For iPhone users that are having trouble with its smooth keyboard, My Touch Keys may be the solution. It is a tactile overlay that sits on your screen and features cutouts that line up with the on-screen keyboard in portrait mode. Creator Rudy Ugarte claims that you will no longer have a problem with typos and backspacing. Attaching with static cling sheets, we definitely think that the price is right. It’s a two-fer for $7.99 if you and a bud want to give it a try.
Read More | My Touch Keys Product Page
We’ve all been expecting Apple to release a 3G version of the iPhone at some point during this year. It turns out, it may be coming sooner rather than later. Ken Dulaney, analyst for Gartner, is saying that he has heard from sources over in Asia that Apple has placed an order for 10 million 3G iPhones. Even more interesting is that these would be 10 million on top of the current 10 million that Apple hopes to sell of the current iPhone version in 2008. If this is true, we’d expect to hear about it within the next few months. Maybe around the time that the iPhone 2.0 firmware upgrade is released, hmm?
Dulaney also mentioned that the 3G version of the iPhone may use an OLED screen, which would result in an improvement in battery life. Hey, if Apple went with EDGE for the current iPhone due to battery issues, it would make sense that in their leap to 3G, they’d try and conserve as much battery life as possible, right?
While we won’t know for sure when we will see a 3G model of the iPhone, I personally believe it is a safe bet that we will be seeing one within the next few months. The iPhone is nine months old, and while it is still a marvel, 9 months is a long time to go in the cell phone industry without seeing an upgrade. Apple also knows that 3G is a glaring omission from the current model. After all, there was a collective groan heard around the tech world when it was introduced back at MacWorld 2007 due to it’s lack of 3G. Even 14 months ago it was a huge letdown. Too much time has passed since then.
Bottom line, if you are in the market for an iPhone, but aren’t in the “need to have it now” mindset, you may want to wait a while.
Apple loves to tout that PC users should switch to Macs because they “just work”. Now, we’ve enjoyed what has been a mostly blissful love affair with Apple products over the past few years, save for a few problems here and there. When an issue has come up, we’ve found that Apple was quick to the rescue (in some cases, we needed to make sure we were actually at a Genius Bar that was competent) and fixed our issues. Sure, the iPhone has had a few annoyances here and there, but overall, we’ve been pleased.
However, our pal Xavier over at Notebooks.com has recently experienced what has to be one of the oddest bouts of bad luck with Apple products I’ve ever seen. From two dead iMacs, to a completely dead MacBook Pro battery, to multiple iPhones malfunctioning. To top all that off, he is even experiencing the delay of a third-party Apple accessory he is waiting on, because the manufacturer is saying Apple is taking their time on certifying the product.
It happens to all companies out there friends. Even the “almighty” Apple isn’t immune. Hit the Read More link below for the full scoop.
Read More | Notebooks
In an absurd turn of events, the iPhone Dev Team has announced that they’ve completely unlocked the upcoming iPhone 2.0 software that we are all waiting to get access to come this June. Even better, it is a full unlock as opposed to a simple jailbreak. Custom hacked firmware, ready to run and install any application, whether is is unsigned or “Apple Approved.” Better still, the Dev Team believes that this is a hole that Apple is going to have a very difficult time closing. I guess I should have known when my pal Nate True informed me a while back that, until Apple releases new iPhone hardware, the method used for breaking in will continue to work, regardless of any changes made to the software. This is all part of the Pwnage Project.
We love it.
Read More | ModMyiFone
A few weeks ago, we reported that sources revealed to us that Flash on the iPhone was coming soon. At the time, we felt very strongly that the reasons we stated were sound and accurate. Then, a few days ago, Steve Jobs stated that Flash wouldn’t be coming to the iPhone because it was “too slow to be useful” and that Flash Lite was “not capable of being used with the web.”
So we started getting comments on our last entry, like this one, saying that we were wrong. The iPhone 1.1.4 release came and went, as did the iPhone SDK announcement. Nothing from Apple regarding Flash, until Jobs said it was a no go. So we went back to our source, who was - and still is - 100% convinced that these are just stall tactics.
Gameloft, who already creates mobile games for the iPod, has announced that this year it will bring about 15 games to market for the iPhone. They will be using Apple’s SDK and are thrilled that they will have a new venue.
Michel Guillemot, President of Gameloft, said, “The release of the SDK is a tremendous opportunity for Gameloft to apply its creative and innovative approach to mobile gaming.”
The App Store will open in June with Gameloft’s products as well as other applications.
Read More | I4U News
Apple has officially announced the iPhone SDK, and it is amazing. In fact, the SDK gives third-party developers access to the exact same tools, APIs, and Cocoa Touch framework that Apple has been using to design their own iPhone apps. This includes features like location-aware applications, hardware-accelerated 3D graphics, the 3-axis accelerometer, and complete access to the media features available on the iPhone. The SDK is built right in to Xcode, which includes an iPhone emulator, called iPhone Simulator. This let’s you test your applications without having to load them onto an actual iPhone, where you might end up with a bricked device. When you are ready to test on your actual phone, it is simple to send your app over to the iPhone for real-world testing.
Exciting, right? If you want to give it a shot, the SDK toolset is available for all to download - free of charge. You won’t be able to send your apps to your iPhone unless you are selected to participate in the iPhone 2.0 firmware update beta program, but hey, that’s what iPhone Simulator is for.
Read More | iPhone SDK
Many, many people have been waiting for official iPhone Exchange support, and Apple has finally responded. The company has licensed ActiveSync from Microsoft, which will make the iPhone fully compatible with Exchange. That means:
- Push email
- Push contact syncing
- Push calendar syncing
- Remote wipe to clear data off device if lost
All of this ActiveSync goodness will be available with the iPhone 2.0 software update, which Apple says will be released in June.
Another company catering to the iPhone crowd is Skullcandy with their FMJ Earphones. They feature a coiled metal cable at a length of 1.1 meters and an in-line mic. The 11mm buds have a frequency range of 16Hz to 20KHz and an impedance of 500mW. Although they are after Apple devotees, the 3.5mm gold plated plug will work with Blackberry Curves and other handhelds and phones. In a choice of black, chrome, or silver, expect availability around the first two weeks of March with a price of $79.95.
Read More | Skullcandy
Amidst all the excitement about the new Apple announcements yesterday (Penryn Macbooks and MacBook Pros, plus iPhone 1.1.4 firmware), many were left wondering just where the heck the promised iPhone SDK had gone. After all, we’d been promised by Steve Jobs himself that it would appear in late February. As it turns out, Apple will be holding another of their Town Hall-type events on March 6, which will specifically deal with both the iPhone SDK as well as “some exciting new enterprise features.” On the invitation itself, you see a Software Update sign, an SDK sign, and an Enterprise sign. Yeah, fairly vague, we know. Still, it is a promising sign. Now we just wait for March 6.