People always ask, “Why buy the newest Madden game? They’re all the same.” Well, here’s one very cut-and-dry reason you can use to explain: because, eventually, these game’s servers get taken down. EA is planning to take down 42 games’ servers on September 1 (although many of these are the same game across multiple platforms), and an additional seven on November 1. This isn’t a new trend, as there’s a sizable list of servers for EA games that have gone offline over time.
Apparently there really is a reason to pick up that newest Madden.
September 1, 2007 Online Service Shutdown
- Arena Football for PlayStation 2
- Arena Football for Xbox
- FIFA Soccer 06 for Xbox 360
- FIFA Soccer 06 for PC
- FIFA06 for PC
- FIFA Soccer 06 for PlayStation 2
- FIFA Soccer 06 for PlayStation Portable
- FIFA Soccer 06 for Xbox
- FIFA World Cup 2006 for PC
- FIFA World Cup 2006 for PlayStation 2
- FIFA World Cup 2006 for PlayStation Portable
- FIFA World Cup 2006 for Xbox
- Fight Night Round 3 for PlayStation Portable
- Fight Night Round 3 for Xbox
Check out the full list of September and November shutdowns after the break.
GameVideos has posted a video of an interview with Sony Computer Entertainment’s Phil Harrison, head of worldwide studios, which took place during this year’s E3. 1UP.com’s Sam Kennedy and EGM’s Dan Hsu talk with Phil about Home, LittleBigPlanet, Madden’s 30 FPS woes, the Wii’s success, and more.
Be forewarned that if the pronunciation of the word “beta” as “bee-tah” irritates you, you may want to skip the portion pertaining to Home.
The man who has really been the face of Xbox for the past several years, Peter Moore, has just resigned as corporate vice president of the Interactive Entertainment Business. (IEB oversees both the Xbox and Games for Windows divisons.) He has decided to leave for personal reasons and will move his family back to the Bay Area. Don Mattrick, former president of Electronic Arts, will take over and lead the IEB division.
“Peter has contributed enormously to the games business since joining Microsoft in 2003 and we are sad to see him go,” said Robbie Bach, president of Entertainment and Devices Division at Microsoft. “Since that time, he presided over the global launch of the Xbox 360, spearheaded a revitalized and rebranded Games for Windows business, and helped steer the console’s ascent.”
1UP initially reported rumors earlier today that Moore was leaving to head up EA Sports. Microsoft denied the rumors, but there has now been a confirmation from both Microsoft and Moore himself that this is indeed the case.
I wonder what he’s going to do about those tattoos…
Read More | 1UP
Posted by Chris Pereira Categories: Activision, CAPCOM, E3, Eidos, Electronic Arts, LucasArts, Microsoft, Nintendo, Nintendo DS, PC, PlayStation 2, PlayStation 3, Portable/Mobile, PSP, SEGA, Take2, THQ, Ubisoft, Wii, Xbox 360
Sure, the convention is much smaller this year and all, but that doesn’t mean that there aren’t a ton of games to be seen. Eurogamer has posted a list of the announced lineups and then some of what you’ll be seeing at E3. Nintendo, Microsoft and Sony have been quiet on what they’ll be showing, so it looks like we’ll need to wait until their respective showings to know for sure. The event is taking place next week, so expect it to be a busy week in news.
But please, please, please, Nintendo, show me Animal Crossing Wii. Something. Anything. Please?
Read More | Eurogamer
Most gamers that play sports games, either casually or hardcore, have certainly run into the problem of attempting to explain complex controls to a friend – which usually results in your friend QB scrambling or shooting half court jumpers each time he or she gets the ball. But the new Family Play feature, which is debuting in this year’s Wii versions of Madden 08, NBA Live 08 and FIFA 08, is aiming to make it easier for youngsters or game novices to jump in and play against friends and family who would otherwise wipe the floor with the competition.
When playing, you can choose either Advanced or Family Play. The former allows you to make use of both the Wiimote and Nunchuk, while the latter assists the player in-game and requires them to use only the Wiimote. Family Play users will control only the key actions, like shooting, passing, throwing, etc. And by simply plugging in a Nunchuk, someone playing with the Family Play style can easily try out Advanced mode.
This sounds like a truly fantastic idea – sports games have a huge market, especially Madden, and by opening the floodgates and allowing for an otherwise complicated game to be played by most anyone, EA Sports is poised to make quite a bit more money, while also allowing gamers to begin experiencing a new genre.
The heavily-favored San Antonio Spurs will be taking on the Cleveland Cavaliers in this year’s NBA Finals, which start Thursday night. EA simulated the series using their most recent NBA title, NBA Live 07. The results are pretty close to what most people are expecting - the Spurs win in six games, Tim Duncan earns MVP and San Antonio takes home its fourth title in nine years.
I’d have to agree with that outcome; LeBron can surely will the Cavs to at least two wins in this series. I’d run a simulation using NBA Live 07 myself to see if I could get any different results, but I don’t hate myself enough to play Live 07. And please, dear readers, don’t torture yourself by trying to be brave and do this yourself. NBA 2K7 for the win.
Game recaps after the break.
Welcomed to EA Canada, the largest interactive studio in the world. NBA Street doing very well, and we will be focusing in the next wave of games. There are three studios in Canada - EA Canada, EA Black Box, and EA Montreal. EA is focusing on new IP and game concepts. We are shown an image of the campus, which is fairly huge, including a small soccer field. Over 2,000 employees and 400,000 square feet.
EA Canada sold 1 billion worth of software. Each of the three studios has some new, original titles. Black Box has a title called Skate, which will be their Tony Hawk killer. EA Montreal has a game called Boogie hitting the Nintendo Wii. EA Playground (working title) is coming from EA Canada.
We watch a demo reel of new titles. Homecourt, NHL ‘07, NBA Live 07, SSX Blur, UEFA CHampions League, Skate, Army of Two, Need for Speed Carbon are shown. Quite a few of these titles are already available.
Talks about Vancouver Game Summit, bringing awareness to style and talent in the city. President of worldwide studios hits stage. Reiterates that EA Canada is the number one interactive studio in the world, and gives us the low down on why Vancouver is a fantastic place to live and do business. They have announced support for academic institutions by starting new media programs at Great Northern Way, EA pledged a $1,000,000 grant to the Masters of Digital Media. The program starts in September 2007.
Posted by Christopher Sasaki Categories:
GamesIndustry.biz is reporting that former EA Canada employees have banded together to form a new development studio, Jet Black Studios that will focus on developing titles for Nintendo’s Wii and DS consoles. The new team states that they will be working on original and licensed titles; hopefully this focus will allow development of game software particularly suited to the capabilities of Nintendo’s unique offerings. While the members of the development team at Jet Black have decent pedigrees, coming from FIFA, Need for Speed and James Bond franchises, their partner Flashman Studios seems to be mainly responsible for the release of second tier licensed properties.
Read More | GamesIndustry.biz
Bizarre Creation’s latest Xbox Live Arcade title hits the Marketplace tomorrow; Boom Boom Rocket will sell for 800 Microsoft Points ($10). The game features Bizarre’s particle effects as fireworks layered over a 3D cityscape. Combining fireworks, classical music, and cityscapes will certainly draw comparisons to the PS2 title Fantavision, but hopefully this, combined with music/rhythm gameplay, will be an original enough creation to set it apart. Certainly Bizarre Creations is familiar with remixing order gameplay styles to create something new; Geometry Wars still stands as a unique mix of classic arcade archetypes.
Read More | Gamerscoreblog
Electronic Arts had previously announced both that it would be focusing more of its development efforts on original IP as well as moving resources to Nintendo’s Wii. Today, EA revealed an original IP game for the Wii called Boogie, a party-style game that will combing dancing and karaoke-style gameplay, which would seem to lend credence to a Wii microphone peripheral in the future. The game is being developed by EA Montreal, developers of SSX Blur. The game’s character design definitely looks interesting, and hopefully third-party developers continue to bring original creations to Nintendo’s console.
Read More | Gamasutra
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