s press release did not announce specific pricing for Virtual Console games, or the availability of Wii points, but expect that information to be confirmed soon.
Update: Go Nintendo has coverage of the Nintendo announcement in New York. Other launch titles include Trauma Center, Madden 07, Need For Speed: Carbon, Red Steel, Metal Slug: Anthology. Metroid Prime will ship in 2007.
Virtual Console prices for Nintendo games are basically a direct dollar conversion from Yen: $5.00 for NES, $8 for SNES, and $10 for Nintendo 64 games. Virtual Console launch titles include Super Mario World, Legend of Zelda and Super Mario 64 and 2000 Wii points will sell for $20.00 in retail stores.
Nintendo also confirmed that additional Wii remotes will sell for $39.99, additional Nunchucks sell for $19.99.
Nintendo’s Press Release continues below.
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| Go Nintendo
Nintendo Of Japan: Wii Launches December 2, 25000 Yen
Posted by Christopher Sasaki Categories: Corporate News, Nintendo, Wii
Famitsu is currently blogging the Nintendo of Japan’s press event, and so far they have revealed that:
- Virtual Console titles will be 500 Yen for Famicom titles, 800 Yen for Super Famicom titles, and 1000 Yen for Nintendo 64 titles. 30 Nintendo games will be available by the end of the year, and 30 for other platforms. Nintendo plans on releasing 10 titles per month after launch.
- The Japanese launch date will be December 2, and the console will sell for 25000 Yen.
- Ten companies will be providing software at launch, and the Wii will launch with 16 titles in Japan
- Legend of Zelda: Twilight Princess will sell for 6800 Yen and will be a launch title. Wii software will retail for 4800 ($40) - 6800 ($58) Yen in Japan.
- Via Press Release: The Wii box in Japan will include: Wii, Remote with Strap, Nunchuck Attachment, Power Cord, AV Cable, Stand, Sensor Bar and Stand, and batteries. Apparently, Japanese gamers will not get a pack-in game.
Nintendo’s official Wii site in Japan is also open now, with videos showing off the user interface for the Wii. Nintendo has also expanded their own site with information on software titles and more for the Wii.
Nintendo of Japan has Satoru Iwata’s presentation linked online as well. Additional details from the presentation:
- The Nunchuck attachment will sell for 1800 Yen
- The Classic Controller will also sell for 1800 Yen separately, but there will be a bundle with the Classic Controller and 5000 Wii Points for 5000 Yen
- Additional Wii remotes will sell for 3800 Yen ($32)
- Pokemon Battle Revolution will sell for 5800 Yen, and will be released by the end of the year. The game will also link via WiFi to the upcoming Pokemon Diamond and Pearl for the Nintendo DS
- Wii Sports will sell for 4800 Yen in Japan
- The version of Opera for the Wii will be much more advanced than the DS Version, and will support AJAX and Flash.
- 24 companies have signed on to provide games for the Virtual Console, including Sega, Hudson Soft, Tecmo, Atlus, Capcom, Bandai Namco, and Square Enix.
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| Wii Official Site
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| Nintendo of Japan
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| Satoru Iwata Presentation
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| Famitsu
Wii Launches November 19 For $250
Posted by Andru Edwards Categories: Corporate News, Video Games
So the New York Times has spilled the beans a bit early, letting us all in on what Nintendo is set to make known to all later today. The Nintendo Wii will launch in North and South America on November 19, 2006 at a price of $250 USD. Even better? It will be the first launch console in quite some time to come with a bundled game. Wii Sports, which consists of bowling, baseball, golf, and tennis games will be free with the purchase of Wii. As for other games, we can expect about 30 old-school titles to be available at launch on Wii’s virtual console priced from $5-10 USD, and another 25-30 new Wii games to drop during the consoles launch window. New Wii titles will retail for $50 USD, $10 less than that of Xbox 360 and PLAYSTATION 3 games.
So there you have it folks - it appears that we will all be playing Wii before Thanksgiving. The question remains, though, after all the Blue Ocean stuff Nintendo has been feeding us, who is really excited about paying $250 USD for a picture viewer and weather station? Yeah, Nintendo also announced that Wii will be more than a game system - it will be a living room device that is able to display pictures, news, and weather information. How is that for a value-add? Nope, no DVD playback here folks. At least they threw in the Opera browser. Here’s to hoping that it’s at least fifteen times faster than the DS Opera browser.
The other bone we have to pick? Remember how, as recently as a year ago, Nintendo was saying how they absolutely, positively wouldn’t be the last console out of the gate this time? They weren’t going to let their competition get a leg up that way? Seems that’s also out the window as well.
As always, we would love to hear your thoughts.
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| Seattle Post-Intelligencer via Playfeed
Kaz Hirai: “We’ll Meet Our Commitments”
Posted by Christopher Sasaki Categories: PlayStation 3
Kaz Hirai, CEO of Sony Computer Entertainment America, seems to be making his rounds around the press lately; he talked recently with Gamespot, and over the last couple of days he talked to Dean Takahashi at Mercury News and Daniel Terdiman at c|net. The goal of these interviews seems to be reassuring the public that Sony is still making its milestones as it continues the march towards their November launch, and trying to establish what Sony believes is the value proposition behind their expensive new console. Though Hirai has stated that manufacturing of the PS3 has not started, he reiterates that this does not put them behind schedule. When Takahashi used Microsoft’s Xbox 360 as an example, Hirai’s response was that Sony has “tighter control on manufacturing.” Sony’s roots are in electronics manufacturing, so that level of experience will definitely help; however, the Playstation 3 promises to be one of the most complex pieces of electronics that they have made to date with a number of new, untested technologies that may provide challenges that the company did not foresee. Hirai’s responses to c|net took a similar tone; they are still on track, and Microsoft’s past experiences with console shortages can not be paralleled with Sony’s approach.
Hirai also believes that Sony is ahead in the software development phase. He noted that Microsoft had not announced the same number of titles that Sony has at this point, and touted the 27 playable titles that will appear at the Tokyo game show. If rumored leaked memos on the Internet are to be trusted, the US launch promises 19 games, comparable to the launch lineup that hit the Xbox 360. Hirai again touted the supposed advantage that Blu-ray will give Sony in their software titles; Sony really needs consumers to believe that what Sony brings to the table is worth the $100 - $200 premium that the PS3 holds over the Xbox 360.
Finally, the oddest question came from c|net, where they asked if there was a chance of a PS3 version without Blu-Ray; this was basically dismissed by Hirai as a “nonstarter.” It will be interesting to see what happens post-Tokyo Game Show, and what the eventual console allotments for the three territories will be.
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| Mercury News
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| c|net
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