Latest Gear Live Videos
Zeebo Makes Its Way Into 3G Wireless Gaming
Posted by Aaron Zollo Categories: Home Entertainment, Video Games, Wireless / WiFi
The Zeebo from Tectoy is aiming to make its way into the very difficult video game market. The one advantage they have is they are using a 3G wireless network at no cost to the user. The Zeebo is launching in July of 2009 in Brazil and will then branch out to other markets in developing countries. The console will be always connected to a 3G network, allowing games and content download. The system comes with 3 games pre-loaded, Action Hero 3D, Evil Prey, and Quake. Although not the greatest titles of today, they obviously are not competing with the traditional market, but the $258 price tag certainly does. The games will cost between $10 and $30, but there is no note of supporting developers or any other titles in the works. The Zeebo features an ARM 528MHz CPU, Qualcomm Adreno 130 graphics, 1GB NAND flash memory, 160MB RAM, 128MB DDR SDRAM and 32MB stacked DDR SDRAM. The 3G wireless portion of the Zeebo would be a great concept to see in the U.S on the next generation of consoles if only the carriers would allow it, but we doubt it.
Read More
| Zeebo
Advertisement
Nintendo Promises Wii Availability For Holidays
Posted by Sheila Franklin Categories: Corporate News, Video Games
Nintendo says that there should be more Wii consoles available for this holiday season in the U.S. They also say that more Nintendo DS handhelds will be available.
Nintendo’s exec. vice president of sales and marketing Cammie Dunaway said, “While there’s no way to gauge total demand for our hardware systems, we’re trying to satisfy as many of those players as possible.”
We shall see. With the economy the way it is, we expect Nintendo will want to get as many consoles out there as they can.
Read More
| Reuters
Metrofarm DJ Desk
Posted by Sheila Franklin Categories: Misc. Tech, Music, Portable Audio / Video
If you always wanted to jock at the Hamptons, Metrofarm has some stunning high end DJ Desks available in different materials. There are ones made of stainless steel, and veneered or painted wood as shown in this little orange number. Another one has concrete legs and linoleum middle portion. All of the desks are custom made to accommodate the user. Located in Germany, contact Metrofarm if you are ready to move up in the music industry, at least in style.
Read More
| Metrofarm
FC Mobile Console System
Posted by Sheila Franklin Categories: Portable Audio / Video, Video Games

We have plenty of friends and family who still have their first Nintendo system. Perhaps they just couldn’t get past the Legend of Zelda. You can play those old NES cartridges on the FC Mobile Console System using either its 2.4-inch LCD screen, or by attaching it with the included AV cable to your TV. Audio comes from its eternal stereo speakers or plug in headphones when those around you complain. The system comes in black/silver and red/white at a price of about $45.00, depending on where you shop. We found one for $39.95 on eBay with a random game included.
Read More
| technabob
Castlevania Creator Talks About What’s Next For the Series
Posted by Paul Hamilton Categories: Action, Adventure, Konami, Nintendo DS, PlayStation 3, Wii, Xbox 360
Koji Igarashi, creator of the popular Castlevania franchise, is featured in an interview with Game Informer where he talks about what’s next for the series.
[Next,] I will be working on a DS version, but I am thinking of moving to the home consoles for the future. I will continue to use 2D for the DS version, but I’m still trying to figure out which console to do the home console versions. I think the Xbox 360 would be the best platform for the U.S. market.
Another DS Castlevania wasn’t really a bold prediction, but focusing on the 360 is a little unexpected. Igarashi goes on to clarify, “The U.S. market is the biggest market for the Castlevania series, so I will give the first priority to the U.S. market. The platform will be the Xbox 360, since the PS3 isn’t doing well everywhere in the world.” He does later suggest that he thinks Metal Gear Solid 4 could easily increase the PS3 base in the US which would make it more attractive as a target for a Castlevania game.
As for the Wii, which represents an even larger market than 360, Igarashi says he hasn’t quite figured out how to make the gesture controls work with the game saying that the motion for cracking a whip might be too hard on users but some kind of abstraction would be “not so good.” “I will have to think about a way to accomplish this,” he concludes.
Read More
| Game Informer
Games With Online Multiplayer Sell More
Posted by Paul Hamilton Categories: Corporate News, Downloadable Content, Internet, Microsoft, Nintendo, PlayStation 3, Sony, Wii, Xbox 360

A research paper from Electronic Entertainment Design and Research has been released that suggests that games with online support can be crucial to a game’s retail success. Not surprisingly, another way to boost sales is to create a quality game (defined as those with a 90+ score on Metacritic), with these well-reviewed titles outselling the average release well above 5-to-1.
While making good games typically means making good money, naturally, it is a bit surprising to see the report indicate that sales can be doubled by dropping in an online mode. With online games selling twice the number copies that offline titles do, it’s curious to note that over half of games released don’t offer even basic online support.
Read More
| Ars Technica
Time Magazine’s Cover Feature on Halo 3 Draws Fire
Posted by Paul Hamilton Categories: Bungie, Culture, First Person Shooters, Microsoft, Xbox 360
Time Magazine has Halo 3 on their cover this week but the feature inside the magazine, written by Lev Grossman, has raised the hackles on the necks of several game writers. Dan Zuccarelli from Bits, Bytes, Pixels and Sprites takes Grossman to task for what he feels is an ill-researched piece. It’s not hard to see where Zuccarelli is coming from. In the third paragraph the Time article calls Halo 2 an Xbox 360 exclusive and the inset graphic (reprinted on BBPS) shows a fan mod Xbox 360 featuring Halo 3 artwork rather than the actual Halo 3 Special Edition Xbox 360, not to mention mis-labeling the Heroclix Scarab as merely a “sculpture.”
What really has some people frothing though is Grossman’s obvious bias against gamers that seeps from nearly every paragraph as he repeatedly refers to them as antisocial, unhealthy, unpopular and even twice refers to gamers as residing in a ghetto. It’s not clear whether he refers to a literal ghetto or if he’s being metaphorical, but either way it doesn’t seem particularly balanced or neutral in tone.
Read More
| Time via The Bits, Bytes, Pixels and Sprites
65 Nanometer Microprocessors Coming to an Xbox 360 Near You
Posted by Paul Hamilton Categories: Hardware, Microsoft, Xbox 360

Dean Takahashi has a write-up regarding the upcoming 65nm microprocessors reportedly shipping on new Xbox 360 units. The more efficient processors are included on the new Falcon boards that are included standard in all units going forward. Of course, Microsoft still needs to sell its existing stock of 90nm chip systems and as a result is being, shall we say, coy about the new processors and their availability.
Also of note is that these new Falcon boards curiously do not include replacement 65nm ATI graphics processors, which some have speculated are at least partially responsible for the frequently discussed Red Rings of Death issue that Microsoft recently took steps to correct. Takahashi remarks that he expected the 65nm chips—both processor and graphics—to have appeared long before now but speculates that the problems with the 90nm boxes may have pulled Microsoft’s engineers away from the efficiency shift to concentrate on damage control.
The crux of the report is that buying a new Xbox 360 right now is probably not the wisest consumer decision, at least until someone determines how to effectively differentiate between the chip sizes from the outer boxes. Once the last of the 90nm systems have been liquidated from stock all 360s sold will include HDMI and the more efficient chips, which many believe (or perhaps hope) will be more reliable than 360s have historically been. The moral of the story then is for those considering an Xbox purchase to wait for a few months for the holiday buyers to clear out the older stock, something Microsoft hopes you won’t do which is why they remain so elusive with details on the new chips.
Read More
| San Jose Mercury
Console Downloads Feature Space Bounty Hunters and Also Giraffes
Posted by Paul Hamilton Categories: Adventure, Nintendo, Platformers, Retro, Third Person Shooters, Virtual Console, Wii, Xbox 360, Xbox Live Arcade

People with virtual currency burning pixelated holes in their alternate reality pockets can check out the Xbox Live Arcade and the Wii Virtual Console this week for some new (or perhaps old) titles. The most exciting offerings this week look to be the Jeff Minter shooter Space Giraffe and the wonderful SNES classic, Super Metroid.
Read More
| Nintendo Press Release
Wii Supply Problems May Not Be Fixed This Year
Posted by Paul Hamilton Categories: Corporate News, Hardware, Nintendo, Wii

Despite being much harder to find throughout the year in retail outlets than the competitor’s next-gen console hardware, Nintendo‘s Wii may not see much improvement in availability until sometime in 2008. Nintendo originally planned to expand their production in June but were forced to delay their expansion plans due to tight supply of certain components coming from Taiwan-based suppliers.
Wii units are certainly far more available than they were shortly after launch but that may be related to the comparatively lighter demand; with the 2007 holiday season fast approaching and key titles like Metroid Prime 3, Super Mario Galaxy and Super Smash Bros. Brawl expected before Christmas, this could mean another tough Christmas on shoppers with Wii systems high on their lists.
Still, Nintendo has not backed down on projections made in April of this year and in a statement to GameSpot said, “Nintendo has no revisions to announce to its most recent shipment forecasts at this time.” They originally predicted that they would sell 14 million Wiis this fiscal year.
Read More
| DigiTimes via GameSpot
Advertisement
© Gear Live Inc. – User-posted content, unless source is quoted, is licensed under a Creative Commons Public Domain License. Gear Live graphics, logos, designs, page headers, button icons, videos, articles, blogs, forums, scripts and other service names are the trademarks of Gear Live Inc.
Digg This



