Apple has been awarded its long sought-after patent on the iPhone. Intellectual property experts say it's so broad and far-reaching that the iPhone maker may be able to bully other smart phone manufacturers out of the U.S. market entirely.
Some three-and-a-half years after filing for a patent on the iPhone, Apple on Tuesday was awarded U.S. patent number 7,966,578 for "[a] computer-implemented method, for use in conjunction with a portable multifunction device with a touch screen display, [that] comprises displaying a portion of page content, including a frame displaying a portion of frame content and also including other content of the page, on the touch screen display."
That's just the beginning of the abstract for Apple's iPhone patent, which the company filed back in December 2007. It gets quite a bit more technical in its full form, but there's one thing patent experts consulted by PCMag agree on—Apple has been awarded an incredibly broad patent that could prove to be hugely problematic for other makers of capacitive touch-screen smartphones.
Apple's patent essentially gives it ownership of the capacitive multitouch interface the company pioneered with its iPhone, said one source who has been involved in intellectual property litigation on similar matters. That's likely to produce a new round of lawsuits over the now-ubiquitous multitouch interfaces used in smartphones made by the likes of HTC, Samsung, Motorola, Research in Motion, Nokia, and others that run operating systems similar in nature to Apple's iOS, like Google's Android, said the source, who asked not to be named.
Unlike most of the other titles for the Wii, opinions on whether Nintendo’s innovative controller improved on the Madden franchise were somewhat divided. Some bloggers on joystiq.com absolutely hated the new control scheme and criticized the graphics of the game, while others like IGN thought that the control was “where the game shines”. While the above video may not give a final verdict on whether or not the Madden 2007 Wii control scheme is an improvement, it certainly gives a lot of tasty tidbits.
Until we start seeing Wii demo kiosks with Madden built in, this may be the closest we’ll get to playing the game. The 9 minute 10 second video recently posted on YouTube appears to be an EA representative showing off most of the features of the control scheme, and from the looks of it the title at least appears to recognize the gestures very well. Another interesting thing in this video is just how quickly the rep is able to blaze through the menu screens - thanks to using the Wiimote like a mouse, it looks like selecting and planning out plays will be a breeze.
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