Sony has been trying to play catch up with Xbox Live ever since its inception, and they think they have the answer. The upcoming release of Home is Sony’s attempt to bring a “Live” community to the PS3, but using their own style. The Beta has been out for some time and it seems Sony wants it to be perfect before launching. Today, they have added another 100,000 Beta testers to their program to allow them to enjoy Home, which allows Sony to iron out the bugs. In case you have not been aware, Home is much like Second Life, but with game rooms, trophies and “Homes” for each of its players, where you can interact with one another. It’s nice to see Sony trying to take the initiative and attempt something new for online communities, and the free price point makes it a nice alternative. We’ll still have to wait and see if Home is all Sony claims it can be.
A research paper from Electronic Entertainment Design and Research has been released that suggests that games with online support can be crucial to a game’s retail success. Not surprisingly, another way to boost sales is to create a quality game (defined as those with a 90+ score on Metacritic), with these well-reviewed titles outselling the average release well above 5-to-1.
While making good games typically means making good money, naturally, it is a bit surprising to see the report indicate that sales can be doubled by dropping in an online mode. With online games selling twice the number copies that offline titles do, it’s curious to note that over half of games released don’t offer even basic online support.
Read More | Ars Technica
After an avalanche of press following its showing at E3, Bethesda is now soliciting questions from the community. In theory they’ll accept and answer questions about any of their properties but it seems pretty obvious from the comments so far that the main point of interest is Fallout 3.
With so much skepticism from the old school Fallout fans over the direction Bethesda is headed and the casual dismissal of those concerns that most of the mainstream gaming press has displayed, this could be a good chance for the developers to clarify some of the hows and whys diehards have been losing sleep over since the game was announced.
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