Microsoft is adjusting firmware and optimizing certain hardware components to ready its Kinect motion-sensing input device for PCs running Windows, the company said Tuesday. Microsoft currently sells Kinect as a peripheral for its Xbox 360 game consoles, but has announced a Kinect for Windows commercial program that begins in early 2012.
"Coupled with the numerous upgrades and improvements our team is making to the Software Development Kit (SDK) and runtime, the new hardware delivers features and functionality that Windows developers and Microsoft customers have been asking for," Craig Eisler, general manager of Kinect for Windows, wrote in a blog post.
"Simple changes include shortening the USB cable to ensure reliability across a broad range of computers and the inclusion of a small dongle to improve coexistence with other USB peripherals," Eisler elaborated. "Of particular interest to developers will be the new firmware which enables the depth camera to see objects as close as 50 centimeters in front of the device without losing accuracy or precision, with graceful degradation down to 40 centimeters. 'Near Mode' will enable a whole new class of 'close up' applications, beyond the living room scenarios for Kinect for Xbox 360. This is one of the most requested features from the many developers and companies participating in our Kinect for Windows pilot program and folks commenting on our forums, and we're pleased to deliver this, and more, at launch."
The announcement comes the same day that Microsoft acquired VideoSurf for $70 million with an eye towards integrating the San Mateo, Calif.-based company's online video search technology into its Xbox Live ecosystem.
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