With Gears of War 2 getting ready to drop tomorrow, bringing Submergence Day to all fans of the franchise, Microsoft is also releasing a Gears of War 2 Limited Edition Zune. You might remember that they did something similar with the original Zune to coincide with the release of Halo 3. With the GOW2 Zune, Microsoft has pre-loaded a bunch of Gears content on the device itself. A bunch of images of art, the entire Gears of War soundtrack, along with quite a few pieces of video content related to both Gears of War and Gears of War 2.
We were able to get our hands on the Gears of War 2 Zune before its release, and have snapped a bunch of photos showing off the fantastic box art, the Zune device itself, and all the bonus content included on the device. Be sure and check it all out in our Gears of War 2 Zune unboxing gallery.
Read More | Gears of War 2 Zune gallery
Midway announced today in a press release that the PlayStation 3 version of Unreal Tournament 3, originally scheduled to release with the PC version this November as a timed console exclusive, isn’t expected to be released until the first quarter of 2008. David F. Zucker, president and CEO of Midway, said he regretted having to lose the holiday sales from the delays but said, “[W]e remain confident that our technology strategy and product plan position us to grow both revenue and market share as we move into the heart of this console cycle.”
Developer Epic Games’ Mark Rein said in a forum post that the press release included UT3 as an obligation to investors and said that he was still optimistic about a 2007 release, but that they wouldn’t ship until the game was ready and “the best game (they could) deliver.” He also confirmed that the PC version, due out in November, was still on schedule to ship as planned.
First, Silicon Knights sued Epic Games, alleging that Epic’s Unreal Engine 3 had done “serious damage” to SK’s long-delayed Too Human. Later, Epic fired back with a countersuit, in which Epic claimed that Silicon Knights wanted to use the engine without paying for it.
Now, longtime Epic partner Digital Extremes, in the middle of development of its similarly delayed Dark Sector project, has come forth with its own complaints. Game director Steve Sinclair explained, “A lot of promises were made about the Unreal III engine, particularly on PS3. But as we see now, the time frames haven’t been met and now a lot of games using it are being held up.”
Now that two developers are on the record about problems with Unreal Engine 3, we wouldn’t be surprised to see loads of developers come out of the woodwork with similar grievances, both real and imagined. The situation is likely to become ugly really soon.
Read More | http://computerandvideogames.com/article.php?id=170446
I’m a huge, huge fan of Unreal Tournament – I have been ever since the original was released on PCs nearly a decade ago. It’s about time we got a true sequel, as opposed to the incremental upgrade of Unreal Tournament 2004 (it’s been what, nearly five years since the true sequel in UT 2003?). The gameplay footage above focuses on vehicles quite a bit, but you can tell that this is still the same fast-paced, crazy shooter that made the original game so special. I can’t wait for some next-gen Instagib.
Void of any achievements related to the added-after-the-fact Annex mode or Hidden Fronts maps, Epic will be releasing a title update for Gears of War tomorrow, Thursday, at 2 a.m. GMT (which is 9 p.m. EST tonight, if I’m not mistaken). It will add eight new achievements worth 250 points, improve (read: un-break) the Roadie Run controls, prevent glitches in exploits in the multiplayer, and other various tidbits.
If you’re a real achievement whore and haven’t already picked up the Hidden Fronts map pack (which goes for 800 Microsoft Points, or $10), you might be tempted to do so now. But keep in mind that all four maps included in it will be released for free on September 3.
For release notes and details on the new achievements, check after the break.
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