Andrew Playford loves adventures, but would rather not have to plan all the details. With a little effort, he came up with Signature Days, over 3 thousand different trips that completely supply everything for the traveler. Think of being able to give a someone a hang gliding, scuba or helicopter lesson, or sending your kid away to Rock ‘n Roll Fantasy Camp in New York for a week. And, if you want to hint around for a gift for yourself this upcoming holiday season, tell your loved ones that you want a VocationVacation so that you can become a dude rancher, pit crew member, or Schooner captain.
There are all kinds of options on the site with prices to fit every budget, and each experience is provided by an independent verified partner. You can also opt for a gift voucher that will allow the bearer to choose her/his own adventure. Andrew’s words say it best, “You can create the charade that you are the most thoughtful, creative person on earth and disguise your inherent complacency with a few well placed clicks.”
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I have fond memories of first popping Myst into my computer’s CD-ROM drive (oh, how exciting it was at the time!) and exploring its incredible world. While it was only a point-and-click adventure, it still was incredible for its time. It was an experience, to be sure. And for the record, I’ve beaten it more than once - the fair way.
So imagine my surprise when my eyes came upon a press release stating that Myst was getting a remake, DS-style. The game is bound to have a pretty limited appeal, despite the fact that it’s being rebuilt specifically for the DS – a system that is simply the perfect platform for a game of this ilk. Fans will be excited to hear that a new age, known as the RIME Age, will make its way into the game.
While the press release has a sentence that might be a punch to the gut to many gaming fans – “Unlike most adventure games, Myst offers no inventory, no death, and no dialogue.” – it’s something that you really need to play to appreciate.
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