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Detailed Warhawk FAQ Available
Posted by Paul Hamilton Categories: Action, Downloadable Content, PlayStation 3, PlayStation Network

Dylan Jobe from the Warhawk team has posted a lengthy FAQ on the PlayStation blog where he clarifies, among other details, how the player-hosted matches will work. Essentially, the system tests the host’s connection speed and makes a determination based on that about how many players the game will support, 8, 16, 24 or 32. From the FAQ:
[W]e… do a really quick series of bandwidth tests to determine how many players you will be able to handle. We spent quite a bit of time looking at the bandwidth requirements to make sure that the games that you host are not out of your league with regard to the bandwidth needed. We got a lot of comments during the BETA about players that were hosting 24 or 32 player games when they didn’t have the bandwidth to do so. This resulted in pretty crappy game experiences sometimes. Our updated bandwidth requirements should resolve a lot of this and we’ll be monitoring it and changing them if we need to… If you’re at school (college dorm or something) on a network you’ll probably be hosting up to 32 players, but the net is what the net is and you all know how it can change like the weather. If you have a really bad connection, then you will be hosting eight or 16 players.
He also talks about how there will be no way to run the retail version without the disc in tray, the fact that there will be clan support and that there is split-screen play but you can only have one headset active at a time on a given console, plus a lot more.
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| PlayStation Blog
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Wii Launches November 19 For $250
Posted by Andru Edwards Categories: Corporate News, Video Games
So the New York Times has spilled the beans a bit early, letting us all in on what Nintendo is set to make known to all later today. The Nintendo Wii will launch in North and South America on November 19, 2006 at a price of $250 USD. Even better? It will be the first launch console in quite some time to come with a bundled game. Wii Sports, which consists of bowling, baseball, golf, and tennis games will be free with the purchase of Wii. As for other games, we can expect about 30 old-school titles to be available at launch on Wii’s virtual console priced from $5-10 USD, and another 25-30 new Wii games to drop during the consoles launch window. New Wii titles will retail for $50 USD, $10 less than that of Xbox 360 and PLAYSTATION 3 games.
So there you have it folks - it appears that we will all be playing Wii before Thanksgiving. The question remains, though, after all the Blue Ocean stuff Nintendo has been feeding us, who is really excited about paying $250 USD for a picture viewer and weather station? Yeah, Nintendo also announced that Wii will be more than a game system - it will be a living room device that is able to display pictures, news, and weather information. How is that for a value-add? Nope, no DVD playback here folks. At least they threw in the Opera browser. Here’s to hoping that it’s at least fifteen times faster than the DS Opera browser.
The other bone we have to pick? Remember how, as recently as a year ago, Nintendo was saying how they absolutely, positively wouldn’t be the last console out of the gate this time? They weren’t going to let their competition get a leg up that way? Seems that’s also out the window as well.
As always, we would love to hear your thoughts.
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| Seattle Post-Intelligencer via Playfeed
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