On Gear Live: Apple Changes the Mac Forever, iOS 14, and more w/ Guest Mark Gurman!

Halo Helljumper web series looking for some support

A few weeks ago we shared the story of an ambitious web series called Halo Helljumper, a small independent work based on the book “Dirt” by Tobias Buckell. Two episodes have hit the web since then, and now the folks behind the project are looking for your help. We think they stuff they've produced so far is top-notch and high quality, and so we wanted to support the cause and share the message:

The series is in need of raising $65,000 to complete the next two episodes and get them released. You can watch the first two Halo Helljumper episodes here on their channel.

Gallery: Halo Helljumper web series looking for some support


Advertisement

Halo Helljumper: The live-action Halo film series

Halo Helljumper

It is probably safe to say that any modern gamer, and some non-gamers, know of the Halo Universe. With several books, an anime series, and seven video game titles (with an eighth on the way,) it is hard for most not to know of the Halo franchise. Many have felt for a long time that the Halo Universe still needed more. Some have even demanded that they see a live action Halo movie. Well, that time has come with Halo Helljumper, a live action series of short films.

Halo Helljumper takes place in the year 2552, right at the end of the Covenant Human war. The series is going to be highly based on the book “Dirt” by Tobias S. Buckell, and the talented team at “Filmpocalypse” has been brought together to make this monster. Directed by Dan Wang, and produced by Helena Hilario and Dan Wang, Halo Helljumper is going to be an Independent series of short films. There is not much else that we know about the series right now except that it is due to be released later this month.

Wanna see the trailer? Check it out after the jump!

Click to continue reading Halo Helljumper: The live-action Halo film series

Read More | Halo Helljumper

Gallery: Halo Helljumper: The live-action Halo film series


Microsoft looking for testers for next Xbox 360 system update

Posted by Andru Edwards Categories: Microsoft, Xbox 360, Xbox Live,

Xbox 360 system update preview

Microsoft is looking for "multiple thousands" of Xbox Live members to test a new Xbox 360 disc format; in exchange, Microsoft will send you a free copy of the best-selling Halo: Reach and other branded freebies.

"We are conducting an open call for US based participants for a public preview to help us prepare for an updated Xbox 360 disc format," Major Nelson, the gamertag for Microsoft Xbox Live's programming director Larry Hryb, announced on his blog.

"We're looking for multiple thousands of participants, so your chances of making it in are good," he wrote.

Click to continue reading Microsoft looking for testers for next Xbox 360 system update

Gallery: Microsoft looking for testers for next Xbox 360 system update


The 5 Most Memorable Video Game Experiences

top 5 video game experiences

Once in awhile there comes along an experience that shapes the way that we look at things. A video game experience that makes something in your brain tingle. A game where simply a mere melody from its title screen sends nostalgia crawling up your spine. There are a few video games with these kinds of experience that stick out in our minds; not just for being great games, but for their “wow” factors. Sometimes these experiences are shaped by our personal interpretations; i.e. revolving around what was going on in our lives at the time. Therefore, you may have a different top five list, but we can all agree that the following five games helped to shape the way video games are made even to this day.

Click to continue reading The 5 Most Memorable Video Game Experiences

Gallery: The 5 Most Memorable Video Game Experiences


Halo: Reach armor lock glitch

The guys over at Machinima have already found a frightening glitch in the armor lock mod. But beware, learning this ability is something that you can never take back from your memory!

Gallery: Halo: Reach armor lock glitch


Microsoft prepares ban hammer for Halo: Reach pirates

Halo Reach Bans

Though the temptation may be great to jump online early, perpetrators of downloading early copies of better think twice before firing up their illegally attained games online. Microsoft is no stranger to banning as many users as they see fit suspected of playing pirated copies of their games. A representative for Microsoft had this to say:

“We are aware that an unauthorized copy of “Halo: Reach” has leaked. We are aggressively investigating the matter. We have no further details to share at this time.”

Sounds like Microsoft is pretty pissed at the whole situation, and we all know what happens when Microsoft feels slighted. Last fall, gamers playing pirated copies of Call of Duty: Modern Warfare 2 prompted Microsoft to ban up to a million players to get their message across. And that message is that pirating will not be tolerated.

“We are aggressively pursuing the violators. Microsoft’s commitment to combat piracy and support safer and more secure gameplay for the 25 million members of the Xbox LIVE community remains a top priority. All consumers should know that piracy is illegal and modifying their Xbox 360 console violates the Xbox LIVE terms of use, will void their warranty and result in a ban from Xbox LIVE.”

Read More | Kotaku

Gallery: Microsoft prepares ban hammer for Halo: Reach pirates


Halo: Reach leaks out…via Xbox Live

Halo Reach Leak

Keeping in tradition with Halo 3 and Halo 2 before it, the Halo series has managed to fall into unsavory pirate hands yet again with Halo: Reach. How did the leak occur, you ask? Directly from Microsoft’s own servers on Xbox Live. This is because Bungie provided authorized reviewers with the codes to download the game which is currently on display in the Xbox Live Marketplace. However, having Reach hiding in plain site wasn’t clever enough to keep the modders from getting their greedy little hands on Reach a full month early.

With Reach already floating around on some torrents out there and in the hard drives of a climbing number of peoples computers, you can expect details from the games story to begin surfacing online. Futhermore, I can safely predict that there will be another epidemic of eager gamers playing Reach online and subsequently being caught and banned from Xbox Live. Microsoft claims that they are “aggressively investigating” the leak, as I’m sure they are furious, but expecting, of the incident. While Halo has been plagued with early downloads, video games don’t suffer from the same stigma of illegal Internet downloads as music, and the sales don’t seem to decline any. Anticipate Halo: Reach to do big numbers on its release date regardless of the incident.

Gallery: Halo: Reach leaks out…via Xbox Live


Halo 2600 Takes Master Chief Back In Time

Posted by John Kilhefner Categories: Bungie, Internet, Microsoft, Retro, Xbox 360,

Halo 2600While the original Halo: Combat Evolved may look as ancient as they come to some of today’s gamers, the former VP of Microsoft’s game publishing division was curious to how Halo would fare in the retro days of Atari 2600. The result? Halo: 2600! Halo 2600 began as a way for Ed to get his hands dirty in some 2600 code work, but the resulting experience transformed into a complete retro classic showcased at the Classic Gaming Expo. To solidify the retro experience, Halo 2600 even sports a cartridge modeled in true 2600 fashion. Below, Ed discusses his experience making Halo 2600, and a bug that seems to fit into the Halo experience:

“It’s around this time that I discovered the existence of what I call “Magic Land”. I was working on a bug with the boss encounter and accidentally found myself completely outside the 64 room map. I was wandering through memory that was never intended to be interpreted as part of the map but the code was doing the best it could to interpret what was being thrown at it. Strange, misshapen monsters attacked me in even stranger ways as I wandered through this bizarre land that I had unintentionally created. I left a bug or two in the final game to allow others to find and explore this strange landscape as I did.”

While waiting for Halo: Reach to hit stores, get your Master Chief fix here.

Read More | Halo 2600

Gallery: Halo 2600 Takes Master Chief Back In Time


Halo: Reach introduces Forge World

It’s no shocker that Bungie’s Halo: Reach finale is going to be epic, to say the least. But no one was prepared for just how ambitious the last Halo world would be. That is, until ‘Forge World’ was shown for the first time. In fact, epic is an understatement referring to Forge World. To envision the vastness only a word such as ‘Brobdingnagian’ is befitting. To put it simply - you are not ready.

By now you’re scratching your head wondering “what the heck is Forge World?!” Basically, Forge World is five multi-player maps rolled into one - Canyon, Island, “The Rock,” Quarry, and Coliseum. Each of these maps is set in a different location of the colossal map. In Forge World the player is god, able to customize these areas as they see fit, à la the forge editor from Halo 3. However, unlike Halo 3’s forge editor you are given more options to create developer worthy maps. In fact, Bungie had so much fun in forging these new maps that they even added six of their own Forge World creations to be put into regular game rotation in Halo: Reach’s online multi-player. One of which is a remake of the classic ‘Blood Gulch”, now called ‘Hemorrhage’. To get an idea of the scope of Forge World, Hemorrhage is like a mere sandbox in the middle of the desert.

Bungie is aiming to have gamers create their own multi-player maps with newer forge tools that allow greater creativity. In this new Forge World you will have access to about 150 transferable objects. Thankfully, the physics of objects can be altered accordingly to make mid-air and other placements easier. Also, you now have the ability to “phase” objects into other parts of the map, creating whole new structures and consequently different ways to engage in combat. Created maps can then be “tagged”, allowing other gamers to download them. Think of Forge World as your own personal Inception - “it’s pure creation”. With even more objects to place, a much larger scale world, and the player’s own creativity driving them, we can expect to see some insane multi-player maps start to surface immediately after D-day (September 14th).

Read More | Bungie.net

Gallery: Halo: Reach introduces Forge World


Halo Reach launch date: September 14

Halo Reach Legendary Edition

Hot on the heels of the beta coming to an end, Bungie has just announced that the full game will be launching on September 14, 2010, and will be available in three versions:

  • Halo Reach Standard Edition will cost $60
  • Halo Reach Limited Edition will include the game, exclusive in-game Elite armor, and an artifact bag containing Dr. Halsey’s personal journal will cost $79.99
  • Halo Reach Legendary Edition will include everything that the Limited Edition includes, plus UNSC-themed packaging, exclusive multiplayer Spartan armor, and Noble Team collectable statue. This will cost $149.99.

We are just under four months away.

Gallery: Halo Reach launch date: September 14


Advertisement

{solspace:toolbar}