New videos for the upcoming PS3 game Folklore show some interesting footage of the game’s combat including some idea of how the epic boss fights will unfold. The game has a remarkable style and art direction that is visible here especially in the brief pre-combat cinematics.
Folklore looks a little like Kameo crossed with Fable and Pokemon as players control one of two characters who use the game’s “folks” as summoned creatures to do the grunt work of fighting foes. A follow-up to Genji, developers Game Republic are promising better Sixaxis controls and an online mode.
Folklore is scheduled for a North American release on October 12.
After an avalanche of press following its showing at E3, Bethesda is now soliciting questions from the community. In theory they’ll accept and answer questions about any of their properties but it seems pretty obvious from the comments so far that the main point of interest is Fallout 3.
With so much skepticism from the old school Fallout fans over the direction Bethesda is headed and the casual dismissal of those concerns that most of the mainstream gaming press has displayed, this could be a good chance for the developers to clarify some of the hows and whys diehards have been losing sleep over since the game was announced.
For those out there that haven’t had the chance to make it to Seattle’s Penny Arcade Expo, you might think the event’s entirely focused on the latest and greatest videogames. Truth be told, the event’s meant to be inclusive of all forms of gaming, including table-top and card games (although these get substantially less press). I was not so excited about visiting the Magic-obsessed hordes in the card gaming area, but boy am I glad I did… for that’s where I discovered Pink Godzilla.
Pink Godzilla might just be the nerdiest concept ever - it’s a card game about developing videogames, with lots of puns and in-jokes that only hardcore gamers will get. It’s also a helluva lot of fun. The general idea is that you have to collect cards to develop videogames and thereby score points. Each game requires a title (for instance, “Pinky Gear Solid”, or my personal favorite “Dance Dance Team Ninja Supressors 2”), characters to star in the game, and accessories (like key-tars for music games or combos for fighting games). Along the way, you can add special features to your game like easter eggs or powered-up accessories, and lots of points are awarded for making the best game around!
You can purchase the Pink Godzilla Dev Kit through the link below. I for one highly recommend it - I’m not usually a cardgamer, but this one is just too much fun to ignore.
Read More | PinkGodzillaGames.com