Proving Ground is supposed to challenge Skate with enhanced customization features, especially centered around making videos, and plenty of refinements to the online experience like seamless solo to multiplayer transitions. They’re also throwing in a nail-the-grab feature to compliment the popular nail-the-trick mode from last year’s Project 8 entry and multiple career paths. There is no firm release date set, but the game is expected to hit store shelves for most current platforms sometime in October.
Read More | Team Xbox
With Call of Duty 4, series creator Infinity Ward is determined to change a lot of things. Aside from the obvious temporal leap forward from World War II to the present, the game is set to provide us with a pretty unique multiplayer offering. Imagine a game that offers a variety of character and equipment upgrades as you gain combat experience. Sounds like an RPG, doesn’t it? In fact, what we have here is a unique blend of shooter and RPG elements that gives players the chance to create a custom supersoldier as they improve.
Although Call of Duty 4 is still a shooter like many others, its multiplayer modes are slated to include a bevy of opportunites to earn skill points. These points may be earned via straight kills, assists, or headshots, as well as by more unorthodox means such as by killing a foe through a wall or even taking a dive off a building. These points will lead to promotions through the military ranks and the availability of new weapons, more powerful ammo, or unique tactical advantages. For example, you may be able to automatically drop a live grenade at your feet whenever you’re killed. In order to keep players from getting too powerful, some of the more devastating upgrades will feature drawbacks designed to level the field somewhat. This level of customization looks like an exciting new direction for the genre that should allow each player to build a character suited to his or her own style. Combined with a variety of new maps and gameplay modes, Call of Duty 4 could be a winner with tons of variety. We can expect a playable beta version later this month, and the game itself is scheduled for a November release. Keep an eye out for it!
Read More | Gamespot
Today Activision announced 11 new songs that have been added to the official list of songs that will appear in Guitar Hero III: Legends of Rock. You’ve got your Blue Oyster Cult, Slayer, Iron Maiden, Red Hot Chili Peppers, and more. This brings the total number of confirmed songs up to 27 – and a pretty strong selection it is. The new songs are as follows:
- Miss Murder (by AFI)
- Through Fire and Flames (by Dragonforce)
- Number of the Beast (by Iron Maiden)
- 3’s and 7’s (by Queens of the Stone Age)
- Suck My Kiss (by Red Hot Chili Peppers)
- Raining Blood (by Slayer)
- Reptillia (by The Strokes)
- Paranoid (as made famous by Black Sabbath)
- Cities on Flame (as made famous by Blue Oyster Cult)
- Mississippi Queen (as made famous by Mountain)
- La Grange (as made famous by ZZ Top)
Check after the break for the list of previously announced songs.
Posted by Edie Sellers Categories: Activision, Announcements, Corporate News, Culture, E3, Electronic Arts, First Person Shooters, Microsoft, MMORPG, Music, Nintendo, Nintendo DS, PC, PlayStation 3, Politics, Portable/Mobile, PSP, Release Dates, Reviews, Role Playing Games, Rumors, Sony, Sports, Third Person Shooters, Wii, Xbox 360, Xbox Live, Xbox Live Arcade, Xbox Live Marketplace, GamerAndy
Finally, now that the dust has settled from E3, we have finally found the time to get our thoughts in order and give you an extra-long episode of GamerAndy Live!
This week, Edie and Hawkes chat up all that happened before E3, during E3, and after E3, including:
OUR E3 COVERAGE
- How Edie spotted Slash, missed Ron Jeremy and got groped by China Doll;
- Edie defends why she thinks Nintendo “won” E3 this year;
- Why Hawkes wasn’t as impressed at Killzone 2 as many others;
- Burnout Paradise;
- John Woo’s Stranglehold;
- Fallout 3;
- Hellgate: London;
- Katamari Damarcy;
- Assassin’s Creed;
- Why Activision will get sued over Guitar Hero III;
- The big scoop we
- Rumor that E for All may not happen
- Peter Moore chucks MS job for EA Sports;
- EA Sports: Hockey-less in ‘08;
- Chocolate Rain;
- Bully revamped for release on 360 and Wii;
- Wii Fit
- MGS4 coming to 360?
- Shoutouts and Shoutats;
- Problems for Unreal Engine?
- X07 gone;
- Xbox extended warantees;
- PS3 price drop…er, clearance sale;
- The Jaime Kennedy Embarassment;
- South Park’s WoW episode nominated for Emmy
Posted by Chris Pereira Categories: Activision, CAPCOM, E3, Eidos, Electronic Arts, LucasArts, Microsoft, Nintendo, Nintendo DS, PC, PlayStation 2, PlayStation 3, Portable/Mobile, PSP, SEGA, Take2, THQ, Ubisoft, Wii, Xbox 360
Sure, the convention is much smaller this year and all, but that doesn’t mean that there aren’t a ton of games to be seen. Eurogamer has posted a list of the announced lineups and then some of what you’ll be seeing at E3. Nintendo, Microsoft and Sony have been quiet on what they’ll be showing, so it looks like we’ll need to wait until their respective showings to know for sure. The event is taking place next week, so expect it to be a busy week in news.
But please, please, please, Nintendo, show me Animal Crossing Wii. Something. Anything. Please?
Read More | Eurogamer
The list of songs that will appear in Guitar Hero Encore: Rocks the ‘80s has been fully revealed with the announcement of the final eight, making for a total of 30 songs. Overall, the list isn’t terrible; it’s got a mixture of everything, from A Flock of Seagulls to The Vapors to Dio, but it just seems to be lacking any true flavor. It feels like a completely random selection of ‘80s songs, as opposed to, say, a really sweet group of ‘80s songs or one that captures a particular aspect of ‘80s music.. We still don’t have any official word on why Bow Wow Wow’s “I Want Candy” disappeared after being seen in earlier builds of the game.
The game is set for release on PlayStation 2 on July 24 at a full retail price of $49.99. Nothing has been announced, but 360 Guitar Hero II owners might be seeing a downloadable content package (read: lots of microtransactions) later this year containing these songs.
The newly announced songs:
- Anthrax’s “Caught In A Mosh”
- Accept’s “Balls to the Wall”
- Judas Priest’s “Electric Eye”
- Dead Kennedy’s “Police Truck”
- X’s “Los Angeles”
- The Go Gos’ “We Got the Beat”
- The Vapors’ “Turning Japanese”
- Winger’s “Seventeen”
- Limozeen’s “Because, it’s Midnite”
Apparently this is in-game footage, folks. That’s right – looks like we’ve got an FPS that actually stands a chance during the Halo 3 onslaught later this year. I just can’t figure out if that smoke looks really good, or really out of place…
I hate Games for Windows Live. I love the potential, but currently I think it’s a horrible, horrible excuse for an online system. It’s completely gimped in comparison with Xbox Live, and ultimately worthless right now; I could go on and on, but frankly it’s just not ready for mainstream use, and doesn’t warrant any sort of subscription fee. And as far as cross-platform play goes… so far, not the greatest thing in the world. And I’m not the only who thinks so – in an interview with IGN, Infinity Ward’s Grant Collier stated:
Our rep left us a message saying ‘hey, want to talk about this, Live Anywhere, it’s big, it’s cool’, and I thought, well yeah, if you’re playing online poker, but who wants to be playing an RTS on a console and have some guy on a PC clicking and dragging all his troops, attacking your base while you’re sitting there with your thumb sticks. So I think for FPSs and RTSs, no way, but for, y’know, card games or Tetris or something like that. There are games that I think it’s cool for, but there are other games where I don’t think there’s any point. So they just didn’t respond.
So if you’re looking for a safe bet to make with an uninformed friend, gambling that Call of Duty 4 won’t be featuring cross-platform play is about as safe as you can get.
GameDaily BIZ has discovered that the developer of the next Guitar Hero entry will be Neversoft, and not Harmonix. With Harmonix being acquired by MTV, and Activision’s acquisition of the Guitar Hero franchise and publishers Red Octane, gamers might have suspected that changes were in the works. Now, confirmation comes from Neversoft’s website, which is now seeking positions for both the Tony Hawk and the Guitar Hero franchises. Neversoft generally has developed strong titles, but the development of a Guitar Hero sequel will be a fairly large departure for the company; gamers might have reason to worry about the future of the franchise.
Read More | GameDaily Biz
Last year’s next generation work for the Tony Hawk series was somewhat lackluster; the game really didn’t take advantage of the power of the Xbox 360 and was generally held up as an example of a quick port. This year, Neversoft hopes to turn that around with the release of Tony Hawk Project 8, which the company claims will be a ground up rebuild of the series for the Xbox 360 and the Playstation 3. The game should be a launch title for the Playstation 3, and according to a preview from IGN, the game is looking virtually identical to the Xbox 360 version. However, it appears that online play will not be available for the Playstation 3, mainly due to the fact that Neversoft only received its PS3 beta kits three weeks ago. Neversoft will try and include things in the PS3 version to make up for this, but online play seems like a big feature to be missed. It seems a little strange that a higher-profile developer like Neversoft wouldn’t have access to the software libraries any sooner; if the same is true for other PS3 developers, this could mean that fewer of the launch titles for the Playstation 3 will have online support than were planned.
Read More | IGN