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Hop-on Disposable Phones

Posted by Sheila Franklin Categories: Cell Phones, Editorial, Rumors

Hop-on PhoneRumor has it that cell phones may go disposable. Although we traced a press article concerning Hop-ons’ order to create screenless phones from a European distributor at a price of $20.00 each, we have yet to be able to clink on a link on Hop-on’s site successfully. We did find a quote from its president Peter Michaels,

“During our meetings with distributors in Vegas the response to our simple, inexpensive, $20 phone was phenomenal. The initial test purchase order with multiple purchase orders behind it is a big step in introducing Hop-on to Europe.”

Be that as it may, don’t we have enough garbage in the world without having to add to it? We find this in the same category as single use razors and cameras that we finally see less of everyday. We notice that even Kodak has trouble dispensing of theirs and claims that they recycle up to 77% of each one. We are only concerned with that remaining 23%.

Read More | techradar

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Virtual Console to Release C64 Games for Wii

Posted by Sheila Franklin Categories: Corporate News, Video Games

Commodore 64 logoIf you are old enough to remember the Commodore 64, you are old enough to remember how good those games were compared to Pong. While they are simplified compared to most of those released today, they continue to have their own following, evidenced by the fact that you can still play them online. Virtual Console is adding these games to allow Wii owners to play them as well. International Karate and Uridium will be the first two titles offered and VC will add to their line from time to time. While they will first become available on the European Wii Shop Channel, we suspect it will not be long before they move globally.

Read More | Nintendo News

CES 2008 Video: Motorola Z10

When talking to during CES, we liked the Moto Z10 cell phone, currently only available in Europe. Made specifically for the YouTube generation, the Z10 has a video camera that allows you to crop, add transitions, add a soundtrack and even credits. When done, you can immediately upload your masterpiece to YouTube or fave social networking site from the phone itself. Unfortunately, the Z1- is currently only available overseas.


Quake Wars PC Demo Coming

Posted by Paul Hamilton Categories: First Person Shooters, PC

Enemy Territory: Quake Wars

Splash Damage, developer for the upcoming multiplayer shooter Enemy Territory: Quake Wars based on the property, announced that it will be releasing a demo of the game on Monday, September 10th in anticipation of the game’s October 2nd release in North America.

Quake Wars was originally slated to be released in 2006 but was pushed back to allow for more testing and polish. The game is a team-oriented multiplayer skirmish game that takes place prior to Quake II in the game’s chronology and features objective-based missions, vehicles and full bot support for solo play.

Enemy Territory: Quake Wars is due in Europe and Australia September 28th.

Read More | Gaming Today

E3 2007: Microsoft’s Press Conference Recap And Impressions

E3 Microsoft Bringing It Home

Unfortunately, I wasn’t able to attend E3 this year – instead, I’m on vacation in Cape Cod, using awful hotel Wi-Fi to watch streamed press conferences. Not the most glamorous way to take it all in, but exciting announcements, great games and new details are welcome no matter how you hear about them.

Here’s my personal transcription (in very brief form) of all the announcements and showings, along with some reflection on what Microsoft had to show.


Xbox Live Arcade 6/27: Carcassonne

Carcassonne

The European board game you’ve probably never heard of has made its way to the Xbox Live Arcade. For 800 Microsoft Points ($10) you can download the virtual version of the strategic board game. Catan was very well received (especially by those GamerAndy folks), so hopefully Carcassonne catches on as well and we’ll see more board games in the future.

Read More | Xbox.com

Carcassonne Hits XBLA This Wednesday

Carcassonne screenshot

Unless you’re from Europe, there’s a good chance you’ve never heard of the board game Carcassonne before. I sure haven’t, but after giving it a look – and keeping in mind the success of Catan – it looks like we’re getting another solid XBLA release this week. And finally we get another game that makes use of the Vision camera. It still doesn’t quite feel like it was worth $40, though.

The official word on Carcassonne:

Using strategic tactics and a little luck, one to five players take turns selecting from 72 tiles displaying various features of a city including roads, the walls of a castle or fields. The medieval countryside thrives as players and their opponents place tiles and complete towns, roads, and farms while competing to accumulate the most points.

Game Features

  • Special AI settings to challenge any skill level
  • Challenge your friends – Up to five players can play over Xbox LIVE or up to four players can play on the same Xbox 360
  • Interact with new and old friends alike over Xbox LIVE while you play “Carcassonne” with the Xbox LIVE Vision camera
  • Helpful step-by-step tutorial to teach you the game in minutes
  • Skill-based matchmaking for ranked games
  • The complete “Carcassonne” includes 72 tiles and all rule sets
  • “Carcassonne” includes the “Rivers II” expansion set - 12 additional tiles
  • Earn up to 200 Gamerscore and 12 Achievements

The game goes live this Wednesday, June 27, for 800 Microsoft Points ($10).


Sony Europe Cuts PSP Price

Posted by Christopher Sasaki Categories: Hardware, PSP

PSP Following the lead of the US PSP price cut, Sony Computer Entertainment Europe today announced that they would be officially dropping the price of their handheld as well. Currently 149.99 GBP, or 199.99 Euro, the portable console will drop in price to 129.99 GBP and 169.99 Euro on May 4. According to GamesIndustry.biz, Platinum Hits titles for the PSP will also drop to 14.99 GBP. The PSP has somewhat been languishing while Sony focused its energies on the PS3 launch, but now it appears that the company is starting to get more aggressive as it attempts to build more market share.

Read More | GamesIndustry.biz

Nearly 800,000 PS3s Sold In Europe

PlayStation 3 According to a report by the Financial Times, Sony CEO Howard Stringer said that Sony was nearing 800,000 PlayStation 3 consoles sold in Europe. With 600,000 of those sales reportedly coming in the first two days of launch, this would seem to indicate a healthy 200,000 units being moved in the three weeks following. One assumes that this is the sell through number, since Sony had previously indicated that 1 million consoles would ship for launch. The numbers are interesting from a couple of perspectives – first, that there would seem to be more people than expected willing to pay the hefty exchange rate adjusted price of the PlayStation 3. The second interesting thing is that European sales are quickly closing in on the Japanese sales numbers. While Japan has taken months to reach nearly 900,000 units sold, Europe is nearly at that point only a month after launch.

Read More | Financial Times

European PS3 Motherboard Analyzed

Posted by Christopher Sasaki Categories: Hardware, PlayStation 3

PlayStation 3 MotherboardIt didn’t take long for someone to dissect the European PlayStation 3 to see what makes it tick, and the hardware geeks at Beyond3D have analyzed the motherboard pictures and compared them with the US and Japanese PlayStation 3 to see if they can determine the exact differences, and where Sony might be going with their hardware design optimizations. The known difference is the removal of the Emotion Engine that provided hardware compatibility with the PlayStation 2. Other optimizations seem to have the Graphics Synthesizer connected between the RSX chip and the HDMI transmitter. Beyond3D seems to believe that the Graphics Synth chip will eventually be integrated into the RSX. Another unexpected development has the southbridge chipset shrinking for the PS3, indicating a possible move to the 65nm production process. While this has little to do with the game playing capabilities of the PS3 (other than backward compatibility), the article does give hardware design nerds some insight into Sony’s ongoing quest to reduce costs.

Read More | Beyond3D

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