The Wii U is in line for its time in the hacker spotlight, with the Wii U GamePad hacked to work as a simple PC controller. The modder, Chris Manning, learned the GamePad's input by connecting the Wii U browser to a site running a custom script. He was then able to map the GamePad inputs to keyboard functions. While it doesn't support touch screen at the moment, Manning told Kotaku that he plans to integrate it in a future update, as well as attempt to crack GamePad streaming. Check out the video below to see how it works, and then grab the files to perform the mod yourself.
Read More | Kotaku
The Nintendo Wii U console is set to drop in just 34 days, and Nintendo is looking to spend this last month enticing buyers with a $20 price drop on its current Wii console. The Nintendo Wii is now priced at $129.99 and includes two games: Wii Sports and Wii Sports Resort alongside a Wii Remote Plus and Nunchuk, all in black. Expect to see the package in stores by October 28th.
Read More | BusinessWire
Seems like Sony is obsessed with slim, and really, who isn't nowadays? Accordingly, Sony's new iteration of the PS3 is about to lose even more weight compared to the previous PS3 Slim model. Yes, you read that right. This is Sony's second attempt at trimming the fat from its current generation home game console. Why is Sony doing this for a stationary device? No clue. Perhaps, it's for those who like the flexibility of taking their console to different rooms throughout the house. The new PS3 Slim boasts a 25% smaller footprint and is supposedly 50% lighter than the current slim model. Moreover, there are two storage capacities and it comes in white and black. These newer models will ditch the slide-in disc drive and will instead use a slide-out tray. Consoles are expected to go on sale in the fall: A 250GB model will go on sale September 25th for $269, which will include Uncharted 3. The 500GB model will include Assassins Creed 3, which will be available October 30th for $299.
Perfect, just in time for a PS4…JK.
Read More | PlayStation Blog
Steam Big Picture Mode has arrived, bringing a long-awaited Steam interface to the television. You'll need to have a PC connected to your television to take advantage of the software while we wait with hope for a dedicated Steam game console. Steam Picture Mode offers users all the same features that they're used to--playing games, buying games, and the like. There's also a built-in web browser, and all-new controller input support. This is all about bringing the Steam experience into the living room, where people prefer playing games. This is PC-only for now, but the Mac version should be arriving soon.
Are you bored and tired of the big players in the video game space failing to innovate in truly meaningful ways? Then you'll wanna meet Ouya, the Android-powered game console that will cost just $99 with a controller that connects to your television set just like your Wii U, Xbox 360, and PS3 does. The difference? Anyone can develop games for the Ouya console, and there's no huge financial barrier to entry. That means more indie quality indie games, likely much less cheaper than you'd find on other home game consoles. The product is designed by Yves Behar and team, the same folks who dreamed up the designs for the One Laptop Per Child OLPC computer and Jawbone Jambox. On the inside it's powered by Android 4.0 Ice Cream Sandwich with a quad-core Tegra 3 processor, 1 GB RAM, and 8 GB of built-in storage. It also packs 1080p output over HDMI, Wi-Fi, and Bluetooth connectivity.
Interested? You can head over to the Ouya Kickstarter page to pre-order one now. This could turn out to be a very big deal. Check out a video explaining the project after the break.
Read More | Ouya
- The Co-Star comes with OnLive steaming gaming built-in as an app. Just launch the app, and as long as you have decent broadband, you can play a ton of video games.
- Price: Vizio has priced the Co-Star at just $99. That matches it up nicely with higher-end Roku boxes and the Apple TV, and is half the cost of competing Google TV boxes that don't offer OnLive gaming out of the box.
Google TV has certainly had a rough time getting off the ground, and the Co-Star may be the product that offers it the boost that it needs, although we highly doubt it. If you're interested, Vizio starts taking Co-Star preorders next month.
Read More | Vizio
This morning Nintendo unveiled the Nintendo 3DS XL (or 3DS LL in Japan.) The console takes everything about the standard Nintendo 3DS, and makes it bigger. What you end up with is a 4.88-inch 3D display on top, and a 4.18-inch standard touch display on the bottom. Buyer also get a free 4 GB SD card included. In Japan, the 3DS LL will hit stores on July 28th for about 18,900 Yen ($235) while us 3DS XL buyers will have to wait until August 19th to get in on the action, where it'll cost $199.
Read More | Nintendo
Today we received a question about Nintendo's upcoming console release, Wii U, with GeekWire reader Alex wondering why the company continues to release new peripherals for a console that's seen better days.
Question: What's up with the Wii U? Why is Nintendo releasing yet another expensive peripheral for the aging Wii?
Nintendo originally announced Wii U in June 2011 in a vague manner, leaving much of the pertinent details left to the imagination. Because of this, many assumed that Wii U was the name of the new tablet-esque controller, and that it would interface with the Wii console that originally hit stores in November 2006. Thankfully, nothing could be further from the truth.
It's official, folks! This morning at the Nintendo E3 Media Briefing, the company confirmed that Wii U will hit stores this holiday season. No specific price or date was given, but we're guessing that it'll cost about $400 sometime in November. In addition, NintendoLand (the title that will be to Wii U what Wii Sports was to the original Wii) will be available on launch day.
During the Nintendo E3 Media Briefing, it was casually mentioned that the Wii U console will be able to support up to two GamePad accessories at the same time. It's nice to know that some games will be able to allow two players to use the more advanced features that the GamePad has to offer, but there is one catch: when using two GamePads, the frame rate of the Wii U will drop to 30 frames per second. It's not horrible, but it is a performance decrease, so it should be noted. You'll also be able to turn off the second GamePad and get that performance back on the fly.
Check out the video tour of the Wii U GamePad for more on the peripheral.
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