If you are a blogger, or plan on getting into blogging, check out this guide recently put out by the Electronic Frontier Foundation. It details all of the legal aspects of blogging, and gives you an idea of how to go about posting certain information or stories.
The difference between you and the reporter at your local newspaper is that in many cases, you may not have the benefit of training or resources to help you determine whether what you’re doing is legal. And on top of that, sometimes knowing the law doesn’t help - in many cases it was written for traditional journalists, and the courts haven’t yet decided how it applies to bloggers.
They have information on all sorts of different aspects of blogging as journalism - from securing press passes, to printing information deemed as confidential. It is definitely worth a look.
Read More | EFF Legal Guide for Bloggers
Aww yeah, Sony is finally getting down with the fact that they sell a portable video game device, and not an iPod. Proof? Well, they are about to drop black earbuds and a black remote control on the PSP accessory scene. If you remember, we complained about the white accessories when we told you about all the PSP’s negatives. Also, they will soon be releasing an external battery charger. Obviously, it isn’t practical to remove the PSP battery whenever you want to recharge it, but it looks like a nice place to keep a spare juiced. Look for both items soon.
Read More | Playfeed
When you have a bunch of mustard yellow LEGO bricks and a bunch of time on your hands, what do you get? Apparently, life-size statues of two of America’s pop culture favorites - Bart Simpson and Milhouse Van Houten. The artist says that the statues weigh about 30 pounds - that’s a lot of LEGO. Milhouse even got a change of clothes since “Milhouse Blue” was unavailable. These things are so cool that they refuse to even look at the camera.
Read More | Bart and Milhouse LEGO Statues
Sony has finally decided to release a pair of earbuds and a remote control for the PSP that actually match the system. This was one of our small gripes with the PSP during its pre-launch phase. These are the accessories that should have been packed in with the PSP, but I digress. They are also releasing a standalone battery charger, which lowers charge time when compared to charging the PSP directly. You can purchase the charger for $32 USD, and the buds and remote for $25 USD very soon.
Scientists have developed a microscopic toothbrush that is so small that it can clean the inside of a cappilary. The brush is made of carbon nanotubes, and can even paint the internals of a cappilary. Most paintbrushes are made of thin metal or animal hair, but carbon nanotubes provide the best of both worlds:
Carbon nanotubes, on the other hand, are 30 times stronger than steel, yet five times less dense. They are highly elastic, resistant to heat, have large surface areas and even conduct electricity. The latter property makes them highly suitable for the contact brushes used in electric motors, says Ajayan.
Read More | New Scientist
Even more phones announced from Nokia today - declaring today as Wireless Handset Day 2005:
- 6280: The 6280 is a 3G phone with a slide form factor with EDGE support, 320x240 screen, 2 MP camera, second VGA camera for video calls, miniSD, Bluetooth, and an FM tuner.
- 6270: This similar to the 6280, but only 2G. It also has stereo speakers, and also supports EDGE along with GSM/GPRS.
- 6265: The 6270 brings the CDMA love. It supports 1xRTT data and E911 location services. 2 MP camera, miniSD, and Bluetooth round it out.
- 6111: This is another slider GSM phone. EDGE support along with GSM/GRPS 900/1800/1900. It has a 128x160 screen, 1 MP camera, Bluetooth and an FM tuner.
That’s a lot of phone love from Nokia, and that isn’t even the end of it for the day. Stay tuned.
Read More | Gizmodo
At Nokia Connection 2005 a bunch of phones were announced. The Nokia 6060 just happens to be a flip phone, a rarity for Nokia. Of course, they are revisiting their focus on flip phones this year, so this is no surprise. This one is entry-level. Expect a 128x160 display and MP3 ringtones in this dual band GSM unit. Expect the Nokia 6060 to retail at about $170 USD, or 150 EUR in the third quarter of 2K5.
The Sony Ericsson Z520a is a phone made for those who use their phone as much as they do for function. engadget got the details on the phone today, which should include a VGA camera, a quad-band radio, a 65,000 color screen, and integrated Bluetooth. As far as they could tell, the screen left them unimpressed.
Read More | engadget
Remember the problems that plagued the N64? Lack of a disc based format and difficult console to develop for. Nintendo tried to fix this with the Gamecube and tried to be cool. “We can match anything our friends over at Sony can do” I was skeptical when I heard that line from Nintendo, but they were right. The Gamecube proved to be a far more capable machine than the PS2. What was achieved? Not much. Nintendo went with a cheaper more efficient disc based format, and even then people looked down on them. While they fixed the problems with the N64, and believe me they fixed quite a bit, they also created many mistakes with the GCN.
After E3 many people, including myself, said it looked like the PS3’s graphics would be better than the Xbox 360. Well, ATi claims that the 360 will out perform the PS3 because Nvidia’s RSX chip is lacking the unified shader architecture that the Xenon chip has. If this is the truth than Microsoft made a good deal switching to ATi for their next-gen. Read more for a more technical breakdown.
“It’s way better than I would have expected at this point in the history of 3D graphics,” said Huddy of the Xbox 360 hardware. “The unified shader architecture alone is capable of giving a performance increase of a factor of nearly two over the hardware that we have in PCs today. That’s because we see many cases, and this is particularly true on consoles, where games are limited by one of the two groups of engines in the graphics chip, either the vertex engines or the pixel engines. With a unified pipeline we can now devote 100% of the hardware to which ever task is the bottleneck.”
Read More | GameDaily
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