Latest Gear Live Videos
Guitar Hero III’s Wii Online Woes
Posted by Paul Hamilton Categories: Music, Nintendo, Wii
Despite Nintendo packaging the Wii as an internet-ready and capable device, they seem to still drag their feet whenever it comes to online gaming. The latest evidence of this is the eerie quiet surrounding the online features of the upcoming Guitar Hero III, broken by The Bits Bytes Pixels and Sprites when they contacted a Red Octane PR specialist, Bryan Lam about what Guitar Hero III will be like online with the Wii. He distressingly told BBPS, “We’re working closely with Nintendo for an online solution, though at the moment we’re unable to confirm the status of the online multi-player.”
Considering the other GHIII versions are all set to have online modes and there ought not to be any technical hurdles, this can really only mean Nintendo is having a hard time letting go of the secret to their ultimate online strategy which is so secret not even the consumers can figure out what it is. Online versus and co-op modes may be bad enough as possible omissions from the Wii version, but a follow-up from BBPS suggests that the same hurdles exist for downloadable content as well. While it’s difficult to determine why Nintendo would want to feature-deprive third party developers from online action, it’s even less comprehensible why they would cut off money-making endeavors like song packs as well.
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| The Bits Bytes Pixels and Sprites via 4 Color Rebellion
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New Folklore Videos Show Gameplay and Story Bits
Posted by Paul Hamilton Categories: Adventure, PlayStation 3, Sony
New videos for the upcoming PS3 game Folklore show some interesting footage of the game’s combat including some idea of how the epic boss fights will unfold. The game has a remarkable style and art direction that is visible here especially in the brief pre-combat cinematics.
Folklore looks a little like Kameo crossed with Fable and Pokemon as players control one of two characters who use the game’s “folks” as summoned creatures to do the grunt work of fighting foes. A follow-up to Genji, developers Game Republic are promising better Sixaxis controls and an online mode.
Folklore is scheduled for a North American release on October 12.
Fallout 3 Developers Ready to Answer Your Questions
Posted by Paul Hamilton Categories: Internet, PC, PlayStation 3, Role Playing Games, Xbox 360
After an avalanche of press following its showing at E3, Bethesda is now soliciting questions from the community. In theory they’ll accept and answer questions about any of their properties but it seems pretty obvious from the comments so far that the main point of interest is Fallout 3.
With so much skepticism from the old school Fallout fans over the direction Bethesda is headed and the casual dismissal of those concerns that most of the mainstream gaming press has displayed, this could be a good chance for the developers to clarify some of the hows and whys diehards have been losing sleep over since the game was announced.
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| Bethesda Blog via Gay Gamer
Pink Godzilla Dev Kit- Videogame Development For Everyone
Posted by Michael Cardiff Categories: Accessories, Casual, Hardware, Portable/Mobile, Simulation
For those out there that haven’t had the chance to make it to Seattle’s Penny Arcade Expo, you might think the event’s entirely focused on the latest and greatest videogames. Truth be told, the event’s meant to be inclusive of all forms of gaming, including table-top and card games (although these get substantially less press). I was not so excited about visiting the Magic-obsessed hordes in the card gaming area, but boy am I glad I did… for that’s where I discovered Pink Godzilla.
Pink Godzilla might just be the nerdiest concept ever - it’s a card game about developing videogames, with lots of puns and in-jokes that only hardcore gamers will get. It’s also a helluva lot of fun. The general idea is that you have to collect cards to develop videogames and thereby score points. Each game requires a title (for instance, “Pinky Gear Solid”, or my personal favorite “Dance Dance Team Ninja Supressors 2”), characters to star in the game, and accessories (like key-tars for music games or combos for fighting games). Along the way, you can add special features to your game like easter eggs or powered-up accessories, and lots of points are awarded for making the best game around!
You can purchase the Pink Godzilla Dev Kit through the link below. I for one highly recommend it - I’m not usually a cardgamer, but this one is just too much fun to ignore.
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| PinkGodzillaGames.com
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