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Tuesday May 2, 2006 12:06 pm

New Too Human Screenshots

Too Human

Gamerscoreblog has just dropped some new Too Human screenshots into their Flickr account. Too Human is being developed by Silicon Knights for the Xbox 360, and is scheduled for a Holiday release. Silicon Knights last handled the port of Metal Gear Solid: Twin Snakes to the Gamecube, but is probably more known for their mind-bending release, Eternal Darkness: Sanity’s Requiem. Too Human is another game with a long history; the original concept for the game was pitched for the Playstation, and then when Nintendo formed their partnership with Silicon Knights, the game was rumored to be heading to the Gamecube. However, when Silicon Knights ended their partnership with Nintendo and wound up at Microsoft, the game surfaced there. The Xbox 360 may finally be the platform that will support Silicon Knights’ ambitions with the game universe, and looking at these new screen shots in Flickr, one is almost glad that the game never saw the light of day on the Playstation. Some of the screenshots have huge resolutions available, all the up to 4200x3255, which may mean these are frame buffer grabs or target renders. There’s a lot of detail and varied environments in the screens, and it looks like Too Human will be awesome visually, at least, upon its release.


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